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/dports/games/openmw/openmw-openmw-0.47.0/docs/source/reference/modding/settings/
H A Dsaves.rst44 This setting determines how many quicksave and autosave slots you can have at a time. If greater t…
45 quicksaves will be sequentially created each time you quicksave. Once the maximum number of quicks…
46 the oldest quicksave will be recycled the next time you perform a quicksave.
/dports/games/heretic/glheretic-1.2/
H A Dmn_menu.c152 static int quicksave; variable
564 MN_DrTextA(SlotText[quicksave-1], 160- in MN_Drawer()
565 MN_TextAWidth(SlotText[quicksave-1])/2, 90); in MN_Drawer()
567 MN_TextAWidth(SlotText[quicksave-1])/2, 90); in MN_Drawer()
569 MN_DrTextA(SlotText[quicksave-1], 160- in MN_Drawer()
690 quicksave = 0; in DrawFilesMenu()
1118 if(quicksave == -1) in SCSaveGame()
1120 quicksave = option+1; in SCSaveGame()
1393 SCSaveGame(quicksave-1); in MN_Responder()
1513 if(!quicksave || quicksave == -1) in MN_Responder()
[all …]
/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/Emulator/
H A DActions.c440 if (fileExist(state.properties->filehistory.quicksave, NULL)) { in actionQuickLoadState()
442 emulatorStart(state.properties->filehistory.quicksave); in actionQuickLoadState()
451 boardSaveState(state.properties->filehistory.quicksave, 1); in actionQuickSaveState()
462 …if (state.properties->filehistory.quicksave && strlen(state.properties->filehistory.quicksave) > 1… in actionQuickSaveStateUndo()
466 oldstatefilename = strdup(state.properties->filehistory.quicksave); in actionQuickSaveStateUndo()
468 strncpy(numstr, state.properties->filehistory.quicksave+qslen, 2); in actionQuickSaveStateUndo()
473 state.properties->filehistory.quicksave[qslen]='9'; in actionQuickSaveStateUndo()
474 state.properties->filehistory.quicksave[qslen+1]='9'; in actionQuickSaveStateUndo()
475 if (archFileExists(state.properties->filehistory.quicksave)) { in actionQuickSaveStateUndo()
481 state.properties->filehistory.quicksave[qslen]='0'+(numstrtonum/10); in actionQuickSaveStateUndo()
[all …]
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/
H A DSaveGame.cpp121 save->quicksave = (name == QUICKSAVE_ID || name == "ARX_QUICK_ARX1"); in update()
144 max_name_length = std::max(save->quicksave ? 9 : name.length(), max_name_length); in update()
162 if(savelist[i].quicksave) { in update()
246 bool SaveGameList::quicksave(const Image & thumbnail) { in quicksave() function in SaveGameList
255 if(i->quicksave) { in quicksave()
H A DSaveGame.h34 bool quicksave; member
76 bool quicksave(const Image & thumbnail = Image());
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dmn_menu.c156 static int quicksave; variable
525 MN_DrTextA(SlotText[quicksave - 1], 160 - in MN_Drawer()
526 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
528 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
535 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
642 quicksave = 0; in DrawFilesMenu()
965 if (quicksave == -1) in SCSaveGame()
967 quicksave = option + 1; in SCSaveGame()
1276 SCSaveGame(quicksave - 1); in MN_Responder()
1405 if (!quicksave || quicksave == -1) in MN_Responder()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dmn_menu.c157 static int quicksave; variable
521 MN_DrTextA(SlotText[quicksave - 1], 160 - in MN_Drawer()
522 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
524 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
531 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
638 quicksave = 0; in DrawFilesMenu()
961 if (quicksave == -1) in SCSaveGame()
963 quicksave = option + 1; in SCSaveGame()
1272 SCSaveGame(quicksave - 1); in MN_Responder()
1401 if (!quicksave || quicksave == -1) in MN_Responder()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dmn_menu.c150 static int quicksave; variable
487 MN_DrTextA(SlotText[quicksave - 1], 160 - in MN_Drawer()
488 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
490 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
584 quicksave = 0; in DrawFilesMenu()
881 if (quicksave == -1) in SCSaveGame()
883 quicksave = option + 1; in SCSaveGame()
1162 SCSaveGame(quicksave - 1); in MN_Responder()
1288 if (!quicksave || quicksave == -1) in MN_Responder()
1301 quicksave = -1; in MN_Responder()
/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima8/
H A Dremorsebindings.ini7 f7=GUIApp::saveGame quicksave
8 f8=GUIApp::loadGame quicksave
/dports/games/uhexen/uhexen-0.601/src/
H A Dmn_menu.c175 static int quicksave; variable
702 MN_DrTextA(SlotText[quicksave-1], 160- in MN_Drawer()
703 MN_TextAWidth(SlotText[quicksave-1])/2, 90); in MN_Drawer()
705 MN_TextAWidth(SlotText[quicksave-1])/2, 90); in MN_Drawer()
712 MN_TextAWidth(SlotText[quicksave-1])/2, 90); in MN_Drawer()
821 quicksave = 0; in DrawFilesMenu()
1166 if(quicksave == -1) in SCSaveGame()
1168 quicksave = option+1; in SCSaveGame()
1437 SCSaveGame(quicksave-1); in MN_Responder()
1567 if(!quicksave || quicksave == -1) in MN_Responder()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dmn_menu.c173 static int quicksave; variable
605 MN_DrTextA(SlotText[quicksave - 1], 160 - in MN_Drawer()
606 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
608 MN_TextAWidth(SlotText[quicksave - 1]) / 2, 90); in MN_Drawer()
730 quicksave = 0; in DrawFilesMenu()
1027 if (quicksave == -1) in SCSaveGame()
1029 quicksave = option + 1; in SCSaveGame()
1422 SCSaveGame(quicksave - 1); in MN_Responder()
1548 if (!quicksave || quicksave == -1) in MN_Responder()
1561 quicksave = -1; in MN_Responder()
/dports/mail/squirrelmail-translations/squirrelmail.locales/po/
H A Dquicksave.pot1 # LANGUAGE (xx_XX) quicksave Translation (SquirrelMail plugin)
5 # $Id: quicksave.pot 14844 2020-01-07 07:58:03Z pdontthink $
9 "Project-Id-Version: quicksave 2.4.5\n"
/dports/mail/squirrelmail-translations/squirrelmail.locales/locale/lt_LT/LC_MESSAGES/
H A Dquicksave.po2 # SquirrelMail's quicksave plugin.
