/dports/emulators/uae/uae-0.8.29/src/ |
H A D | serial.c | 90 int baud=0, pspeed; in SERPER() local 110 case 0x2e14: baud=300; pspeed=B300; break; in SERPER() 112 case 0x0b85: baud=1200; pspeed=B1200; break; in SERPER() 114 case 0x05b9: baud=2400; pspeed=B2400; break; in SERPER() 116 case 0x02e1: baud=4800; pspeed=B4800; break; in SERPER() 118 case 0x0170: baud=9600; pspeed=B9600; break; in SERPER() 120 case 0x00b8: baud=19200; pspeed=B19200; break; in SERPER() 122 case 0x005d: baud=38400; pspeed=B38400; break; in SERPER() 123 case 0x003d: baud=57600; pspeed=B57600; break; in SERPER() 124 case 0x001e: baud=115200; pspeed=B115200; break; in SERPER() [all …]
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | serial.c | 103 int baud=0, pspeed; in SERPER() local 123 case 0x2e14: baud=300; pspeed=B300; break; in SERPER() 125 case 0x0b85: baud=1200; pspeed=B1200; break; in SERPER() 127 case 0x05b9: baud=2400; pspeed=B2400; break; in SERPER() 129 case 0x02e1: baud=4800; pspeed=B4800; break; in SERPER() 131 case 0x0170: baud=9600; pspeed=B9600; break; in SERPER() 133 case 0x00b8: baud=19200; pspeed=B19200; break; in SERPER() 135 case 0x005d: baud=38400; pspeed=B38400; break; in SERPER() 136 case 0x003d: baud=57600; pspeed=B57600; break; in SERPER() 137 case 0x001e: baud=115200; pspeed=B115200; break; in SERPER() [all …]
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/dports/net/nast/nast-0.2.0/ |
H A D | bcount.c | 116 double pspeed, tspeed; /* current and total speed */ in bytecounting() local 177 pspeed = partial/ptime; in bytecounting() 178 if (pspeed < 1) in bytecounting() 180 else if (pspeed < 1024) in bytecounting() 181 sprintf (value, "%.2f%s", pspeed, units[1]); in bytecounting() 182 else if (pspeed < 1024*1024) in bytecounting() 349 pspeed = partial/ptime; in n_bytecounting() 350 if (pspeed < 1) in n_bytecounting() 352 else if (pspeed < 1024) in n_bytecounting() 353 sprintf (value, "%.2f%s", pspeed, units[1]); in n_bytecounting() [all …]
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/ |
H A D | parser.cpp | 790 int pspeed; in setbaud() local 800 case 300: pspeed=B300; break; in setbaud() 801 case 1200: pspeed=B1200; break; in setbaud() 802 case 2400: pspeed=B2400; break; in setbaud() 803 case 4800: pspeed=B4800; break; in setbaud() 804 case 9600: pspeed=B9600; break; in setbaud() 805 case 19200: pspeed=B19200; break; in setbaud() 806 case 38400: pspeed=B38400; break; in setbaud() 807 case 57600: pspeed=B57600; break; in setbaud() 808 case 115200: pspeed=B115200; break; in setbaud() [all …]
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | water_drop.cpp | 60 Vector pspeed = ppos - m_col.m_bbox.get_middle(); in collision_solid() local 61 pspeed.x *= 12; in collision_solid() 62 pspeed.y *= 12; in collision_solid() 65 pspeed, Vector(0, 100 * Sector::get().get_gravity()), in collision_solid()
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H A D | wind.cpp | 101 …Vector pspeed = Vector(graphicsRandom.randf(speed.x-20, speed.x+20), graphicsRandom.randf(speed.y-… in update() local 110 …speed.x) > std::abs(speed.y)) ? "default" : "flip", ppos, ANCHOR_MIDDLE, pspeed, Vector(0, 0), LAY… in update() 114 …Sector::get().add<Particles>(ppos, 44, 46, pspeed, Vector(0, 0), 1, Color(.4f, .4f, .4f), 3, .1f, … in update()
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H A D | star.cpp | 56 Vector pspeed = Vector(0, 0); in update() local 64 ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS+1+5); in update()
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H A D | candle.cpp | 117 Vector pspeed = Vector(0, -150); in puff_smoke() local 122 pspeed, paccel, in puff_smoke()
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H A D | firefly.cpp | 120 Vector pspeed = Vector(vx, vy); in collision() local 122 …rticle>("images/particles/reset.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJ… in collision()
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H A D | powerup.cpp | 156 Vector pspeed = Vector(0, 0); in update() local 164 ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS+1+5); in update()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/dfsound/ |
H A D | oss.c | 42 int pspeed=44100; in SetupSound() local 52 oss_speed = pspeed; in SetupSound() 109 if(oss_speed!=pspeed) in SetupSound()
