/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/include/ |
H A D | options.h | 72 qboolean initial; 73 qboolean thread; 74 qboolean dead; 75 qboolean final; 76 qboolean dags; 77 qboolean expr; 78 qboolean reaching; 79 qboolean live; 80 qboolean flow; 81 qboolean post; [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | vid.h | 47 qboolean gl20shaders; 57 qboolean arb_shadow; 73 qboolean ext_texture_3d; 90 qboolean fullscreen; 92 qboolean userefreshrate; 93 qboolean stereobuffer; 106 qboolean fullscreen; 109 qboolean stereobuffer; 111 qboolean stencil; 274 void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor); [all …]
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | vid.h | 47 qboolean gl20shaders; 57 qboolean arb_shadow; 73 qboolean ext_texture_3d; 90 qboolean fullscreen; 92 qboolean userefreshrate; 93 qboolean stereobuffer; 106 qboolean fullscreen; 109 qboolean stereobuffer; 111 qboolean stencil; 288 void VID_SetMouse (qboolean fullscreengrab, qboolean relative, qboolean hidecursor); [all …]
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H A D | render.h | 119 extern qboolean r_draw2d_force; 207 qboolean R_AnimCache_GetEntity(entity_render_t *ent, qboolean wantnormals, qboolean wanttangents); 427 qboolean uselightmaptexture; 465 …urf_ActiveModelEntity(const entity_render_t *ent, qboolean wantnormals, qboolean wanttangents, qbo… 472 void R_DrawWorldSurfaces(qboolean skysurfaces, qboolean writedepth, qboolean depthonly, qboolean de… 473 …elSurfaces(entity_render_t *ent, qboolean skysurfaces, qboolean writedepth, qboolean depthonly, qb… 509 void R_SetupShader_Generic_NoTexture(qboolean usegamma, qboolean notrippy); 510 void R_SetupShader_DepthOrShadow(qboolean notrippy, qboolean depthrgb, qboolean skeletal); 525 qboolean pvsvalid; 545 qboolean enabled; [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | b_local.h | 89 extern qboolean NPC_StandTrackAndShoot (gentity_t *NPC, qboolean canDuck); 123 …_PickEnemy (gentity_t *closestTo, int enemyTeam, qboolean checkVis, qboolean findPlayersFirst, qbo… 124 extern gentity_t *NPC_CheckEnemy (qboolean findNew, qboolean tooFarOk, qboolean setEnemy ); //setEn… 127 extern qboolean NPC_CheckCanAttack (float attack_scale, qboolean stationary); 133 extern gentity_t *NPC_PickAlly ( qboolean facingEachOther, float range, qboolean ignoreGroup, qbool… 136 extern qboolean NPC_EvaluateShot( int hit, qboolean glassOK ); 170 extern qboolean NPC_MoveToGoal( qboolean tryStraight ); 201 extern qboolean NPC_UpdateAngles ( qboolean doPitch, qboolean doYaw ); 203 extern qboolean NPC_UpdateFiringAngles ( qboolean doPitch, qboolean doYaw ); 221 extern qboolean G_CheckInSolid (gentity_t *self, qboolean fix); [all …]
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H A D | bg_local.h | 45 qboolean walking; 46 qboolean groundPlane; 79 qboolean PM_SaberInParry( int move ); 81 qboolean PM_SaberInReflect( int move ); 82 qboolean PM_SaberInStart( int move ); 83 qboolean PM_InSaberAnim( int anim ); 85 qboolean PM_PainAnim( int anim ); 86 qboolean PM_JumpingAnim( int anim ); 87 qboolean PM_LandingAnim( int anim ); 88 qboolean PM_SpinningAnim( int anim ); [all …]
