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/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dtile.c42 return ptile->index; in tile_index()
52 return ptile->owner; in tile_owner()
62 return ptile->claimer; in tile_claimer()
73 ptile->owner = pplayer; in tile_set_owner()
97 return ptile->worked; in tile_worked()
106 ptile->worked = pcity; in tile_set_worked()
115 return ptile->terrain; in tile_terrain()
175 if (!ptile) { in tile_extras_safe()
179 return &(ptile->extras); in tile_extras_safe()
368 return ptile->resource; in tile_resource()
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H A Dtile.h42 #define TILE_XY(ptile) ((ptile) ? index_to_map_pos_x(tile_index(ptile)) \ argument
44 ((ptile) ? index_to_map_pos_y(tile_index(ptile)) \
72 TYPED_LIST_ITERATE(struct tile, tile_list, ptile)
81 TYPED_HASH_KEYS_ITERATE(struct tile *, hash, ptile)
88 struct city *tile_city(const struct tile *ptile);
117 return &(ptile->extras); in tile_extras()
128 bool tile_has_refuel_extra(const struct tile *ptile,
130 bool tile_has_native_base(const struct tile *ptile,
149 #define tile_has_extra(ptile, pextra) BV_ISSET(ptile->extras, extra_index(pextra)) argument
169 const struct tile *ptile,
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/dports/games/freeciv/freeciv-2.6.6/common/
H A Dtile.c42 return ptile->index; in tile_index()
52 return ptile->owner; in tile_owner()
62 return ptile->claimer; in tile_claimer()
73 ptile->owner = pplayer; in tile_set_owner()
97 return ptile->worked; in tile_worked()
106 ptile->worked = pcity; in tile_set_worked()
115 return ptile->terrain; in tile_terrain()
175 if (!ptile) { in tile_extras_safe()
179 return &(ptile->extras); in tile_extras_safe()
368 return ptile->resource; in tile_resource()
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H A Dtile.h42 #define TILE_XY(ptile) ((ptile) ? index_to_map_pos_x(tile_index(ptile)) \ argument
44 ((ptile) ? index_to_map_pos_y(tile_index(ptile)) \
72 TYPED_LIST_ITERATE(struct tile, tile_list, ptile)
81 TYPED_HASH_KEYS_ITERATE(struct tile *, hash, ptile)
88 struct city *tile_city(const struct tile *ptile);
117 return &(ptile->extras); in tile_extras()
128 bool tile_has_refuel_extra(const struct tile *ptile,
130 bool tile_has_native_base(const struct tile *ptile,
149 #define tile_has_extra(ptile, pextra) BV_ISSET(ptile->extras, extra_index(pextra)) argument
169 const struct tile *ptile,
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/dports/games/freeciv/freeciv-2.6.6/server/
H A Dmaphand.c66 struct tile *ptile);
139 struct tile *ptile; in climate_change() local
144 ptile = rand_map_pos(); in climate_change()
1045 ptile->site = new_site; in change_playertile_site()
1783 terrain_changed(ptile); in fix_tile_on_terrain_change()
1847 if (!is_claimable_ocean(ptile, claimer, tile_owner(ptile))) { in check_terrain_change()
1880 if (ptile == source) { in is_claimable_ocean()
2159 map_claim_border(ptile, ptile->owner, -1); in map_calculate_borders()
2211 map_claim_border_ownership(ptile, NULL, ptile); in map_claim_base()
2220 map_claim_border_ownership(ptile, powner, ptile); in map_claim_base()
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H A Dmaphand.h59 void send_tile_info(struct conn_list *dest, struct tile *ptile,
64 void map_show_tile(struct player *pplayer, struct tile *ptile);
65 void map_hide_tile(struct player *pplayer, struct tile *ptile);
67 struct tile *ptile, int radius_sq);
74 bool map_is_known_and_seen(const struct tile *ptile,
94 void update_tile_knowledge(struct tile *ptile);
111 void map_clear_border(struct tile *ptile);
119 void terrain_changed(struct tile *ptile);
121 void fix_tile_on_terrain_change(struct tile *ptile,
126 void bounce_units_on_terrain_change(struct tile *ptile);
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/
H A Dmaphand.c66 struct tile *ptile);
139 struct tile *ptile; in climate_change() local
144 ptile = rand_map_pos(); in climate_change()
1045 ptile->site = new_site; in change_playertile_site()
1783 terrain_changed(ptile); in fix_tile_on_terrain_change()
1847 if (!is_claimable_ocean(ptile, claimer, tile_owner(ptile))) { in check_terrain_change()
1880 if (ptile == source) { in is_claimable_ocean()
2159 map_claim_border(ptile, ptile->owner, -1); in map_calculate_borders()
