Searched refs:qpppp (Results 1 – 5 of 5) sorted by relevance
/dports/games/0ad/0ad-0.0.23b-alpha/source/collada/ |
H A D | Decompose.cpp | 420 static Quat qpppp = { 0.5, 0.5, 0.5, 0.5}; in snuggle() local 440 case 1: if (neg[1]) p = qppmm; else p = qpppp; cycle(ka,0) break; in snuggle()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | MatrixDecomposition.cpp | 68 static Quat qpppp = { 0.5, 0.5, 0.5, 0.5}; variable 503 case 1: if (neg[1]) p = qppmm; else p = qpppp; cycle(ka,0) break; in snuggle()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | MatrixDecomposition.cpp | 68 static Quat qpppp = { 0.5, 0.5, 0.5, 0.5}; variable 502 case 1: if (neg[1]) p = qppmm; else p = qpppp; cycle(ka,0) break; in snuggle()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/base/ |
H A D | SbDPMatrix.cpp | 1648 static SbDPRotation qpppp(0.5, 0.5, 0.5, 0.5); in snuggle() local 1668 case 1: if (neg[1]) p = qppmm; else p = qpppp; cycle(ka, FALSE); break; in snuggle()
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H A D | SbMatrix.cpp | 1940 static SbRotation qpppp(0.5f, 0.5f, 0.5f, 0.5f); in snuggle() local 1960 case 1: if (neg[1]) p = qppmm; else p = qpppp; cycle(ka, FALSE); break; in snuggle()
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