Searched refs:ps_inactive (Results 1 – 1 of 1) sorted by relevance
50 enum ps_state { ps_inactive, ps_active } player_state; enumerator116 player_state = active == 0 ? ps_inactive : ps_active; in activity_monitor_signify_activity()135 } else if ((state == am_active) && (player_state == ps_inactive) && in activity_monitor_signify_activity()177 player_state = ps_inactive; in activity_monitor_thread_code()191 while (player_state != ps_inactive) in activity_monitor_thread_code()