/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/decoder/ |
H A D | pc_speaker_stream.cpp | 333 …stream->queueAudioStream(new PCSpeakerRandomStream((NUVIE_RAND() % 0x1068) + 0x258, 0x15e, 1), Dis… in makePCSpeakerSlugDissolveSfxStream() 342 stream->queueAudioStream(new PCSpeakerRandomStream(i, 0x78, 0x28), DisposeAfterUse::YES); in makePCSpeakerGlassSfxStream() 367 …stream->queueAudioStream(new PCSpeakerStutterStream(word_30188[magic_circle], word_30164[magic_cir… in makePCSpeakerMagicCastingP2SfxStream() 368 …stream->queueAudioStream(new PCSpeakerStutterStream(-word_30188[magic_circle], word_30176[magic_ci… in makePCSpeakerMagicCastingP2SfxStream() 378 stream->queueAudioStream(new PCSpeakerStutterStream(3, 1, 0x4e20, 1, avatar_death_tune[i])); in makePCSpeakerAvatarDeathSfxStream() 387 …stream->queueAudioStream(new PCSpeakerStutterStream((0x32 - i) << 2, 0x2710 - (i << 6), 0x3e8, 1, … in makePCSpeakerKalLorSfxStream() 390 stream->queueAudioStream(new PCSpeakerStutterStream(8, 0, 0x1f40, 1, 0x640)); in makePCSpeakerKalLorSfxStream() 402 …stream->queueAudioStream(new PCSpeakerFreqStream((NUVIE_RAND() % 0x28) + 0x20, 8), DisposeAfterUse… in makePCSpeakerHailStoneSfxStream() 423 …stream->queueAudioStream(new PCSpeakerFreqStream((NUVIE_RAND() % 0xb5) + 0x13, 8), DisposeAfterUse… in makePCSpeakerEarthQuakeSfxStream()
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/dports/games/libretro-scummvm/scummvm-7b1e929/audio/ |
H A D | audiostream.h | 317 virtual void queueAudioStream(Audio::AudioStream *audStream, 419 void queuePacket(Common::SeekableReadStream *data) { _stream->queueAudioStream(makeStream(data)); } in queuePacket()
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H A D | audiostream.cpp | 279 queueAudioStream(stream, DisposeAfterUse::YES); in queueBuffer() 347 virtual void queueAudioStream(AudioStream *stream, DisposeAfterUse::Flag disposeAfterUse); 368 void QueuingAudioStreamImpl::queueAudioStream(AudioStream *stream, DisposeAfterUse::Flag disposeAft… in queueAudioStream() function in Audio::QueuingAudioStreamImpl
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/dports/games/residualvm/residualvm-0.3.1/audio/ |
H A D | audiostream.h | 317 virtual void queueAudioStream(Audio::AudioStream *audStream, 419 void queuePacket(Common::SeekableReadStream *data) { _stream->queueAudioStream(makeStream(data)); } in queuePacket()
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H A D | audiostream.cpp | 279 queueAudioStream(stream, DisposeAfterUse::YES); in queueBuffer() 347 virtual void queueAudioStream(AudioStream *stream, DisposeAfterUse::Flag disposeAfterUse); 368 void QueuingAudioStreamImpl::queueAudioStream(AudioStream *stream, DisposeAfterUse::Flag disposeAft… in queueAudioStream() function in Audio::QueuingAudioStreamImpl
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/dports/games/scummvm/scummvm-2.5.1/audio/ |
H A D | audiostream.h | 348 virtual void queueAudioStream(Audio::AudioStream *audStream, 457 void queuePacket(Common::SeekableReadStream *data) { _stream->queueAudioStream(makeStream(data)); } in queuePacket()
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H A D | audiostream.cpp | 281 queueAudioStream(stream, DisposeAfterUse::YES); in queueBuffer() 349 virtual void queueAudioStream(AudioStream *stream, DisposeAfterUse::Flag disposeAfterUse); 370 void QueuingAudioStreamImpl::queueAudioStream(AudioStream *stream, DisposeAfterUse::Flag disposeAft… in queueAudioStream() function in Audio::QueuingAudioStreamImpl
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | vqa_player.cpp | 274 _audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudioFrame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lastexpress/data/ |
H A D | snd.cpp | 583 _as->queueAudioStream(adpcm); in queueBuffer()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | vqa_player.cpp | 356 _audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudioFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/lastexpress/data/ |
H A D | snd.cpp | 583 _as->queueAudioStream(adpcm); in queueBuffer()
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/dports/games/libretro-scummvm/scummvm-7b1e929/audio/decoders/ |
H A D | quicktime.cpp | 520 …_queue->queueAudioStream(new ForcedMonoAudioStream(stream, DisposeAfterUse::YES), DisposeAfterUse:… in queueStream() 522 _queue->queueAudioStream(stream, DisposeAfterUse::YES); in queueStream()
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/dports/games/residualvm/residualvm-0.3.1/audio/decoders/ |
H A D | quicktime.cpp | 521 …_queue->queueAudioStream(new ForcedMonoAudioStream(stream, DisposeAfterUse::YES), DisposeAfterUse:… in queueStream() 523 _queue->queueAudioStream(stream, DisposeAfterUse::YES); in queueStream()
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/dports/games/scummvm/scummvm-2.5.1/audio/decoders/ |
H A D | quicktime.cpp | 521 …_queue->queueAudioStream(new ForcedMonoAudioStream(stream, DisposeAfterUse::YES), DisposeAfterUse:… in queueStream() 523 _queue->queueAudioStream(stream, DisposeAfterUse::YES); in queueStream()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/3do/ |
H A D | movie_decoder.cpp | 456 _audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudio()
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/dports/games/scummvm/scummvm-2.5.1/video/ |
H A D | 3do_decoder.cpp | 470 _audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudio()
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H A D | psx_decoder.cpp | 332 _audStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudioFromSector()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/startrek/ |
H A D | sound.cpp | 255 audioQueue->queueAudioStream(audioStream, DisposeAfterUse::YES); in playSpeech()
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/dports/games/scummvm/scummvm-2.5.1/engines/startrek/ |
H A D | sound.cpp | 262 audioQueue->queueAudioStream(audioStream, DisposeAfterUse::YES); in playSpeech()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/video/ |
H A D | movie_decoder.cpp | 676 _audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudio()
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/dports/games/scummvm/scummvm-2.5.1/engines/access/video/ |
H A D | movie_decoder.cpp | 676 _audioStream->queueAudioStream(audioStream, DisposeAfterUse::YES); in queueAudio()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/ |
H A D | animation.cpp | 454 _audStream->queueAudioStream(Audio::makeRawStream(memoryStream, _header._rate, in queueSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/ |
H A D | animation.cpp | 454 _audStream->queueAudioStream(Audio::makeRawStream(memoryStream, _header._rate, in queueSound()
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/dports/games/libretro-scummvm/scummvm-7b1e929/video/ |
H A D | coktel_decoder.cpp | 2611 _audioStream->queueAudioStream(sliceStream); in filledSoundSlice() 2649 _audioStream->queueAudioStream(new DPCMStream(_oldStereoBuffer, _soundFreq, 2, true)); in createAudioStream()
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/dports/games/residualvm/residualvm-0.3.1/video/ |
H A D | coktel_decoder.cpp | 2611 _audioStream->queueAudioStream(sliceStream); in filledSoundSlice() 2649 _audioStream->queueAudioStream(new DPCMStream(_oldStereoBuffer, _soundFreq, 2, true)); in createAudioStream()
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