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Searched refs:pspeed (Results 1 – 25 of 70) sorted by relevance

123

/dports/emulators/uae/uae-0.8.29/src/
H A Dserial.c90 int baud=0, pspeed; in SERPER() local
110 case 0x2e14: baud=300; pspeed=B300; break; in SERPER()
112 case 0x0b85: baud=1200; pspeed=B1200; break; in SERPER()
114 case 0x05b9: baud=2400; pspeed=B2400; break; in SERPER()
116 case 0x02e1: baud=4800; pspeed=B4800; break; in SERPER()
118 case 0x0170: baud=9600; pspeed=B9600; break; in SERPER()
120 case 0x00b8: baud=19200; pspeed=B19200; break; in SERPER()
122 case 0x005d: baud=38400; pspeed=B38400; break; in SERPER()
123 case 0x003d: baud=57600; pspeed=B57600; break; in SERPER()
124 case 0x001e: baud=115200; pspeed=B115200; break; in SERPER()
[all …]
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dserial.c103 int baud=0, pspeed; in SERPER() local
123 case 0x2e14: baud=300; pspeed=B300; break; in SERPER()
125 case 0x0b85: baud=1200; pspeed=B1200; break; in SERPER()
127 case 0x05b9: baud=2400; pspeed=B2400; break; in SERPER()
129 case 0x02e1: baud=4800; pspeed=B4800; break; in SERPER()
131 case 0x0170: baud=9600; pspeed=B9600; break; in SERPER()
133 case 0x00b8: baud=19200; pspeed=B19200; break; in SERPER()
135 case 0x005d: baud=38400; pspeed=B38400; break; in SERPER()
136 case 0x003d: baud=57600; pspeed=B57600; break; in SERPER()
137 case 0x001e: baud=115200; pspeed=B115200; break; in SERPER()
[all …]
/dports/net/nast/nast-0.2.0/
H A Dbcount.c116 double pspeed, tspeed; /* current and total speed */ in bytecounting() local
177 pspeed = partial/ptime; in bytecounting()
178 if (pspeed < 1) in bytecounting()
180 else if (pspeed < 1024) in bytecounting()
181 sprintf (value, "%.2f%s", pspeed, units[1]); in bytecounting()
182 else if (pspeed < 1024*1024) in bytecounting()
349 pspeed = partial/ptime; in n_bytecounting()
350 if (pspeed < 1) in n_bytecounting()
352 else if (pspeed < 1024) in n_bytecounting()
353 sprintf (value, "%.2f%s", pspeed, units[1]); in n_bytecounting()
[all …]
/dports/emulators/fs-uae/fs-uae-3.1.35/src/od-fs/
H A Dparser.cpp790 int pspeed; in setbaud() local
800 case 300: pspeed=B300; break; in setbaud()
801 case 1200: pspeed=B1200; break; in setbaud()
802 case 2400: pspeed=B2400; break; in setbaud()
803 case 4800: pspeed=B4800; break; in setbaud()
804 case 9600: pspeed=B9600; break; in setbaud()
805 case 19200: pspeed=B19200; break; in setbaud()
806 case 38400: pspeed=B38400; break; in setbaud()
807 case 57600: pspeed=B57600; break; in setbaud()
808 case 115200: pspeed=B115200; break; in setbaud()
[all …]
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/
H A Dwater_drop.cpp60 Vector pspeed = ppos - m_col.m_bbox.get_middle(); in collision_solid() local
61 pspeed.x *= 12; in collision_solid()
62 pspeed.y *= 12; in collision_solid()
65 pspeed, Vector(0, 100 * Sector::get().get_gravity()), in collision_solid()
H A Dwind.cpp101 …Vector pspeed = Vector(graphicsRandom.randf(speed.x-20, speed.x+20), graphicsRandom.randf(speed.y-… in update() local
110 …speed.x) > std::abs(speed.y)) ? "default" : "flip", ppos, ANCHOR_MIDDLE, pspeed, Vector(0, 0), LAY… in update()
114 …Sector::get().add<Particles>(ppos, 44, 46, pspeed, Vector(0, 0), 1, Color(.4f, .4f, .4f), 3, .1f, … in update()
H A Dstar.cpp56 Vector pspeed = Vector(0, 0); in update() local
64 ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS+1+5); in update()
H A Dcandle.cpp117 Vector pspeed = Vector(0, -150); in puff_smoke() local
122 pspeed, paccel, in puff_smoke()
H A Dfirefly.cpp120 Vector pspeed = Vector(vx, vy); in collision() local
122 …rticle>("images/particles/reset.sprite", "default", ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJ… in collision()
H A Dpowerup.cpp156 Vector pspeed = Vector(0, 0); in update() local
164 ppos, ANCHOR_MIDDLE, pspeed, paccel, LAYER_OBJECTS+1+5); in update()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/dfsound/
H A Doss.c42 int pspeed=44100; in SetupSound() local