2211 map_claim_border_ownership(ptile, NULL, ptile); in map_claim_base()
2220 map_claim_border_ownership(ptile, powner, ptile); in map_claim_base()
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H A Dmaphand.h59 void send_tile_info(struct conn_list *dest, struct tile *ptile,
64 void map_show_tile(struct player *pplayer, struct tile *ptile);
65 void map_hide_tile(struct player *pplayer, struct tile *ptile);
67 struct tile *ptile, int radius_sq);
74 bool map_is_known_and_seen(const struct tile *ptile,
94 void update_tile_knowledge(struct tile *ptile);
111 void map_clear_border(struct tile *ptile);
119 void terrain_changed(struct tile *ptile);
121 void fix_tile_on_terrain_change(struct tile *ptile,
126 void bounce_units_on_terrain_change(struct tile *ptile);
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/generator/
H A Dutilities.c74 return !pmap(ptile); in not_placed()
82 pmap(ptile) = TRUE; in map_set_placed()
90 pmap(ptile) = FALSE; in map_unset_placed()
98 whole_map_iterate(ptile) { in set_all_ocean_tiles_placed()
99 if (is_ocean_tile(ptile)) { in set_all_ocean_tiles_placed()
100 map_set_placed(ptile); in set_all_ocean_tiles_placed()
169 int_map[tile_index(ptile)] = frequencies[int_map[tile_index(ptile)]]; in adjust_int_map_filtered()
256 whole_map_iterate(ptile) { in recalculate_lake_surrounders()
393 whole_map_iterate(ptile) { in regenerate_lakes()
453 whole_map_iterate(ptile) { in assign_continent_numbers()
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H A Dheight_map.c39 if (near_singularity(ptile)) { in hmap_pole_factor()
66 whole_map_iterate(ptile) { in normalize_hmap_poles()
68 hmap(ptile) *= hmap_pole_factor(ptile); in normalize_hmap_poles()
71 hmap(ptile) = 0; in normalize_hmap_poles()
82 whole_map_iterate(ptile) { in renormalize_hmap_poles()
83 if (hmap(ptile) == 0) { in renormalize_hmap_poles()
90 hmap(ptile) /= factor; in renormalize_hmap_poles()
156 hmap(ptile) = (V); \ in gen5rec()
234 hmap(ptile) -= avoidedge; in make_pseudofractal1_hmap()
254 whole_map_iterate(ptile) { in make_pseudofractal1_hmap()
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H A Dmapgen.c187 #define map_pos_is_low(ptile) ((hmap((ptile)) < hmap_low_level)) argument
306 || area_is_too_flat(ptile, hmap_mountain_level, hmap(ptile)))) { in make_relief()
401 map_set_placed(ptile); in place_terrain()
438 map_set_placed(ptile); in make_plain()
655 return hmap(ptile); in river_test_height_map()
896 struct tile *ptile; in make_rivers() local
1507 struct tile *ptile; in make_huts() local
1664 if (tile_continent(ptile) != pstate->isleindex || !not_placed(ptile)) { in fill_island()
1751 struct tile *ptile; in fill_island_rivers() local
1823 struct tile *ptile; in place_island() local
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/dports/games/freeciv/freeciv-2.6.6/server/generator/
H A Dutilities.c74 return !pmap(ptile); in not_placed()
82 pmap(ptile) = TRUE; in map_set_placed()
90 pmap(ptile) = FALSE; in map_unset_placed()
98 whole_map_iterate(ptile) { in set_all_ocean_tiles_placed()
99 if (is_ocean_tile(ptile)) { in set_all_ocean_tiles_placed()
100 map_set_placed(ptile); in set_all_ocean_tiles_placed()
169 int_map[tile_index(ptile)] = frequencies[int_map[tile_index(ptile)]]; in adjust_int_map_filtered()
256 whole_map_iterate(ptile) { in recalculate_lake_surrounders()
393 whole_map_iterate(ptile) { in regenerate_lakes()
453 whole_map_iterate(ptile) { in assign_continent_numbers()
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H A Dheight_map.c39 if (near_singularity(ptile)) { in hmap_pole_factor()
66 whole_map_iterate(ptile) { in normalize_hmap_poles()
68 hmap(ptile) *= hmap_pole_factor(ptile); in normalize_hmap_poles()
71 hmap(ptile) = 0; in normalize_hmap_poles()
82 whole_map_iterate(ptile) { in renormalize_hmap_poles()
83 if (hmap(ptile) == 0) { in renormalize_hmap_poles()
90 hmap(ptile) /= factor; in renormalize_hmap_poles()
156 hmap(ptile) = (V); \ in gen5rec()
234 hmap(ptile) -= avoidedge; in make_pseudofractal1_hmap()
254 whole_map_iterate(ptile) { in make_pseudofractal1_hmap()
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/dports/games/freeciv/freeciv-2.6.6/server/advisors/
H A Dadvgoto.c48 struct tile *ptile) in adv_follow_path() argument
58 punit->goto_tile = ptile; in adv_follow_path()
