/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 17 extern long qsetmode; 247 if (qsetmode == 200) //In 3D mode in ExtCheckKeys() 378 if (qsetmode == 200) //In 3D mode in ExtShowSectorData() 401 if (qsetmode == 200) //In 3D mode in ExtShowWallData() 415 if (qsetmode == 200) //In 3D mode in ExtShowSpriteData() 431 if (qsetmode == 200) //In 3D mode in ExtEditSectorData() 456 if (qsetmode == 200) //In 3D mode in ExtEditWallData() 474 if (qsetmode == 200) //In 3D mode in ExtEditSpriteData()
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H A D | ENGINE.C | 2154 qsetmode = 200; in setgamemode() 2285 switch(qsetmode) in nextpage() 2622 if (qsetmode == 200) in screencapture() 2635 pcxheader[14] = (qsetmode&255); pcxheader[15] = ((qsetmode>>8)&255); in screencapture() 2641 if (qsetmode == 200) in screencapture() 2702 if (qsetmode == 200) in screencapture() 5774 if (qsetmode != 350) in qsetmode640350() 5788 qsetmode = 350; in qsetmode640350() 5795 if (qsetmode != 480) in qsetmode640480() 5816 qsetmode = 480; in qsetmode640480() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 17 extern long qsetmode; 247 if (qsetmode == 200) //In 3D mode in ExtCheckKeys() 378 if (qsetmode == 200) //In 3D mode in ExtShowSectorData() 401 if (qsetmode == 200) //In 3D mode in ExtShowWallData() 415 if (qsetmode == 200) //In 3D mode in ExtShowSpriteData() 431 if (qsetmode == 200) //In 3D mode in ExtEditSectorData() 456 if (qsetmode == 200) //In 3D mode in ExtEditWallData() 474 if (qsetmode == 200) //In 3D mode in ExtEditSpriteData()
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H A D | ENGINE.C | 2018 qsetmode = 200; in setgamemode() 2240 switch(qsetmode) in nextpage() 2583 if (qsetmode == 200) in screencapture() 2596 pcxheader[14] = (qsetmode&255); pcxheader[15] = ((qsetmode>>8)&255); in screencapture() 2602 if (qsetmode == 200) in screencapture() 2663 if (qsetmode == 200) in screencapture() 5734 if (qsetmode != 350) in qsetmode640350() 5748 qsetmode = 350; in qsetmode640350() 5755 if (qsetmode != 480) in qsetmode640480() 5776 qsetmode = 480; in qsetmode640480() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 313 if (qsetmode == 200) //In 3D mode in ExtCheckKeys() 453 if (qsetmode == 200) //In 3D mode in ExtShowSectorData() 480 if (qsetmode == 200) //In 3D mode in ExtShowWallData() 496 if (qsetmode == 200) //In 3D mode in ExtShowSpriteData() 514 if (qsetmode == 200) //In 3D mode in ExtEditSectorData() 539 if (qsetmode == 200) //In 3D mode in ExtEditWallData() 557 if (qsetmode == 200) //In 3D mode in ExtEditSpriteData()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | bstub.cpp | 323 if( qsetmode == 480 ) { in JS_DeleteExt() 473 if (qsetmode == 480) { in JS_LoadSpriteExts() 482 if (qsetmode == 480) { in JS_LoadSpriteExts() 501 if (qsetmode == 480) { in JS_LoadSpriteExts() 510 if (qsetmode == 480) { in JS_LoadSpriteExts() 611 if (qsetmode == 480) { in JS_SaveSpriteExts() 705 if (qsetmode == 200) //In 3D mode in JS_ShowSpriteExts() 1425 if (qsetmode == 200) //In 3D mode in ExtCheckKeys() 1720 if (qsetmode == 200) //In 3D mode in ExtShowSectorData() 1832 if (qsetmode == 200) //In 3D mode in ExtShowWallData() [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jnstub.c | 1404 if (qsetmode == MODE_3D) in MoreKeys() 2075 if (qsetmode == 200) // In 3D mode in ExtCheckKeysNotice() 2114 if (qsetmode == 200) // In 3D mode in ExtCheckKeys() 2133 if (qsetmode == 200) // In 3D mode in ExtCheckKeys() 2792 if (qsetmode == 200) // In 3D mode in ExtShowSectorData() 2934 if (qsetmode == 200) // In 3D mode in ExtShowWallData() 2946 if (qsetmode == 200) // In 3D mode in ExtShowSpriteData() 2966 if (qsetmode == 200) // In 3D mode in ExtEditSectorData() 2994 if (qsetmode == 200) // In 3D mode in ExtEditWallData() 3018 if (qsetmode == 200) // In 3D mode in ExtEditSpriteData() [all …]
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H A D | brooms.c | 41 extern int qsetmode; 104 if (FAFon && qsetmode == 200) in ToggleFAF() 116 if (FAFon && qsetmode == 200 && keystatus[KEYSC_4]) in ToggleFAF()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | baselayer.h | 219 extern int32_t qsetmode; 221 #define in3dmode() (qsetmode==200)
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | dynsymlist_editor.lds | 21 qsetmode;
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H A D | dynsymlist_game.lds | 21 qsetmode;
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H A D | engine.lua | 501 if (C.qsetmode == 200) then
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | editor.h | 14 extern int qsetmode;
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 46 extern int qsetmode;
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H A D | engine.c | 488 int pageoffset, ydim16, qsetmode = 0; variable 7633 qsetmode = 200; in setgamemode() 7663 switch(qsetmode) in nextpage() 9910 if (qsetmode != 200) return; in clearview() 9953 if (qsetmode != 200) return; in clearallviews() 10652 if (qsetmode != 350) in qsetmode640350() 10674 qsetmode = 350; in qsetmode640350() 10683 if (qsetmode != 480) in qsetmode640480() 10706 qsetmode = 480; in qsetmode640480() 10750 if (qsetmode == 350) clearsz = 350; in clear2dscreen() [all …]
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H A D | polymost.c | 931 if ((rendmode != 3) || (qsetmode != 200)) return; in polymost_palfade() 4246 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_drawtilescreen() 4338 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_printext256() 4452 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_drawline256() 4498 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_plotpixel()
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H A D | build.c | 165 extern int qsetmode; in osdcmd_restartvid() 167 if (qsetmode != 200) return OSDCMD_OK; in osdcmd_restartvid() 179 extern int qsetmode; in osdcmd_vidmode() 181 if (qsetmode != 200) return OSDCMD_OK; in osdcmd_vidmode()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | brooms.cpp | 37 extern int qsetmode; 99 if (FAFon && qsetmode == 200) in ToggleFAF() 111 if (FAFon && qsetmode == 200 && keystatus[KEYSC_4]) in ToggleFAF()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_priv.h | 264 extern int32_t qsetmode;
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H A D | engine.cpp | 1396 int32_t ydim16, qsetmode = 0; variable 11230 qsetmode = 200; in videoSetGameMode() 13446 if (qsetmode != ((daxdim<<16)|(daydim&0xffff))) in videoSet2dMode() 13475 qsetmode = ((daxdim<<16)|(daydim&0xffff)); in videoSet2dMode()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 1735 if (qsetmode == 200) in adjustSprites()
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