Home
last modified time | relevance | path

Searched refs:r_fullbright_directed_ambient (Results 1 – 2 of 2) sorted by relevance

/dports/games/darkplaces/darkplaces/
H A Dcl_main.c2457 extern cvar_t r_fullbright_directed_ambient;
2469 …VectorSet(ambient, r_fullbright_directed_ambient.value, r_fullbright_directed_ambient.value, r_ful… in CL_UpdateEntityShading_GetDirectedFullbright()
H A Dgl_rmain.c128 cvar_t r_fullbright_directed_ambient = {0, "r_fullbright_directed_ambient", "0.5", "ambient light m… variable
4308 Cvar_RegisterVariable(&r_fullbright_directed_ambient); in GL_Main_Init()