92 if (same_pos(unit_tile(punit), ptile)) { in adv_unit_execute_path()
128 (void) adv_unit_move(punit, ptile); in adv_unit_execute_path()
159 if (is_enemy_unit_tile(ptile, pplayer) in adv_unit_move()
169 && adv_danger_at(punit, ptile) in adv_unit_move()
200 adjc_iterate(ptile, atile) { in adv_could_be_my_zoc()
287 struct city *pcity = tile_city(ptile); in adv_danger_at()
311 adjc_iterate(ptile, ptile1) { in adv_danger_at()
340 if (is_stack_vulnerable(ptile)) { in stack_value()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/advisors/
H A Dadvgoto.c48 struct tile *ptile) in adv_follow_path() argument
58 punit->goto_tile = ptile; in adv_follow_path()
92 if (same_pos(unit_tile(punit), ptile)) { in adv_unit_execute_path()
128 (void) adv_unit_move(punit, ptile); in adv_unit_execute_path()
159 if (is_enemy_unit_tile(ptile, pplayer) in adv_unit_move()
169 && adv_danger_at(punit, ptile) in adv_unit_move()
200 adjc_iterate(ptile, atile) { in adv_could_be_my_zoc()
287 struct city *pcity = tile_city(ptile); in adv_danger_at()
311 adjc_iterate(ptile, ptile1) { in adv_danger_at()
340 if (is_stack_vulnerable(ptile)) { in stack_value()
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/aicore/
H A Dcitymap.c76 pcenter, ptile) { in citymap_turn_init()
82 citymap[tile_index(ptile)]++; in citymap_turn_init()
94 ptile) { in citymap_turn_init()
96 citymap[tile_index(ptile)]++; in citymap_turn_init()
124 id, TILE_XY(ptile), citymap[tile_index(ptile)]); in citymap_reserve_city_spot()
140 citymap[tile_index(ptile)] = -(id); in citymap_reserve_city_spot()
167 citymap[tile_index(ptile)] = -id; in citymap_reserve_tile()
175 int citymap_read(struct tile *ptile) in citymap_read() argument
177 return citymap[tile_index(ptile)]; in citymap_read()
184 bool citymap_is_reserved(struct tile *ptile) in citymap_is_reserved() argument
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/dports/games/freeciv/freeciv-2.6.6/common/aicore/
H A Dcitymap.c76 pcenter, ptile) { in citymap_turn_init()
82 citymap[tile_index(ptile)]++; in citymap_turn_init()
94 ptile) { in citymap_turn_init()
96 citymap[tile_index(ptile)]++; in citymap_turn_init()
124 id, TILE_XY(ptile), citymap[tile_index(ptile)]); in citymap_reserve_city_spot()
140 citymap[tile_index(ptile)] = -(id); in citymap_reserve_city_spot()
167 citymap[tile_index(ptile)] = -id; in citymap_reserve_tile()
175 int citymap_read(struct tile *ptile) in citymap_read() argument
177 return citymap[tile_index(ptile)]; in citymap_read()
184 bool citymap_is_reserved(struct tile *ptile) in citymap_is_reserved() argument
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/dports/games/freeciv/freeciv-2.6.6/client/
H A Dmapctrl_common.c136 struct tile *ptile; in define_tiles_within_rectangle() local
145 if (!ptile) { in define_tiles_within_rectangle()
160 pcity = tile_city(ptile); in define_tiles_within_rectangle()
206 struct tile *ptile; in update_selection_rectangle() local
213 if (ptile == rec_tile) { in update_selection_rectangle()
216 rec_tile = ptile; in update_selection_rectangle()
490 do_unit_goto(ptile); in release_goto_button()
574 do_map_click(ptile, qtype); in action_button_pressed()
605 if (NULL != tile_worked(ptile) && tile_worked(ptile) == pcity) { in adjust_workers_button_pressed()
660 struct tile *ptile; in update_line() local
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H A Deditor.c441 if (!ptile) { in tile_really_has_any_specials()
499 if (!ptile) { in editor_grab_tool()
607 return ptile != NULL; in can_edit_tile_properties()
619 if (!ptile) { in popup_properties()
648 struct tile *ptile; in editor_mouse_button_press() local
655 if (ptile == NULL) { in editor_mouse_button_press()
717 struct tile *ptile; in editor_end_selection_rectangle() local
729 if (ptile) { in editor_end_selection_rectangle()
740 if (ptile == NULL) { in editor_end_selection_rectangle()
861 if (!ptile) { in editor_mouse_move()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dmapctrl_common.c136 struct tile *ptile; in define_tiles_within_rectangle() local
145 if (!ptile) { in define_tiles_within_rectangle()
160 pcity = tile_city(ptile); in define_tiles_within_rectangle()
206 struct tile *ptile; in update_selection_rectangle() local
213 if (ptile == rec_tile) { in update_selection_rectangle()
216 rec_tile = ptile; in update_selection_rectangle()