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | b_local.h | 124 extern gentity_t *NPC_CheckEnemy (qboolean findNew, qboolean tooFarOk, qboolean setEnemy = qtrue ); 127 extern qboolean NPC_CheckCanAttack (float attack_scale, qboolean stationary); 133 extern gentity_t *NPC_PickAlly ( qboolean facingEachOther, float range, qboolean ignoreGroup, qbool… 136 extern qboolean NPC_EvaluateShot( int hit, qboolean glassOK ); 171 extern qboolean NPC_MoveToGoal( qboolean tryStraight ); 209 extern qboolean NPC_UpdateAngles ( qboolean doPitch, qboolean doYaw ); 211 extern qboolean NPC_UpdateFiringAngles ( qboolean doPitch, qboolean doYaw ); 234 extern qboolean G_CheckInSolid (gentity_t *self, qboolean fix); 314 extern qboolean NPC_CheckEnemyExt( qboolean checkAlerts = qfalse ); 334 extern qboolean NPC_FaceEntity( gentity_t *ent, qboolean doPitch = qtrue ); [all …]
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H A D | g_public.h | 98 qboolean inuse; 99 qboolean linked; // qfalse if not in any good cluster 232 qboolean (*inPVS)( const vec3_t p1, const vec3_t p2 ); 235 qboolean (*AreasConnected)( int area1, int area2 ); 304 qboolean (*G2API_DetachG2Model)(CGhoul2Info *ghlInfo); 313 qboolean (*G2API_HaveWeGhoul2Models)(CGhoul2Info_v &ghoul2); 352 qboolean (*G2API_RagForceSolve)(CGhoul2Info_v &ghoul2, qboolean force); 403 void (*WriteLevel) (qboolean qbAutosave); 404 void (*ReadLevel) (qboolean qbAutosave, qboolean qbLoadTransition); 405 qboolean (*GameAllowedToSaveHere)(void); [all …]
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H A D | w_local.h | 38 extern qboolean PM_DroidMelee( int npc_class ); 40 extern qboolean G_HasKnockdownAnims( gentity_t *ent ); 57 void WP_FireBlaster( gentity_t *ent, qboolean alt_fire ); 59 void WP_FireBowcaster( gentity_t *ent, qboolean alt_fire ); 60 void WP_Concussion( gentity_t *ent, qboolean alt_fire ); 61 void WP_FireDEMP2( gentity_t *ent, qboolean alt_fire ); 63 void WP_FireDetPack( gentity_t *ent, qboolean alt_fire ); 64 void WP_FireDisruptor( gentity_t *ent, qboolean alt_fire ); 69 void WP_FireFlechette( gentity_t *ent, qboolean alt_fire ); 72 void WP_FireRepeater( gentity_t *ent, qboolean alt_fire ); [all …]
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | b_local.h | 126 extern gentity_t *NPC_CheckEnemy (qboolean findNew, qboolean tooFarOk, qboolean setEnemy = qtrue ); 136 extern gentity_t *NPC_PickAlly ( qboolean facingEachOther, float range, qboolean ignoreGroup, qbool… 139 extern qboolean NPC_EvaluateShot( int hit, qboolean glassOK ); 173 extern qboolean NPC_MoveToGoal( qboolean tryStraight ); 207 extern qboolean NPC_UpdateAngles ( qboolean doPitch, qboolean doYaw ); 209 extern qboolean NPC_UpdateFiringAngles ( qboolean doPitch, qboolean doYaw ); 235 extern qboolean G_CheckInSolid (gentity_t *self, qboolean fix); 307 qboolean NPC_CheckEnemyExt( qboolean checkAlerts = qfalse ); 328 qboolean NPC_FacePosition( vec3_t position, qboolean doPitch = qtrue ); 329 qboolean NPC_FaceEntity( gentity_t *ent, qboolean doPitch = qtrue ); [all …]
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H A D | g_public.h | 88 qboolean inuse; 89 qboolean linked; // qfalse if not in any good cluster 222 qboolean (*inPVS)( const vec3_t p1, const vec3_t p2 ); 225 qboolean (*AreasConnected)( int area1, int area2 ); 294 qboolean (*G2API_DetachG2Model)(CGhoul2Info *ghlInfo); 303 qboolean (*G2API_HaveWeGhoul2Models)(CGhoul2Info_v &ghoul2); 342 qboolean (*G2API_RagForceSolve)(CGhoul2Info_v &ghoul2, qboolean force); 393 void (*WriteLevel) (qboolean qbAutosave); 394 void (*ReadLevel) (qboolean qbAutosave, qboolean qbLoadTransition); 395 qboolean (*GameAllowedToSaveHere)(void); [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-common/ |
