Searched refs:pullTarget (Results 1 – 10 of 10) sorted by relevance
344 if (followEntity && dsq->game->avatar->pullTarget == this) in onAlwaysUpdate()355 dsq->game->avatar->pullTarget->stopPull(); in onAlwaysUpdate()356 dsq->game->avatar->pullTarget = 0; in onAlwaysUpdate()678 if (isEntityProperty(EP_BLOCKER) && !fillGridFromQuad && dsq->game->avatar->pullTarget != this) in onHitWall()
2932 if (pullTarget) in formAbility()3756 pullTarget = closest; in setNearestPullTarget()3757 pullTarget->startPull(); in setNearestPullTarget()3861 pullTarget = 0; in Avatar()4619 if (pullTarget) in doBindSong()4621 pullTarget->stopPull(); in doBindSong()4622 pullTarget = 0; in doBindSong()4629 if (!pullTarget) in doBindSong()6028 if (pullTarget) in onUpdate()6030 if (pullTarget->life < 1 || !pullTarget->isPullable()) in onUpdate()[all …]
206 Entity *pullTarget; variable
35 if (dsq->game->avatar->pullTarget == this) in stopPull()37 dsq->game->avatar->pullTarget = 0; in stopPull()
3974 v = (dsq->game->avatar->pullTarget == e); in luaFunc()3984 if (dsq->game->avatar->pullTarget != 0) in luaFunc()3985 dsq->game->avatar->pullTarget->stopPull(); in luaFunc()3987 dsq->game->avatar->pullTarget = e; in luaFunc()
8479 if (dsq->game->avatar->pullTarget) in postLocalWarp()8480 dsq->game->avatar->pullTarget->position = dsq->game->avatar->position; in postLocalWarp()
79 pull_target=queue_config.pullTarget)
213 rateLimits=rate_limits, pullTarget=pull_target,
1462 pullTarget = _messages.MessageField('PullTarget', 3) variable in Queue
250 pullTarget=_ParsePullTargetArgs(args, queue_type, messages, is_update),