Searched refs:r_around (Results 1 – 16 of 16) sorted by relevance
/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_misc.c | 79 image_t *r_around; variable 374 r_around = GL_FindImage("gfx/radar/around",it_pic); in R_InitParticleTexture() 375 if (!r_around) { in R_InitParticleTexture() 376 r_around = GL_LoadPic ("***particle***", (byte *)data, 16, 16, it_sprite, 32); in R_InitParticleTexture()
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H A D | r_image.h | 127 extern image_t *r_around;
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H A D | r_surf.c | 2551 if(r_around) in R_DrawRadar() 2552 GL_Bind(r_around->texnum); in R_DrawRadar()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_misc.c | 79 image_t *r_around; variable 374 r_around = GL_FindImage("gfx/radar/around",it_pic); in R_InitParticleTexture() 375 if (!r_around) { in R_InitParticleTexture() 376 r_around = GL_LoadPic ("***particle***", (byte *)data, 16, 16, it_sprite, 32); in R_InitParticleTexture()
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H A D | r_image.h | 127 extern image_t *r_around;
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H A D | r_surf.c | 2551 if(r_around) in R_DrawRadar() 2552 GL_Bind(r_around->texnum); in R_DrawRadar()
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_rmisc.c | 380 r_around = LoadPartImg("gfx/around.png"); in R_InitParticleTexture() 381 if (!r_around) { in R_InitParticleTexture() 382 r_around = r_notexture; in R_InitParticleTexture()
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H A D | gl_local.h | 165 extern image_t *r_around;
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H A D | gl_draw.c | 781 GL_Bind(r_around->texnum); in GL_DrawRadar()
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H A D | gl_image.c | 2001 r_around->registration_sequence = registration_sequence; in GL_FreeUnusedImages()
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H A D | gl_rmain.c | 80 image_t *r_around; variable
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_rmisc.c | 703 r_around = GL_FindImage("gfx/around.pcx", it_skin); in R_InitParticleTexture() 704 if (!r_around) { in R_InitParticleTexture() 705 r_around = r_notexture; in R_InitParticleTexture()
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H A D | gl_local.h | 183 extern image_t *r_around;
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H A D | gl_rsurf.c | 2137 GL_Bind(r_around->texnum); in GL_DrawRadar()
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H A D | gl_image.c | 2121 r_around->registration_sequence = registration_sequence; in GL_FreeUnusedImages()
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H A D | gl_rmain.c | 72 image_t *r_around; variable
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