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Searched refs:quitState (Results 1 – 25 of 26) sorted by relevance

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/dports/converters/wkhtmltopdf/qt-5db36ec/examples/statemachine/rogue/
H A Dwindow.cpp141 QState *quitState = new QState(machine); in buildMachine() local
142 quitState->assignProperty(this, "status", "Really quit(y/n)?"); in buildMachine()
147 quitState->addTransition(yesTransition); in buildMachine()
152 quitState->addTransition(noTransition); in buildMachine()
158 quitTransition->setTargetState(quitState); in buildMachine()
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/statemachine/rogue/
H A Dwindow.cpp197 QState *quitState = new QState(machine); in buildMachine() local
198 quitState->assignProperty(this, "status", "Really quit(y/n)?"); in buildMachine()
203 quitState->addTransition(yesTransition); in buildMachine()
208 quitState->addTransition(noTransition); in buildMachine()
214 quitTransition->setTargetState(quitState); in buildMachine()
/dports/games/fillets-ng/fillets-ng-1.0.1/src/plan/
H A DStateInput.cpp57 quitState(); in keyEvent()
88 StateInput::quitState() in quitState() function in StateInput
90 m_state->quitState(); in quitState()
H A DConsoleInput.cpp48 quitState(); in enableConsole()
81 quitState(); in specKey()
H A DGameState.cpp141 GameState::quitState() in quitState() function in GameState
227 quitState(); in receiveSimple()
H A DStateInput.h22 virtual void quitState();
H A DGameState.h59 void quitState();
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DMainMenu.cpp473 quitState = RESTART; in optionsMenuButtonClicked()
539 quitState = QUIT; in quitButtonClicked()
571 quitState = INGAME; in continueButtonClicked()
613 quitState = INGAME; in newGameStartButtonClicked()
626 quitState = INGAME; in newGameStartBareButtonClicked()
637 quitState = INGAME; in newGameStartVillageClicked()
670 quitState = INGAME; in loadGameLoadButtonClicked()
722 quitState = QUIT; in run()
748 quitState = QUIT; in run()
764 quitState = QUIT; in run()
[all …]
H A DGame.cpp87 quitState = MAINMENU; in backToMainMenu()
223 quitState = QUIT; in run()
257 return quitState; in run()
H A DGame.hpp44 MainState quitState; member in Game
H A DMainMenu.hpp87 MainState quitState; member in MainMenu
/dports/games/fillets-ng/fillets-ng-1.0.1/src/option/
H A DHelpInput.cpp30 quitState(); in specStroke()
36 quitState(); in mouseEvent()
H A DHelpInput.h13 virtual void enableHelp() { quitState(); } in enableHelp()
14 virtual void enableMenu() { quitState(); } in enableMenu()
H A DOptionsInput.cpp31 quitState(); in enableMenu()
/dports/devel/pyside2/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/
H A Drogue.py127 quitState = QState(machine)
128 quitState.assignProperty(self, 'status', 'Really quit(y/n)?')
133 quitState.addTransition(yesTransition)
137 quitState.addTransition(noTransition)
140 quitTransition.setTargetState(quitState)
/dports/devel/pyside2-tools/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/
H A Drogue.py127 quitState = QState(machine)
128 quitState.assignProperty(self, 'status', 'Really quit(y/n)?')
133 quitState.addTransition(yesTransition)
137 quitState.addTransition(noTransition)
140 quitTransition.setTargetState(quitState)
/dports/devel/shiboken2/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/
H A Drogue.py127 quitState = QState(machine)
128 quitState.assignProperty(self, 'status', 'Really quit(y/n)?')
133 quitState.addTransition(yesTransition)
137 quitState.addTransition(noTransition)
140 quitTransition.setTargetState(quitState)
/dports/games/fillets-ng/fillets-ng-1.0.1/src/state/
H A DDemoInput.cpp31 quitState(); in mouseEvent()
H A DPosterScroller.cpp38 quitState(); in own_updateState()
H A DMovieState.cpp48 quitState(); in own_updateState()
H A DDemoMode.cpp58 quitState(); in own_updateState()
/dports/games/fillets-ng/fillets-ng-1.0.1/src/menu/
H A DPedometer.cpp150 quitState(); in runSelected()
H A DWorldMap.cpp222 quitState(); in runSelected()
/dports/converters/wkhtmltopdf/qt-5db36ec/doc/src/examples/
H A Drogue.qdoc138 quitState if the user wants to continue playing. We then set the
152 When we enter \c quitState, we update the status bar of the
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/doc/src/
H A Drogue.qdoc138 quitState if the user wants to continue playing. We then set the
152 When we enter \c quitState, we update the status bar of the

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