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Searched refs:quick_alloc_cuts (Results 1 – 4 of 4) sorted by relevance

/dports/games/glbsp/glbsp-2.20/
H A Dseg.c84 static intersection_t *quick_alloc_cuts = NULL; variable
94 if (quick_alloc_cuts) in NewIntersection()
96 cut = quick_alloc_cuts; in NewIntersection()
97 quick_alloc_cuts = cut->next; in NewIntersection()
112 while (quick_alloc_cuts) in FreeQuickAllocCuts()
114 intersection_t *cut = quick_alloc_cuts; in FreeQuickAllocCuts()
115 quick_alloc_cuts = cut->next; in FreeQuickAllocCuts()
1105 next->next = quick_alloc_cuts; in AddMinisegs()
1106 quick_alloc_cuts = next; in AddMinisegs()
1210 cur->next = quick_alloc_cuts; in AddMinisegs()
[all …]
/dports/games/edge/Edge-1.35-source/glbsp/src/
H A Dseg.c84 static intersection_t *quick_alloc_cuts = NULL; variable
94 if (quick_alloc_cuts) in NewIntersection()
96 cut = quick_alloc_cuts; in NewIntersection()
97 quick_alloc_cuts = cut->next; in NewIntersection()
112 while (quick_alloc_cuts) in FreeQuickAllocCuts()
114 intersection_t *cut = quick_alloc_cuts; in FreeQuickAllocCuts()
115 quick_alloc_cuts = cut->next; in FreeQuickAllocCuts()
1135 next->next = quick_alloc_cuts; in AddMinisegs()
1136 quick_alloc_cuts = next; in AddMinisegs()
1239 cur->next = quick_alloc_cuts; in AddMinisegs()
[all …]
/dports/games/vavoom/vavoom-1.33/utils/glbsp/
H A Dseg.c84 static intersection_t *quick_alloc_cuts = NULL; variable
94 if (quick_alloc_cuts) in NewIntersection()
96 cut = quick_alloc_cuts; in NewIntersection()
97 quick_alloc_cuts = cut->next; in NewIntersection()
112 while (quick_alloc_cuts) in FreeQuickAllocCuts()
114 intersection_t *cut = quick_alloc_cuts; in FreeQuickAllocCuts()
115 quick_alloc_cuts = cut->next; in FreeQuickAllocCuts()
1106 next->next = quick_alloc_cuts; in AddMinisegs()
1107 quick_alloc_cuts = next; in AddMinisegs()
1210 cur->next = quick_alloc_cuts; in AddMinisegs()
[all …]
/dports/games/eureka/eureka-1.27b-source/src/
H A Dbsp_node.cc102 static intersection_t *quick_alloc_cuts = NULL; variable
109 if (quick_alloc_cuts) in NewIntersection()
111 cut = quick_alloc_cuts; in NewIntersection()
112 quick_alloc_cuts = cut->next; in NewIntersection()
125 while (quick_alloc_cuts) in FreeQuickAllocCuts()
127 intersection_t *cut = quick_alloc_cuts; in FreeQuickAllocCuts()
128 quick_alloc_cuts = cut->next; in FreeQuickAllocCuts()
1035 cur->next = quick_alloc_cuts; in AddMinisegs()
1036 quick_alloc_cuts = cur; in AddMinisegs()