/dports/converters/wkhtmltopdf/qt-5db36ec/examples/statemachine/rogue/ |
H A D | window.cpp | 141 QState *quitState = new QState(machine); in buildMachine() local 142 quitState->assignProperty(this, "status", "Really quit(y/n)?"); in buildMachine() 147 quitState->addTransition(yesTransition); in buildMachine() 152 quitState->addTransition(noTransition); in buildMachine() 158 quitTransition->setTargetState(quitState); in buildMachine()
|
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/statemachine/rogue/ |
H A D | window.cpp | 197 QState *quitState = new QState(machine); in buildMachine() local 198 quitState->assignProperty(this, "status", "Really quit(y/n)?"); in buildMachine() 203 quitState->addTransition(yesTransition); in buildMachine() 208 quitState->addTransition(noTransition); in buildMachine() 214 quitTransition->setTargetState(quitState); in buildMachine()
|
/dports/games/fillets-ng/fillets-ng-1.0.1/src/plan/ |
H A D | StateInput.cpp | 57 quitState(); in keyEvent() 88 StateInput::quitState() in quitState() function in StateInput 90 m_state->quitState(); in quitState()
|
H A D | ConsoleInput.cpp | 48 quitState(); in enableConsole() 81 quitState(); in specKey()
|
H A D | GameState.cpp | 141 GameState::quitState() in quitState() function in GameState 227 quitState(); in receiveSimple()
|
H A D | StateInput.h | 22 virtual void quitState();
|
H A D | GameState.h | 59 void quitState();
|
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | MainMenu.cpp | 473 quitState = RESTART; in optionsMenuButtonClicked() 539 quitState = QUIT; in quitButtonClicked() 571 quitState = INGAME; in continueButtonClicked() 613 quitState = INGAME; in newGameStartButtonClicked() 626 quitState = INGAME; in newGameStartBareButtonClicked() 637 quitState = INGAME; in newGameStartVillageClicked() 670 quitState = INGAME; in loadGameLoadButtonClicked() 722 quitState = QUIT; in run() 748 quitState = QUIT; in run() 764 quitState = QUIT; in run() [all …]
|
H A D | Game.cpp | 87 quitState = MAINMENU; in backToMainMenu() 223 quitState = QUIT; in run() 257 return quitState; in run()
|
H A D | Game.hpp | 44 MainState quitState; member in Game
|
H A D | MainMenu.hpp | 87 MainState quitState; member in MainMenu
|
/dports/games/fillets-ng/fillets-ng-1.0.1/src/option/ |
H A D | HelpInput.cpp | 30 quitState(); in specStroke() 36 quitState(); in mouseEvent()
|
H A D | HelpInput.h | 13 virtual void enableHelp() { quitState(); } in enableHelp() 14 virtual void enableMenu() { quitState(); } in enableMenu()
|
H A D | OptionsInput.cpp | 31 quitState(); in enableMenu()
|
/dports/devel/pyside2/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/ |
H A D | rogue.py | 127 quitState = QState(machine) 128 quitState.assignProperty(self, 'status', 'Really quit(y/n)?') 133 quitState.addTransition(yesTransition) 137 quitState.addTransition(noTransition) 140 quitTransition.setTargetState(quitState)
|
/dports/devel/pyside2-tools/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/ |
H A D | rogue.py | 127 quitState = QState(machine) 128 quitState.assignProperty(self, 'status', 'Really quit(y/n)?') 133 quitState.addTransition(yesTransition) 137 quitState.addTransition(noTransition) 140 quitTransition.setTargetState(quitState)
|
/dports/devel/shiboken2/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/ |
H A D | rogue.py | 127 quitState = QState(machine) 128 quitState.assignProperty(self, 'status', 'Really quit(y/n)?') 133 quitState.addTransition(yesTransition) 137 quitState.addTransition(noTransition) 140 quitTransition.setTargetState(quitState)
|
/dports/games/fillets-ng/fillets-ng-1.0.1/src/state/ |
H A D | DemoInput.cpp | 31 quitState(); in mouseEvent()
|
H A D | PosterScroller.cpp | 38 quitState(); in own_updateState()
|
H A D | MovieState.cpp | 48 quitState(); in own_updateState()
|
H A D | DemoMode.cpp | 58 quitState(); in own_updateState()
|
/dports/games/fillets-ng/fillets-ng-1.0.1/src/menu/ |
H A D | Pedometer.cpp | 150 quitState(); in runSelected()
|
H A D | WorldMap.cpp | 222 quitState(); in runSelected()
|
/dports/converters/wkhtmltopdf/qt-5db36ec/doc/src/examples/ |
H A D | rogue.qdoc | 138 quitState if the user wants to continue playing. We then set the 152 When we enter \c quitState, we update the status bar of the
|
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/doc/src/ |
H A D | rogue.qdoc | 138 quitState if the user wants to continue playing. We then set the 152 When we enter \c quitState, we update the status bar of the
|