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H A D | alsa.c | 36 unsigned int pspeed; in SetupSound() local 46 pspeed = 44100; in SetupSound() 88 if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) in SetupSound()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/dfsound/ |
H A D | oss.c | 49 int pspeed=44100; in oss_init() local 56 oss_speed = pspeed; in oss_init() 108 if(oss_speed!=pspeed) in oss_init()
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H A D | alsa.c | 37 unsigned int pspeed; in alsa_init() local 76 pspeed = 44100; in alsa_init() 118 if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) in alsa_init()
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/dfsound/ |
H A D | oss.c | 49 int pspeed=44100; in oss_init() local 56 oss_speed = pspeed; in oss_init() 108 if(oss_speed!=pspeed) in oss_init()
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H A D | alsa.c | 37 unsigned int pspeed; in alsa_init() local 76 pspeed = 44100; in alsa_init() 118 if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) in alsa_init()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/System.ocg/ |
H A D | Fire.c | 308 effect.pspeed = -effect.fire_height/2; in FxFireUpdateEffectProperties() 473 …Random(-effect.fire_width, effect.pspeed), PV_Random(effect.pspeed, effect.fire_height), PV_Random… in FxFireTimer() 474 …_width/2, effect.fire_width), PV_Random(effect.pspeed, effect.fire_height), PV_Random(-3,3), effec… in FxFireTimer() 489 CreateParticle("FireBorder", 0, effect.maxhgt, 0, effect.pspeed, 30, effect.flameborder); in FxFireTimer() 493 CreateParticle("FireSharp", 0, effect.maxhgt, 0, effect.pspeed, 30, effect.sharpflame); in FxFireTimer()
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/dports/comms/direwolf/direwolf-1.6/src/ |
H A D | log2gpx.c | 179 char *pspeed; in read_csv() local 217 pspeed = strsep(&next,"\t"); /* Knots, must convert. */ in read_csv() 265 if (pspeed != NULL && strlen(pspeed) > 0) { in read_csv() 266 speed = KNOTS_TO_METERS_PER_SEC(atof(pspeed)); in read_csv()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/ |
H A D | flyingsnowball.cpp | 98 Vector pspeed = Vector(gameRandom.randf(-10, 10), 150); in active_update() local 102 ppos, ANCHOR_MIDDLE, pspeed, paccel, in active_update()
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H A D | mrtree.cpp | 83 Vector pspeed = Vector(vx, vy); in collision_squished() local 88 pspeed, paccel, in collision_squished()
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H A D | stumpy.cpp | 111 Vector pspeed = Vector(vx, vy); in collision_squished() local 116 pspeed, paccel, in collision_squished()
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H A D | livefire.cpp | 123 Vector pspeed = Vector(0, -150); in kill_fall() local 127 pspeed, paccel, in kill_fall()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | xtra1.c | 408 int i = p_ptr->pspeed; in prt_speed() 589 i = p_ptr->pspeed - 110; in c_prt_status_line() 2180 old_speed = p_ptr->pspeed; in calc_bonuses() 2197 p_ptr->pspeed = 110; in calc_bonuses() 2200 if (p_ptr->fruit_bat) p_ptr->pspeed += 10; in calc_bonuses() 2387 p_ptr->pspeed += 50; in calc_bonuses() 2727 p_ptr->pspeed += 10; in calc_bonuses() 2733 p_ptr->pspeed -= 10; in calc_bonuses() 2787 p_ptr->pspeed -= 10; in calc_bonuses() 3009 if (p_ptr->pspeed < 0) p_ptr->pspeed = 0; in calc_bonuses() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_floor.cpp | 88 int pspeed = (isCeiling? DMU_CEILING_SPEED : DMU_FLOOR_SPEED); in T_MovePlane() local 92 P_SetFloatp(sector, pspeed, speed); in T_MovePlane() 119 P_SetFloatp(sector, pspeed, 0); in T_MovePlane() 133 P_SetFloatp(sector, pspeed, 0); in T_MovePlane() 157 P_SetFloatp(sector, pspeed, 0); in T_MovePlane() 176 P_SetFloatp(sector, pspeed, 0); in T_MovePlane() 208 P_SetFloatp(sector, pspeed, 0); in T_MovePlane() 227 P_SetFloatp(sector, pspeed, 0); in T_MovePlane() 250 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
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/dports/games/cube/cube_source/src/ |
H A D | weapon.cpp | 236 int pspeed = 25; in shootv() local 257 pspeed = guns[gun].projspeed; in shootv() 258 if(d->monsterstate) pspeed /= 2; in shootv() 259 newprojectile(from, to, (float)pspeed, local, d, gun); in shootv()
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