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Searched refs:quest_adjust_level (Results 1 – 3 of 3) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dquest.h51 int quest_adjust_level( struct s_IDSZ_node quest_log[], size_t quest_log_len, IDSZ idsz, int …
H A Dquest.c214 int quest_adjust_level( IDSZ_node_t quest_log[], size_t quest_log_len, IDSZ idsz, int adjustment ) in quest_adjust_level() function
H A Dscript_functions.c7011 …if ( QUEST_BEATEN == quest_adjust_level( ppla->quest_log, SDL_arraysize( ppla->quest_log ), ( IDSZ… in scr_BeatQuestAllPlayers()
7076 …quest_level = quest_adjust_level( ppla->quest_log, SDL_arraysize( ppla->quest_log ), pstate->argum… in scr_set_QuestLevel()