Searched refs:putNewRuin (Results 1 – 4 of 4) sorted by relevance
105 GameMap::getInstance()->putNewRuin(tile); in change_map()
472 GameMap::getInstance()->putNewRuin(tile); in change_map_under_cursor()
1122 bool putNewRuin(Vector<int> tile);
2063 bool GameMap::putNewRuin(Vector<int> tile) in putNewRuin() function in GameMap