H A D | tr_public.h | 43 void (*Shutdown) ( qboolean destroyWindow, qboolean restarting ); 112 qboolean (*Language_IsAsian) ( void ); 113 qboolean (*Language_UsesSpaces) ( void ); 131 qboolean (*InitializeWireframeAutomap) ( void ); 138 qboolean (*RegisterModels_LevelLoadEnd) ( qboolean bDeleteEverythingNotUsedThisLevel ); 145 void (*InitShaders) ( qboolean server ); 204 qboolean (*G2API_RagForceSolve) ( CGhoul2Info_v &ghoul2, qboolean force ); 287 qboolean (*Sys_LowPhysicalMemory) ( void ); 310 qboolean (*Com_TheHunkMarkHasBeenMade) ( void ); 312 qboolean (*SND_RegisterAudio_LevelLoadEnd) ( qboolean bDeleteEverythingNotUsedThisLevel ); [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-common/ |
H A D | tr_public.h | 65 qboolean (*LowPhysicalMemory) ( void ); 88 qboolean (*SND_RegisterAudio_LevelLoadEnd) ( qboolean bDeleteEverythingNotUsedThisLevel ); 120 qboolean (*CM_DeleteCachedMap) ( qboolean bGuaranteedOkToDelete ); // NOT IN MP 141 void (*Shutdown)( qboolean destroyWindow, qboolean restarting ); 166 qboolean (*RegisterModels_LevelLoadEnd)(qboolean bDeleteEverythingNotUsedThisLevel ); 205 qboolean (*ProcessDissolve)(void); 206 qboolean (*InitDissolve)(qboolean bForceCircularExtroWipe); 245 qboolean (*Language_IsAsian) (void); 246 qboolean (*Language_UsesSpaces) (void); 261 qboolean* (*tr_distortionNegate)( void ); [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | RoffSystem.h | 117 qboolean mUsedByClient; 118 qboolean mUsedByServer; 143 qboolean mKill; // flag to kill a roffing ent 146 qboolean mIsClient; 151 qboolean IsROFF( byte *file ); // Makes sure the file is a valid roff file 156 qboolean ApplyROFF( SROFFEntity *roff_ent, 174 qboolean Restart(); // Free up all system resources and reset the ID counter 179 …qboolean Clean(qboolean isClient); // should be called when level is done, frees all roff reso… 183 …qboolean Play( int entID, int roffID, qboolean doTranslation, qboolean isClient); // TODO: impleme… 185 …qboolean PurgeEnt( int entID, qboolean isClient ); // Purge the specified entity from the entity… [all …]
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/dports/games/openjk/OpenJK-07675e2/code/ghoul2/ |
H A D | G2.h | 51 qboolean G2_RemoveSurface(surfaceInfo_v &slist, const int index); 63 qboolean G2_Remove_Bone_Index (boneInfo_v &blist, int index); 91 qboolean G2_Stop_Bone_Anim_Index(boneInfo_v &blist, const int index); 101 qboolean G2_GetAnimFileName(const char *fileName, char **filename); 122 qboolean G2_Remove_Bolt (boltInfo_v &bltlist, int index); 137 qboolean G2API_SetLodBias(CGhoul2Info *ghlInfo, int lodBias); 143 qboolean G2API_RemoveSurface(CGhoul2Info *ghlInfo, const int index); 162 qboolean G2API_RemoveBolt(CGhoul2Info *ghlInfo, const int index); 166 qboolean G2API_DetachG2Model(CGhoul2Info *ghlInfo); 175 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2); [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_cast_script.c | 61 qboolean AICast_ScriptAction_Wait( cast_state_t *cs, char *params ); 67 qboolean AICast_ScriptAction_Attack( cast_state_t *cs, char *params ); 84 qboolean AICast_ScriptAction_Accum( cast_state_t *cs, char *params ); 90 qboolean AICast_ScriptAction_Print( cast_state_t *cs, char *params ); 93 qboolean AICast_ScriptAction_Mount( cast_state_t *cs, char *params ); 112 qboolean AICast_ScriptAction_Zoom( cast_state_t *cs, char *params ); 122 qboolean AICast_ScriptAction_Cvar( cast_state_t *cs, char *params ); 399 qboolean wantName; in AICast_ScriptParse() 400 qboolean inScript; in AICast_ScriptParse() 408 qboolean buildScript; //----(SA) added in AICast_ScriptParse() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_script.c | 61 qboolean AICast_ScriptAction_Wait( cast_state_t *cs, char *params ); 66 qboolean AICast_ScriptAction_Attack( cast_state_t *cs, char *params ); 81 qboolean AICast_ScriptAction_Accum( cast_state_t *cs, char *params ); 86 qboolean AICast_ScriptAction_Print( cast_state_t *cs, char *params ); 89 qboolean AICast_ScriptAction_Mount( cast_state_t *cs, char *params ); 95 qboolean AICast_ScriptAction_Sight( cast_state_t *cs, char *params ); 106 qboolean AICast_ScriptAction_Zoom( cast_state_t *cs, char *params ); 114 qboolean AICast_ScriptAction_Cvar( cast_state_t *cs, char *params ); 353 qboolean wantName; in AICast_ScriptParse() 354 qboolean inScript; in AICast_ScriptParse() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/ghoul2/ |
