Searched refs:r_actorSkinNames (Results 1 – 1 of 1) sorted by relevance
39 static char* r_actorSkinNames[MAX_ACTORSKINNAME]; variable331 if (r_numActorSkinName >= lengthof(r_actorSkinNames)) in R_ModAllocateActorSkin()334 r_actorSkinNames[r_numActorSkinName] = Mem_StrDup(name); in R_ModAllocateActorSkin()347 return r_actorSkinNames[id]; in R_GetActorSkin()