490 do_unit_goto(ptile); in release_goto_button()
574 do_map_click(ptile, qtype); in action_button_pressed()
605 if (NULL != tile_worked(ptile) && tile_worked(ptile) == pcity) { in adjust_workers_button_pressed()
660 struct tile *ptile; in update_line() local
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H A Deditor.c441 if (!ptile) { in tile_really_has_any_specials()
499 if (!ptile) { in editor_grab_tool()
607 return ptile != NULL; in can_edit_tile_properties()
619 if (!ptile) { in popup_properties()
648 struct tile *ptile; in editor_mouse_button_press() local
655 if (ptile == NULL) { in editor_mouse_button_press()
717 struct tile *ptile; in editor_end_selection_rectangle() local
729 if (ptile) { in editor_end_selection_rectangle()
740 if (ptile == NULL) { in editor_end_selection_rectangle()
861 if (!ptile) { in editor_mouse_move()
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/dports/print/ghostscript9-agpl-base/ghostscript-9.52/base/
H A Dgxp1fill.c172 double bbw = ptile->bbox.q.x - ptile->bbox.p.x; in tile_by_steps()
173 double bbh = ptile->bbox.q.y - ptile->bbox.p.y; in tile_by_steps()
382 if (ptile->is_simple && ptile->cdev == NULL) { in gx_dc_pattern_fill_rectangle()
493 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_pure_masked_fill_rect()
538 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_devn_masked_fill_rect()
568 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_binary_masked_fill_rect()
598 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_colored_masked_fill_rect()
635 double bbw = ptile->bbox.q.x - ptile->bbox.p.x; in tile_by_steps_trans()
636 double bbh = ptile->bbox.q.y - ptile->bbox.p.y; in tile_by_steps_trans()
800 mid_copy_width = ptile->ttrans->rect.q.x - ptile->ttrans->rect.p.x; in tile_rect_trans_simple()
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/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/base/
H A Dgxp1fill.c172 double bbw = ptile->bbox.q.x - ptile->bbox.p.x; in tile_by_steps()
173 double bbh = ptile->bbox.q.y - ptile->bbox.p.y; in tile_by_steps()
382 if (ptile->is_simple && ptile->cdev == NULL) { in gx_dc_pattern_fill_rectangle()
493 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_pure_masked_fill_rect()
538 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_devn_masked_fill_rect()
568 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_binary_masked_fill_rect()
598 code = tile_by_steps(&state, x, y, w, h, ptile, &ptile->tmask, in gx_dc_colored_masked_fill_rect()
635 double bbw = ptile->bbox.q.x - ptile->bbox.p.x; in tile_by_steps_trans()
636 double bbh = ptile->bbox.q.y - ptile->bbox.p.y; in tile_by_steps_trans()
800 mid_copy_width = ptile->ttrans->rect.q.x - ptile->ttrans->rect.p.x; in tile_rect_trans_simple()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ai/threaded/
H A Dtaicity.c71 data->task.ptile = task.ptile; in tai_city_worker_requests_create()
108 if (tile_worked(ptile) == pcity in tai_tile_worker_task_select()
156 if (tile_worked(ptile) == pcity) { in tai_tile_worker_task_select()
159 worked->ptile = ptile; in tai_tile_worker_task_select()
174 unworked->ptile = ptile; in tai_tile_worker_task_select()
282 worked->ptile = ptile; in tai_tile_worker_task_select()
297 unworked->ptile = ptile; in tai_tile_worker_task_select()
337 if (worked.ptile == NULL in tai_city_worker_task_select()
349 if (selected->ptile != NULL) { in tai_city_worker_task_select()
368 task->ptile = selected->ptile; in tai_city_worker_task_select()
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/dports/games/freeciv/freeciv-2.6.6/ai/threaded/
H A Dtaicity.c71 data->task.ptile = task.ptile; in tai_city_worker_requests_create()
108 if (tile_worked(ptile) == pcity in tai_tile_worker_task_select()
156 if (tile_worked(ptile) == pcity) { in tai_tile_worker_task_select()
159 worked->ptile = ptile; in tai_tile_worker_task_select()
174 unworked->ptile = ptile; in tai_tile_worker_task_select()
282 worked->ptile = ptile; in tai_tile_worker_task_select()
297 unworked->ptile = ptile; in tai_tile_worker_task_select()
337 if (worked.ptile == NULL in tai_city_worker_task_select()
349 if (selected->ptile != NULL) { in tai_city_worker_task_select()
368 task->ptile = selected->ptile; in tai_city_worker_task_select()
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