H A D | g2_local.h | 193 qboolean G2_RemoveSurface(surfaceInfo_v &slist, const int index); 249 qboolean G2_Remove_Bolt (boltInfo_v &bltlist, int index); 266 qboolean G2API_IsGhoul2InfovValid (CGhoul2Info_v& ghoul2); 268 qboolean G2API_SetLodBias(CGhoul2Info *ghlInfo, int lodBias); 273 qboolean G2API_RemoveGhoul2Models(CGhoul2Info_v **ghlRemove); 292 qboolean G2API_RemoveBolt(CGhoul2Info *ghlInfo, const int index); 297 qboolean G2API_DetachG2Model(CGhoul2Info *ghlInfo); 305 qboolean G2API_HaveWeGhoul2Models(CGhoul2Info_v &ghoul2); 354 qboolean G2API_RagForceSolve(CGhoul2Info_v &ghoul2, qboolean force); 364 extern qboolean gG2_GBMNoReconstruct; [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | client.h | 228 qboolean cURLEnabled; 229 qboolean cURLUsed; 246 qboolean demorecording; 247 qboolean demoplaying; 264 qboolean voipEnabled; 274 qboolean voipMuteAll; 291 qboolean compat; 328 qboolean visible; 341 qboolean soundStarted; 343 qboolean uiStarted; [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_local.h | 88 qboolean inuse; 103 qboolean freeAfterEvent; 166 qboolean takedamage; 355 qboolean noclip; 423 qboolean charging; 464 qboolean crouch; 478 qboolean crouch; 665 qboolean AHovel_Blocked( gentity_t *hovel, gentity_t *player, qboolean provideExit ); 821 qboolean used; 892 char *ClientConnect( int clientNum, qboolean firstTime, qboolean isBot ); [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | client.h | 232 qboolean cURLEnabled; 233 qboolean cURLUsed; 250 qboolean demorecording; 251 qboolean demoplaying; 272 qboolean voipEnabled; 282 qboolean voipMuteAll; 299 qboolean compat; 336 qboolean visible; 355 qboolean soundStarted; 357 qboolean uiStarted; [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | client.h | 126 qboolean gcmdSendValue; 127 qboolean gcmdSentValue; 229 qboolean spDemoRecording; 230 qboolean demorecording; 231 qboolean demoplaying; 277 qboolean visible; 278 qboolean needPassword; 292 qboolean soundStarted; 294 qboolean uiStarted; 295 qboolean cgameStarted; [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | client.h | 200 qboolean cURLEnabled; 201 qboolean cURLUsed; 218 qboolean spDemoRecording; 219 qboolean demorecording; 220 qboolean demoplaying; 246 qboolean voipMuteAll; 297 qboolean visible; 310 qboolean rendererStarted; 311 qboolean soundStarted; 313 qboolean uiStarted; [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | client.h | 200 qboolean cURLEnabled; 201 qboolean cURLUsed; 218 qboolean spDemoRecording; 219 qboolean demorecording; 220 qboolean demoplaying; 246 qboolean voipMuteAll; 297 qboolean visible; 310 qboolean rendererStarted; 311 qboolean soundStarted; 313 qboolean uiStarted; [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfbsp/include/ |
H A D | options.h | 40 qboolean drawflag; 41 qboolean notjunc; 42 qboolean nofill; 43 qboolean noclip; 44 qboolean onlyents; 45 qboolean portal; 46 qboolean extract; 49 qboolean extract_hull; 50 qboolean smart_leak; 51 qboolean usehulls; [all …]
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