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Searched refs:ptvert (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_bsp.c161 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
208 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
209 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
211 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
213 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
228 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
233 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
240 pfrontenter = ptvert; in R_RecursiveClipBPoly()
243 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_bsp.c162 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
212 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
213 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
216 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
219 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
236 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
241 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
249 pfrontenter = ptvert; in R_RecursiveClipBPoly()
254 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_bsp.c162 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
212 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
213 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
216 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
219 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
236 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
241 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
249 pfrontenter = ptvert; in R_RecursiveClipBPoly()
254 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_rbsp.c101 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
148 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
149 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
151 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
153 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
168 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
173 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
180 pfrontenter = ptvert; in R_RecursiveClipBPoly()
183 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dsw32_rbsp.c104 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
151 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
152 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
154 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
156 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
171 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
176 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
183 pfrontenter = ptvert; in R_RecursiveClipBPoly()
186 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_bsp.c162 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
212 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
213 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
216 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
219 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
236 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
241 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
249 pfrontenter = ptvert; in R_RecursiveClipBPoly()
254 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/tenebrae/tenebrae_0/
H A Dr_bsp.c164 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
213 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
214 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
217 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
220 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
237 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
242 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
250 pfrontenter = ptvert; in R_RecursiveClipBPoly()
255 pfrontexit = ptvert; in R_RecursiveClipBPoly()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_bsp.c170 mvertex_t *pvert, *plastvert, *ptvert; in R_RecursiveClipBPoly() local
218 ptvert = &pbverts[numbverts++]; in R_RecursiveClipBPoly()
219 ptvert->position[0] = plastvert->position[0] + in R_RecursiveClipBPoly()
222 ptvert->position[1] = plastvert->position[1] + in R_RecursiveClipBPoly()
225 ptvert->position[2] = plastvert->position[2] + in R_RecursiveClipBPoly()
242 ptedge->v[1] = ptvert; in R_RecursiveClipBPoly()
247 ptedge->v[0] = ptvert; in R_RecursiveClipBPoly()
255 pfrontenter = ptvert; in R_RecursiveClipBPoly()
260 pfrontexit = ptvert; in R_RecursiveClipBPoly()