52 oss_speed = pspeed; in SetupSound()
109 if(oss_speed!=pspeed) in SetupSound()
H A Dalsa.c36 unsigned int pspeed; in SetupSound() local
46 pspeed = 44100; in SetupSound()
88 if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) in SetupSound()
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/dfsound/
H A Doss.c49 int pspeed=44100; in oss_init() local
56 oss_speed = pspeed; in oss_init()
108 if(oss_speed!=pspeed) in oss_init()
H A Dalsa.c37 unsigned int pspeed; in alsa_init() local
76 pspeed = 44100; in alsa_init()
118 if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) in alsa_init()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/dfsound/
H A Doss.c49 int pspeed=44100; in oss_init() local
56 oss_speed = pspeed; in oss_init()
108 if(oss_speed!=pspeed) in oss_init()
H A Dalsa.c37 unsigned int pspeed; in alsa_init() local
76 pspeed = 44100; in alsa_init()
118 if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) in alsa_init()
/dports/games/openclonk/openclonk-release-8.1-src/planet/System.ocg/
H A DFire.c308 effect.pspeed = -effect.fire_height/2; in FxFireUpdateEffectProperties()
473 …Random(-effect.fire_width, effect.pspeed), PV_Random(effect.pspeed, effect.fire_height), PV_Random… in FxFireTimer()
474 …_width/2, effect.fire_width), PV_Random(effect.pspeed, effect.fire_height), PV_Random(-3,3), effec… in FxFireTimer()
489 CreateParticle("FireBorder", 0, effect.maxhgt, 0, effect.pspeed, 30, effect.flameborder); in FxFireTimer()
493 CreateParticle("FireSharp", 0, effect.maxhgt, 0, effect.pspeed, 30, effect.sharpflame); in FxFireTimer()
/dports/comms/direwolf/direwolf-1.6/src/
H A Dlog2gpx.c179 char *pspeed; in read_csv() local
217 pspeed = strsep(&next,"\t"); /* Knots, must convert. */ in read_csv()
265 if (pspeed != NULL && strlen(pspeed) > 0) { in read_csv()
266 speed = KNOTS_TO_METERS_PER_SEC(atof(pspeed)); in read_csv()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/
H A Dflyingsnowball.cpp98 Vector pspeed = Vector(gameRandom.randf(-10, 10), 150); in active_update() local
102 ppos, ANCHOR_MIDDLE, pspeed, paccel, in active_update()
H A Dmrtree.cpp83 Vector pspeed = Vector(vx, vy); in collision_squished() local
88 pspeed, paccel, in collision_squished()
H A Dstumpy.cpp111 Vector pspeed = Vector(vx, vy); in collision_squished() local
116 pspeed, paccel, in collision_squished()
H A Dlivefire.cpp123 Vector pspeed = Vector(0, -150); in kill_fall() local
127 pspeed, paccel, in kill_fall()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dxtra1.c408 int i = p_ptr->pspeed; in prt_speed()
589 i = p_ptr->pspeed - 110; in c_prt_status_line()
2180 old_speed = p_ptr->pspeed; in calc_bonuses()
2197 p_ptr->pspeed = 110; in calc_bonuses()
2200 if (p_ptr->fruit_bat) p_ptr->pspeed += 10; in calc_bonuses()
2387 p_ptr->pspeed += 50; in calc_bonuses()
2727 p_ptr->pspeed += 10; in calc_bonuses()
2733 p_ptr->pspeed -= 10; in calc_bonuses()
2787 p_ptr->pspeed -= 10; in calc_bonuses()
3009 if (p_ptr->pspeed < 0) p_ptr->pspeed = 0; in calc_bonuses()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dp_floor.cpp88 int pspeed = (isCeiling? DMU_CEILING_SPEED : DMU_FLOOR_SPEED); in T_MovePlane() local
92 P_SetFloatp(sector, pspeed, speed); in T_MovePlane()
119 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
133 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
157 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
176 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
208 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
227 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
250 P_SetFloatp(sector, pspeed, 0); in T_MovePlane()
/dports/games/cube/cube_source/src/
H A Dweapon.cpp236 int pspeed = 25; in shootv() local
257 pspeed = guns[gun].projspeed; in shootv()
258 if(d->monsterstate) pspeed /= 2; in shootv()
259 newprojectile(from, to, (float)pspeed, local, d, gun); in shootv()

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