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Searched refs:pushed_button (Results 1 – 2 of 2) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DGump_button.h32 int pushed_button; // 1 if in pushed state.
38 : Gump_widget(par, shnum, px, py, shfile), pushed_button(0) in Gump_widget()
52 return pushed_button; in get_pushed()
55 return pushed_button != 0; in is_pushed()
58 pushed_button = button; in set_pushed()
61 pushed_button = set ? 1 : 0; in set_pushed()
/dports/games/retroarch/RetroArch-1.9.7/input/drivers_hid/
H A Diohidmanager_hid.c306 int pushed_button = 0; in iohidmanager_hid_device_input_callback() local
406 pushed_button = 1; in iohidmanager_hid_device_input_callback()
418 pushed_button = 1; in iohidmanager_hid_device_input_callback()
449 pushed_button = 1; in iohidmanager_hid_device_input_callback()
457 if (pushed_button) in iohidmanager_hid_device_input_callback()