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Searched refs:pushReceptor (Results 1 – 5 of 5) sorted by relevance

/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_draw.cpp803 if(focalspot->pushReceptor) in AsmRefresh()
804 focalspot = focalspot->pushReceptor; in AsmRefresh()
879 bool isPushwall = tilehit->pushAmount != 0 || tilehit->pushReceptor; in AsmRefresh()
880 if(tilehit->pushReceptor) in AsmRefresh()
881 tilehit = tilehit->pushReceptor; in AsmRefresh()
1046 bool isPushwall = tilehit->pushAmount != 0 || tilehit->pushReceptor; in AsmRefresh()
1047 if(tilehit->pushReceptor) in AsmRefresh()
1048 tilehit = tilehit->pushReceptor; in AsmRefresh()
H A Dgamemap.h149 pushReceptor(NULL), tag(0), nexttag(NULL) in Map()
178 Map *pushReceptor; member
H A Dlnspec.cpp814 moveTo->pushReceptor = spot; in Tick()
829 moveTo->pushReceptor = NULL; in Tick()
H A Dgamemap.cpp683 << plane.map[i].pushReceptor; in operator <<()
H A Dam_map.cpp366 if(spot->tile && !spot->pushAmount && !spot->pushReceptor) in Draw()