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/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dquests.cpp15 QuestStruct quests[MAXQUESTS]; variable
141 quests[z]._qtx = 0; in InitQuests()
142 quests[z]._qty = 0; in InitQuests()
143 quests[z]._qidx = z; in InitQuests()
203 quests[Q_BETRAYER]._qtx = 2 * quests[Q_BETRAYER]._qtx + 16; in CheckQuests()
204 quests[Q_BETRAYER]._qty = 2 * quests[Q_BETRAYER]._qty + 16; in CheckQuests()
269 ql = quests[quests[i]._qidx]._qslvl - 1; in ForceQuests()
524 quests[q]._qtx = xx; in DrawSChamber()
525 quests[q]._qty = yy; in DrawSChamber()
787 …if (currlevel == quests[Q_VEIL]._qlevel + 1 && quests[Q_VEIL]._qactive == QUEST_ACTIVE && quests[Q… in ResyncQuests()
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H A Dtowners.cpp543 if (quests[Q_BUTCHER]._qactive == QUEST_ACTIVE && !quests[Q_BUTCHER]._qlog) { in TownDead()
811 if (quests[Q_BUTCHER]._qactive == QUEST_ACTIVE && quests[Q_BUTCHER]._qvar1 == 1) { in TalkToTowner()
829 } else if (quests[Q_BUTCHER]._qactive == QUEST_DONE && quests[Q_BUTCHER]._qvar1 == 1) { in TalkToTowner()
834 …} else if (quests[Q_BUTCHER]._qactive == QUEST_INIT || (quests[Q_BUTCHER]._qactive == QUEST_ACTIVE… in TalkToTowner()
874 …if ((quests[Q_ANVIL]._qactive == QUEST_INIT || quests[Q_ANVIL]._qactive == QUEST_ACTIVE) && quests in TalkToTowner()
875 …if (quests[Q_ROCK]._qvar2 == 2 || (quests[Q_ROCK]._qactive == QUEST_ACTIVE && quests[Q_ROCK]._qvar… in TalkToTowner()
965 quests[Q_GRAVE]._qlog = 1; in TalkToTowner()
996 } else if (quests[Q_PWATER]._qactive == QUEST_DONE && quests[Q_PWATER]._qvar1 != 2) { in TalkToTowner()
1048 if (quests[Q_BETRAYER]._qactive == QUEST_ACTIVE && !quests[Q_BETRAYER]._qlog) { in TalkToTowner()
1191 quests[23]._qactive = 7; in TalkToTowner()
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H A Dsetmaps.cpp144 if (quests[Q_SKELKING]._qactive == QUEST_INIT) { in LoadSetMap()
145 quests[Q_SKELKING]._qactive = QUEST_ACTIVE; in LoadSetMap()
146 quests[Q_SKELKING]._qvar1 = 1; in LoadSetMap()
178 if (quests[Q_PWATER]._qactive == QUEST_INIT) in LoadSetMap()
179 quests[Q_PWATER]._qactive = QUEST_ACTIVE; in LoadSetMap()
186 if (quests[Q_BETRAYER]._qactive == QUEST_DONE) { in LoadSetMap()
187 quests[Q_BETRAYER]._qvar2 = 4; in LoadSetMap()
188 } else if (quests[Q_BETRAYER]._qactive == QUEST_ACTIVE) { in LoadSetMap()
189 quests[Q_BETRAYER]._qvar2 = 3; in LoadSetMap()
/dports/games/angband/Angband-4.2.2/src/
H A Dplayer-quest.c31 struct quest *quests; variable
107 quests[count].index = count; in finish_parse_quest()
110 quests[count].next = &quests[count + 1]; in finish_parse_quest()
112 quests[count].next = NULL; in finish_parse_quest()
126 mem_free(quests); in cleanup_quest()
161 if (p->quests) in player_quests_reset()
166 p->quests[i].name = string_make(quests[i].name); in player_quests_reset()
167 p->quests[i].level = quests[i].level; in player_quests_reset()
168 p->quests[i].race = quests[i].race; in player_quests_reset()
169 p->quests[i].max_num = quests[i].max_num; in player_quests_reset()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/catapult/dashboard/dashboard/pinpoint/models/
H A Djob_state_test.py33 quests = [
72 quests = [
94 quests = [quest_test.QuestSpin()]
109 quests = [quest_test.QuestPass()]
129 quests = [quest_test.QuestPass()]
154 quests = [quest_test.QuestPass()]
171 quests = [
179 quests = [quest_test.QuestPass()]
186 quests = [
218 quests = [quest_test.QuestPass()]
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H A Dattempt.py29 def __init__(self, quests, change): argument
30 assert quests
31 self._quests = quests
36 def quests(self): member in Attempt
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/
H A DMineTownRevivalWeeks.java13 package games.stendhal.server.maps.quests;
21 import games.stendhal.server.maps.quests.revivalweeks.DadNPC;
22 import games.stendhal.server.maps.quests.revivalweeks.FishermansDaughterSellingNPC;
23 import games.stendhal.server.maps.quests.revivalweeks.FoundGirl;
24 import games.stendhal.server.maps.quests.revivalweeks.LoadableContent;
25 import games.stendhal.server.maps.quests.revivalweeks.MakeupArtist;
26 import games.stendhal.server.maps.quests.revivalweeks.NineSwitchesGame;
27 import games.stendhal.server.maps.quests.revivalweeks.PaperChaseSign;
