Searched refs:pw_y (Results 1 – 2 of 2) sorted by relevance
2165 gfloat pw_x, pw_y;2178 pw_y = y - vec->base_y2;2189 return sqrt (SQR (pw_x) + SQR (pw_y));
73 int16 pw_x = -1, pw_y = -1; variable3099 if( pw_y == -1 ) pw_y = mainwin->TopEdge + 100; in gui_open_prefs()3103 WA_Top, pw_y, in gui_open_prefs()3174 pw_y = prefwin->TopEdge; in gui_close_prefs()