Searched refs:pzGamefuncsStrings (Results 1 – 1 of 1) sorted by relevance
173 static char const *pzGamefuncsStrings[NUMGAMEFUNCTIONS + 1]; variable1331 …enuItemZCycle(MenuMouseNames[i], 3, 66, y, 180, 0, SetMouseButton, pzGamefuncsStrings, NUMGAMEFUNC… in SetupOptionsMenu()1342 pzGamefuncsStrings[0] = MenuGameFuncNone; in SetupMenus()1355 pzGamefuncsStrings[k] = MenuGameFuncs[i]; in SetupMenus()