28 import games.stendhal.server.maps.quests.revivalweeks.PhotographerNPC;
29 import games.stendhal.server.maps.quests.revivalweeks.SoldierNPCs;
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H A DThePiedPiper.java13 package games.stendhal.server.maps.quests;
27 import games.stendhal.server.maps.quests.piedpiper.AwaitingPhase;
28 import games.stendhal.server.maps.quests.piedpiper.ITPPQuest;
29 import games.stendhal.server.maps.quests.piedpiper.ITPPQuestConstants;
30 import games.stendhal.server.maps.quests.piedpiper.InactivePhase;
31 import games.stendhal.server.maps.quests.piedpiper.InvasionPhase;
32 import games.stendhal.server.maps.quests.piedpiper.TPPQuestHelperFunctions;
/dports/games/adonthell/adonthell-0.3.8/src/tools/dlgedit/
H A Ddlg_module_entry.cc50 itq = quests.end (); in init()
58 quests.clear (); in clear()
74 quests.clear (); in setProject()
154 itq = quests.begin (); in loadQuests()
175 for (i = quests.begin (); i != quests.end (); i++) in addQuest()
178 quests.insert (i, quest); in addQuest()
193 if (find (quests.begin (), quests.end (), quest) == quests.end ()) in isQuest()
219 if (itq != quests.end ()) in quest()
224 else itq = quests.begin (); in quest()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/gui/src/
H A Dquests_model.cpp32 quests() { in QuestsModel()
44 return quests.size(); in rowCount()
138 if (quests[i].path == quest_path) { in path_to_index()
157 return quests[quest_index].path; in index_to_path()
200 quests.push_back(info); in add_quest()
220 quests.erase(quests.begin() + quest_index); in remove_quest()
232 for (const QuestInfo& info : quests) { in get_paths()
249 return quests[quest_index].properties; in get_quest_properties()
274 QuestInfo& quest = quests[quest_index]; in get_quest_logo()
289 quests[quest_index].logo = pixmap; in get_quest_logo()
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/dports/games/flare-engine/flare-engine-1.12/src/
H A DQuestLog.cpp74 quests.resize(quests.size()+1); in load()
86 quests.back().name = msg->get(infile.val); in load()
90 quests.back().complete_status = camp->registerStatus(infile.val); in load()
147 ec.x = static_cast<int>(quests.size()-1); in load()
202 for (size_t i=0; i<quests.size(); ++i) { in createQuestList()
203 if (!quests[i].name.empty() && quests[i].complete_status != 0) { in createQuestList()
204 if (camp->checkStatus(quests[i].complete_status)) { in createQuestList()
263 if (!quests[quest_id].name.empty()) { in createQuestList()
265 log->add(quests[quest_id].name, MenuLog::TYPE_QUESTS, WidgetLog::MSG_UNIQUE); in createQuestList()
271 if (!quests[quest_id].name.empty()) { in createQuestList()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rp/
H A DStendhalQuestSystem.java63 for(int i=0; i<quests.size(); i++) { in updatePlayerQuests()
64 quests.get(i).updatePlayer(player); in updatePlayerQuests()
234 quests.add(quest); in initQuestAndAddToWorld()
313 for (final IQuest quest : quests) { in listQuests()
326 for (final IQuest quest : quests) { in listQuests()
348 for (final IQuest quest : quests) { in listQuest()
368 for (final IQuest quest : quests) { in listQuestsStates()
376 for (final IQuest quest : quests) { in listQuestsStates()
393 for (final IQuest quest : quests) { in getOpenQuests()
441 for (IQuest quest : quests) { in findCompletedQuests()
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/dports/games/stendhal/stendhal-1.35/data/script/region/atlantis/city/exterior/
H A DZelanNPC.lua41 local quest = quests.simple:create("unicorn_horns_for_zelan", "Unicorn Horns for Zelan", "Zelan")
44 quest:setReply(quests.simple.ID_REQUEST,
48 quest:setReply(quests.simple.ID_ACCEPT,
50 quest:setReply(quests.simple.ID_REWARD, "Thanks a bunch!")
51 quest:setReply(quests.simple.ID_REJECT, "Thats ok, I will find someone else to help me.")
60 quests:register(quest)
/dports/games/stendhal/stendhal-1.35/data/script/quest/
H A DExampleQuest21 local quest = quests.simple:create("apples_for_lua", "Apples for Lua", "Lua")
23 quest:setReply(quests.simple.ID_REQUEST, "I'm hungry. Would you get me some apples?")
24 quest:setReply(quests.simple.ID_ACCEPT, "Great! I would like 5 apples.")
25 quest:setReply(quests.simple.ID_REJECT, "Fine! I don't need your help anyway.")
26 quest:setReply(quests.simple.ID_REWARD, "Thank a bunch!")
