Searched refs:quiver_fired (Results 1 – 4 of 4) sorted by relevance
298 boolean quiver_fired; /* quiver with f command */ member
97 quiver_fired when using the f (fire) command and no ammunition
320 if (iflags.quiver_fired) in dofire()
216 {"quiver_fired", &iflags.quiver_fired, TRUE, SET_IN_GAME},