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Searched refs:pushAmount (Results 1 – 6 of 6) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_draw.cpp747 bool playerInPushwallBackTile = focalspot->pushAmount != 0; in AsmRefresh()
892 pwallposnorm = 64-tilehit->pushAmount; in AsmRefresh()
893 pwallposinv = tilehit->pushAmount; in AsmRefresh()
897 pwallposnorm = tilehit->pushAmount; in AsmRefresh()
898 pwallposinv = 64-tilehit->pushAmount; in AsmRefresh()
926 int pwallposi = tilehit->pushAmount; in AsmRefresh()
1059 pwallposnorm = 64-tilehit->pushAmount; in AsmRefresh()
1060 pwallposinv = tilehit->pushAmount; in AsmRefresh()
1064 pwallposnorm = tilehit->pushAmount; in AsmRefresh()
1065 pwallposinv = 64-tilehit->pushAmount; in AsmRefresh()
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H A Dam_map.cpp366 if(spot->tile && !spot->pushAmount && !spot->pushReceptor) in Draw()
421 if(spot->pushAmount) in Draw()
428 tx += (spot->pushAmount<<10); in Draw()
431 tx -= (spot->pushAmount<<10); in Draw()
434 ty += (spot->pushAmount<<10); in Draw()
437 ty -= (spot->pushAmount<<10); in Draw()
H A Dgamemap.h148 pushDirection(Tile::East), pushAmount(0), in Map()
177 unsigned int pushAmount; member
H A Dwl_agent.cpp364 if(spot->pushAmount != 0) in TryMove()
369 if(ob->y-ob->radius <= static_cast<fixed>((y<<TILESHIFT)+((63-spot->pushAmount)<<10))) in TryMove()
373 if(ob->x-ob->radius <= static_cast<fixed>((x<<TILESHIFT)+((63-spot->pushAmount)<<10))) in TryMove()
377 if(ob->x+ob->radius >= static_cast<fixed>((x<<TILESHIFT)+(spot->pushAmount<<10))) in TryMove()
381 if(ob->y+ob->radius >= static_cast<fixed>((y<<TILESHIFT)+(spot->pushAmount<<10))) in TryMove()
H A Dlnspec.cpp826 spot->pushAmount = 0; in Tick()
839 spot->pushAmount = position/16; in Tick()
H A Dgamemap.cpp679 << plane.map[i].pushAmount in operator <<()