36 quests:register(quest)
/dports/games/nazghul/nazghul-0.7.1/worlds/haxima-1.002/
H A Dquest-sys.scm123 (qstlist (tbl-get target 'quests))
145 (tbl-get (gob (kern-get-player)) 'quests)
165 (trimmed (quest-remove-helper (tbl-get target 'quests) qst))
168 (tbl-rm! target 'quests)
169 (tbl-set! target 'quests trimmed)
210 (targlist (tbl-get target 'quests))
260 (cond ((null? targlist) (tbl-append! target 'quests qst))
261 ((null? parent) (tbl-set! target 'quests (quest-insert-helper targlist)))
262 (#t (tbl-set! target 'quests (quest-insert-findparent targlist)))
/dports/games/exult/exult-snapshot-v1.7.0.20211128/content/bgkeyring/src/quests/
H A Dkeyring.uc27 #include "quests/keyring/constants.uc"
30 #include "quests/keyring/cutscenes/cheaters_cataclysm.uc" //The cataclysm triggered by hackmocing L…
31 #include "quests/keyring/cutscenes/mage_and_goons.uc" //The cutscene with Laundo and his goons
32 #include "quests/keyring/cutscenes/zauriel_make_potion.uc" //Zauriel makes the Blackrock potion
33 #include "quests/keyring/cutscenes/zauriel_ritual.uc" //Zauriel performs the curing ritual
36 #include "quests/keyring/functions.uc"
39 #include "quests/keyring/eggs.uc" //The keyring quest egg functions
/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/google/apiclient-services/src/Google/Service/
H A DGamesManagement.php41 public $quests; variable in Google_Service_GamesManagement
215 'quests',
219 'path' => 'quests/{questId}/reset',
229 'path' => 'quests/reset',
233 'path' => 'quests/resetAllForAllPlayers',
237 'path' => 'quests/{questId}/resetForAllPlayers',
247 'path' => 'quests/resetMultipleForAllPlayers',
/dports/games/ldmud/ldmud-3.3.720/mud/lp-245/doc/build/
H A Dquest_obj5 The quests are not supposed to be very dangerous, just some kind of
6 puzzle to solve. Even very easy quests are good, especially for the
14 This documentation should be moved to /players/quests/. 'quests' is not
/dports/net/dgd-lpmud/mud/2.4.5/doc/build/
H A Dquest_obj5 The quests are not supposed to be very dangerous, just some kind of
6 puzzle to solve. Even very easy quests are good, especially for the
14 This documentation should be moved to /players/quests/. 'quests' is not
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dquest-report-dialog.cpp35 quests = q; in QuestReportDialog()
55 for (std::vector<Quest*>::iterator it = quests.begin(); it != quests.end(); in QuestReportDialog()
68 if (quests.size() == 0) in QuestReportDialog()
140 if (quests.size() <= 1) in run()
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/
H A Dquests.lua92 local quests = GetQuests()
93 for i=1, table.getn(quests) do
94 …if (GetQuestData(quests[i], "Hidden") == false and GetQuestData(quests[i], "World") == world and G…
96 …GetQuestData(quests[i], "RequiredQuest") == "" or GetQuestData(GetQuestData(quests[i], "RequiredQu…
97 …addQuestIcon(quests[i], menu, offx + 23 + 4 + (54 * item_x), offy + 10 + 4 + (46 * (item_y + 1))) …
104 if (GetQuestData(quests[i], "Completed")) then
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/catapult/dashboard/dashboard/pinpoint/handlers/
H A Dnew.py68 quests = _GenerateQuests(arguments)
103 [isinstance(q, quest_module.RunTelemetryTest) for q in quests])
111 quests if not use_execution_engine else (),
355 quests = arguments.get('quests')
356 if quests:
357 if isinstance(quests, basestring):
358 quests = quests.split(',')
360 for quest in quests:
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/piedpiper/
H A DTPPQuestInPhaseCondition.java13 package games.stendhal.server.maps.quests.piedpiper;
19 import games.stendhal.server.maps.quests.ThePiedPiper;
20 import games.stendhal.server.maps.quests.piedpiper.ITPPQuestConstants.TPP_Phase;
/dports/www/moodle310/moodle/lib/google/src/Google/Service/
H A DGamesManagement.php44 public $quests; variable in Google_Service_GamesManagement
218 'quests',
222 'path' => 'quests/{questId}/reset',
232 'path' => 'quests/reset',
236 'path' => 'quests/resetAllForAllPlayers',
240 'path' => 'quests/{questId}/resetForAllPlayers',
250 'path' => 'quests/resetMultipleForAllPlayers',
/dports/www/moodle311/moodle/lib/google/src/Google/Service/
H A DGamesManagement.php44 public $quests; variable in Google_Service_GamesManagement
218 'quests',
222 'path' => 'quests/{questId}/reset',
232 'path' => 'quests/reset',
236 'path' => 'quests/resetAllForAllPlayers',
240 'path' => 'quests/{questId}/resetForAllPlayers',
250 'path' => 'quests/resetMultipleForAllPlayers',

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