Searched refs:qualonly (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | inputdevice.c | 3633 static uae_u64 getqualmask (uae_u64 *qualmask, struct uae_input_device *id, int num, bool *qualonly) in getqualmask() argument 3643 *qualonly = false; in getqualmask() 3646 *qualonly = mask2 != 0; in getqualmask() 3763 bool qualonly; in setbuttonstateall() local 3784 getqualmask (qualmask, id, ID_BUTTON_OFFSET + button, &qualonly); in setbuttonstateall() 3819 if (qualonly) in setbuttonstateall() 5568 bool qualonly; in inputdevice_translatekeycode_2() local 5570 getqualmask (qualmask, na, j, &qualonly); in inputdevice_translatekeycode_2() 5572 if (qualonly) in inputdevice_translatekeycode_2()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | inputdevice.cpp | 4935 static uae_u64 getqualmask (uae_u64 *qualmask, struct uae_input_device *id, int num, bool *qualonly) in getqualmask() argument 4945 *qualonly = false; in getqualmask() 4948 *qualonly = mask2 != 0; in getqualmask() 5053 bool qualonly; in setbuttonstateall() local 5085 getqualmask (qualmask, id, ID_BUTTON_OFFSET + button, &qualonly); in setbuttonstateall() 5121 if (qualonly) in setbuttonstateall() 6850 bool qualonly; in inputdevice_translatekeycode_2() local 6852 getqualmask (qualmask, na, j, &qualonly); in inputdevice_translatekeycode_2() 6854 if (qualonly) in inputdevice_translatekeycode_2()
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