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Searched refs:qsetmode (Results 1 – 21 of 21) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBSTUB.C17 extern long qsetmode;
247 if (qsetmode == 200) //In 3D mode in ExtCheckKeys()
378 if (qsetmode == 200) //In 3D mode in ExtShowSectorData()
401 if (qsetmode == 200) //In 3D mode in ExtShowWallData()
415 if (qsetmode == 200) //In 3D mode in ExtShowSpriteData()
431 if (qsetmode == 200) //In 3D mode in ExtEditSectorData()
456 if (qsetmode == 200) //In 3D mode in ExtEditWallData()
474 if (qsetmode == 200) //In 3D mode in ExtEditSpriteData()
H A DENGINE.C2154 qsetmode = 200; in setgamemode()
2285 switch(qsetmode) in nextpage()
2622 if (qsetmode == 200) in screencapture()
2635 pcxheader[14] = (qsetmode&255); pcxheader[15] = ((qsetmode>>8)&255); in screencapture()
2641 if (qsetmode == 200) in screencapture()
2702 if (qsetmode == 200) in screencapture()
5774 if (qsetmode != 350) in qsetmode640350()
5788 qsetmode = 350; in qsetmode640350()
5795 if (qsetmode != 480) in qsetmode640480()
5816 qsetmode = 480; in qsetmode640480()
[all …]
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBSTUB.C17 extern long qsetmode;
247 if (qsetmode == 200) //In 3D mode in ExtCheckKeys()
378 if (qsetmode == 200) //In 3D mode in ExtShowSectorData()
401 if (qsetmode == 200) //In 3D mode in ExtShowWallData()
415 if (qsetmode == 200) //In 3D mode in ExtShowSpriteData()
431 if (qsetmode == 200) //In 3D mode in ExtEditSectorData()
456 if (qsetmode == 200) //In 3D mode in ExtEditWallData()
474 if (qsetmode == 200) //In 3D mode in ExtEditSpriteData()
H A DENGINE.C2018 qsetmode = 200; in setgamemode()
2240 switch(qsetmode) in nextpage()
2583 if (qsetmode == 200) in screencapture()
2596 pcxheader[14] = (qsetmode&255); pcxheader[15] = ((qsetmode>>8)&255); in screencapture()
2602 if (qsetmode == 200) in screencapture()
2663 if (qsetmode == 200) in screencapture()
5734 if (qsetmode != 350) in qsetmode640350()
5748 qsetmode = 350; in qsetmode640350()
5755 if (qsetmode != 480) in qsetmode640480()
5776 qsetmode = 480; in qsetmode640480()
[all …]
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dbstub.c313 if (qsetmode == 200) //In 3D mode in ExtCheckKeys()
453 if (qsetmode == 200) //In 3D mode in ExtShowSectorData()
480 if (qsetmode == 200) //In 3D mode in ExtShowWallData()
496 if (qsetmode == 200) //In 3D mode in ExtShowSpriteData()
514 if (qsetmode == 200) //In 3D mode in ExtEditSectorData()
539 if (qsetmode == 200) //In 3D mode in ExtEditWallData()
557 if (qsetmode == 200) //In 3D mode in ExtEditSpriteData()
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dbstub.cpp323 if( qsetmode == 480 ) { in JS_DeleteExt()
473 if (qsetmode == 480) { in JS_LoadSpriteExts()
482 if (qsetmode == 480) { in JS_LoadSpriteExts()
501 if (qsetmode == 480) { in JS_LoadSpriteExts()
510 if (qsetmode == 480) { in JS_LoadSpriteExts()
611 if (qsetmode == 480) { in JS_SaveSpriteExts()
705 if (qsetmode == 200) //In 3D mode in JS_ShowSpriteExts()
1425 if (qsetmode == 200) //In 3D mode in ExtCheckKeys()
1720 if (qsetmode == 200) //In 3D mode in ExtShowSectorData()
1832 if (qsetmode == 200) //In 3D mode in ExtShowWallData()
[all …]
/dports/games/jfsw/jfsw-c434002/src/
H A Djnstub.c1404 if (qsetmode == MODE_3D) in MoreKeys()
2075 if (qsetmode == 200) // In 3D mode in ExtCheckKeysNotice()
2114 if (qsetmode == 200) // In 3D mode in ExtCheckKeys()
2133 if (qsetmode == 200) // In 3D mode in ExtCheckKeys()
2792 if (qsetmode == 200) // In 3D mode in ExtShowSectorData()
2934 if (qsetmode == 200) // In 3D mode in ExtShowWallData()
2946 if (qsetmode == 200) // In 3D mode in ExtShowSpriteData()
2966 if (qsetmode == 200) // In 3D mode in ExtEditSectorData()
2994 if (qsetmode == 200) // In 3D mode in ExtEditWallData()
3018 if (qsetmode == 200) // In 3D mode in ExtEditSpriteData()
[all …]
H A Dbrooms.c41 extern int qsetmode;
104 if (FAFon && qsetmode == 200) in ToggleFAF()
116 if (FAFon && qsetmode == 200 && keystatus[KEYSC_4]) in ToggleFAF()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbaselayer.h219 extern int32_t qsetmode;
221 #define in3dmode() (qsetmode==200)
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Ddynsymlist_editor.lds21 qsetmode;
H A Ddynsymlist_game.lds21 qsetmode;
H A Dengine.lua501 if (C.qsetmode == 200) then
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Deditor.h14 extern int qsetmode;
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine_priv.h46 extern int qsetmode;
H A Dengine.c488 int pageoffset, ydim16, qsetmode = 0; variable
7633 qsetmode = 200; in setgamemode()
7663 switch(qsetmode) in nextpage()
9910 if (qsetmode != 200) return; in clearview()
9953 if (qsetmode != 200) return; in clearallviews()
10652 if (qsetmode != 350) in qsetmode640350()
10674 qsetmode = 350; in qsetmode640350()
10683 if (qsetmode != 480) in qsetmode640480()
10706 qsetmode = 480; in qsetmode640480()
10750 if (qsetmode == 350) clearsz = 350; in clear2dscreen()
[all …]
H A Dpolymost.c931 if ((rendmode != 3) || (qsetmode != 200)) return; in polymost_palfade()
4246 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_drawtilescreen()
4338 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_printext256()
4452 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_drawline256()
4498 if ((rendmode != 3) || (qsetmode != 200)) return(-1); in polymost_plotpixel()
H A Dbuild.c165 extern int qsetmode; in osdcmd_restartvid()
167 if (qsetmode != 200) return OSDCMD_OK; in osdcmd_restartvid()
179 extern int qsetmode; in osdcmd_vidmode()
181 if (qsetmode != 200) return OSDCMD_OK; in osdcmd_vidmode()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dbrooms.cpp37 extern int qsetmode;
99 if (FAFon && qsetmode == 200) in ToggleFAF()
111 if (FAFon && qsetmode == 200 && keystatus[KEYSC_4]) in ToggleFAF()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_priv.h264 extern int32_t qsetmode;
H A Dengine.cpp1396 int32_t ydim16, qsetmode = 0; variable
11230 qsetmode = 200; in videoSetGameMode()
13446 if (qsetmode != ((daxdim<<16)|(daydim&0xffff))) in videoSet2dMode()
13475 qsetmode = ((daxdim<<16)|(daydim&0xffff)); in videoSet2dMode()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmapedit.cpp1735 if (qsetmode == 200) in adjustSprites()