Searched refs:quest_cooldown (Results 1 – 4 of 4) sorted by relevance
303 if (p_ptr->quest_cooldown[i])304 p_ptr->quest_cooldown[i]--;1649 if (pInd && q_ptr->individual) return Players[pInd]->quest_cooldown[q_idx];1658 if (pInd && q_ptr->individual) Players[pInd]->quest_cooldown[q_idx] = cooldown;1727 if (q_ptr->cooldown == -1) p_ptr->quest_cooldown[q_idx] = QI_COOLDOWN_DEFAULT;1728 else p_ptr->quest_cooldown[q_idx] = q_ptr->cooldown;
1444 wr_s16b(p_ptr->quest_cooldown[i]); in wr_savefile_new()
2872 if (!older_than(4, 5, 22)) rd_s16b(&p_ptr->quest_cooldown[i]); in rd_savefile_new_aux()
2759 s16b quest_cooldown[MAX_Q_IDX]; /* player has to wait n minutes till picking up the quest again */ member