Searched refs:quest_loot_requires_not_status (Results 1 – 2 of 2) sorted by relevance
292 StatusID quest_loot_requires_not_status; variable
165 , quest_loot_requires_not_status(0) // enemy only in StatBlock()516 quest_loot_requires_not_status = camp->registerStatus(Parse::popFirstString(infile.val)); in load()664 …->checkStatus(quest_loot_requires_status) && !camp->checkStatus(quest_loot_requires_not_status))) { in takeDamage()