5 # $Id: quicksave.po 14844 2020-01-07 07:58:03Z pdontthink $
8 "Project-Id-Version: quicksave\n"
/dports/mail/squirrelmail-translations/squirrelmail.locales/locale/bn_BD/LC_MESSAGES/
H A Dquicksave.po1 # Bengali (bn_BD) quicksave Translation (SquirrelMail plugin)
5 # $Id: quicksave.po 14844 2020-01-07 07:58:03Z pdontthink $
8 "Project-Id-Version: quicksave 2.4.2\n"
/dports/mail/squirrelmail-translations/squirrelmail.locales/locale/sv_SE/LC_MESSAGES/
H A Dquicksave.po1 # Swedish (sv_SE) quicksave.po Translation (SquirrelMail plugin)
5 # $Id: quicksave.po 14844 2020-01-07 07:58:03Z pdontthink $
8 "Project-Id-Version: quicksave\n"
/dports/editors/tetradraw/tetradraw-2.0.2/src/
H A Dtetradraw.c95 void quicksave(canvas *);
278 quicksave(pages[pagecnt]); in main_input()
345 void quicksave(canvas *page) { in quicksave() function
H A Dtetradraw.h10 void quicksave(canvas *);
/dports/games/cube/cube/data/
H A Ddefaults.cfg25 bind F8 "savegame quicksave"
26 bind F9 "loadgame quicksave"
/dports/mail/squirrelmail-translations/squirrelmail.locales/locale/fr_FR/LC_MESSAGES/
H A Dquicksave.po1 # French (fr_FR) quicksave Translation (SquirrelMail plugin)
5 # $Id: quicksave.po 14844 2020-01-07 07:58:03Z pdontthink $
8 "Project-Id-Version: quicksave 2.4.2\n"
/dports/mail/squirrelmail-translations/squirrelmail.locales/locale/uk_UA/LC_MESSAGES/
H A Dquicksave.po1 # Ukrainian translation of SquirrelMail quicksave plugin
4 # $Id: quicksave.po 14844 2020-01-07 07:58:03Z pdontthink $
/dports/deskutils/lumina-mediaplayer/lumina-1.6.0/src-qt5/desktop-utils/lumina-screenshot/
H A DMainUI.cpp48 connect(ui->tool_quicksave, SIGNAL(clicked()), this, SLOT(quicksave()) ); in MainUI()
49 connect(ui->actionQuick_Save, SIGNAL(triggered()), this, SLOT(quicksave()) ); in MainUI()
80 connect(openShortcut, SIGNAL(activated()), this, SLOT(quicksave()) ); in MainUI()
146 void MainUI::quicksave(){ in quicksave() function in MainUI
/dports/deskutils/lumina-photo/lumina-1.6.0/src-qt5/desktop-utils/lumina-screenshot/
H A DMainUI.cpp48 connect(ui->tool_quicksave, SIGNAL(clicked()), this, SLOT(quicksave()) ); in MainUI()
49 connect(ui->actionQuick_Save, SIGNAL(triggered()), this, SLOT(quicksave()) ); in MainUI()
80 connect(openShortcut, SIGNAL(activated()), this, SLOT(quicksave()) ); in MainUI()
146 void MainUI::quicksave(){ in quicksave() function in MainUI
/dports/deskutils/lumina-fileinfo/lumina-1.6.0/src-qt5/desktop-utils/lumina-screenshot/
H A DMainUI.cpp48 connect(ui->tool_quicksave, SIGNAL(clicked()), this, SLOT(quicksave()) ); in MainUI()
49 connect(ui->actionQuick_Save, SIGNAL(triggered()), this, SLOT(quicksave()) ); in MainUI()
80 connect(openShortcut, SIGNAL(activated()), this, SLOT(quicksave()) ); in MainUI()
146 void MainUI::quicksave(){ in quicksave() function in MainUI
/dports/deskutils/lumina-archiver/lumina-1.6.0/src-qt5/desktop-utils/lumina-screenshot/
H A DMainUI.cpp48 connect(ui->tool_quicksave, SIGNAL(clicked()), this, SLOT(quicksave()) ); in MainUI()
49 connect(ui->actionQuick_Save, SIGNAL(triggered()), this, SLOT(quicksave()) ); in MainUI()
80 connect(openShortcut, SIGNAL(activated()), this, SLOT(quicksave()) ); in MainUI()
146 void MainUI::quicksave(){ in quicksave() function in MainUI
/dports/deskutils/lumina-fm/lumina-1.6.0/src-qt5/desktop-utils/lumina-screenshot/
H A DMainUI.cpp48 connect(ui->tool_quicksave, SIGNAL(clicked()), this, SLOT(quicksave()) ); in MainUI()
49 connect(ui->actionQuick_Save, SIGNAL(triggered()), this, SLOT(quicksave()) ); in MainUI()
80 connect(openShortcut, SIGNAL(activated()), this, SLOT(quicksave()) ); in MainUI()
146 void MainUI::quicksave(){ in quicksave() function in MainUI

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