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Searched refs:r_lefthand (Results 1 – 25 of 41) sorted by relevance

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/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_mesh.c573 if ( r_lefthand->value == 2 ) in R_DrawAliasModel()
775 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_DrawAliasModel()
853 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_DrawAliasModel()
H A Dgl_local.h204 extern cvar_t *r_lefthand;
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_mesh.c550 if ( r_lefthand->value == 2 ) in R_DrawAliasModel()
753 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_DrawAliasModel()
843 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_DrawAliasModel()
H A Dgl_local.h184 extern cvar_t *r_lefthand;
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_mesh.c550 if ( r_lefthand->value == 2 ) in R_DrawAliasModel()
753 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_DrawAliasModel()
843 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_DrawAliasModel()
H A Dgl_local.h184 extern cvar_t *r_lefthand;
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_alias.c274 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_AliasPreparePoints()
1054 if ( r_lefthand->value == 1.0F ) in R_AliasDrawModel()
1056 else if ( r_lefthand->value == 2.0F ) in R_AliasDrawModel()
1071 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_AliasDrawModel()
1179 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_AliasDrawModel()
H A Dr_main.c111 cvar_t *r_lefthand; variable
263 r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE ); in R_Register()
H A Dr_local.h567 extern cvar_t *r_lefthand;
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_alias.c274 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_AliasPreparePoints()
1054 if ( r_lefthand->value == 1.0F ) in R_AliasDrawModel()
1056 else if ( r_lefthand->value == 2.0F ) in R_AliasDrawModel()
1071 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_AliasDrawModel()
1179 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->value == 1.0F ) ) in R_AliasDrawModel()
H A Dr_main.c111 cvar_t *r_lefthand; variable
263 r_lefthand = ri.Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE ); in R_Register()
H A Dr_local.h567 extern cvar_t *r_lefthand;
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_mesh.c907 qboolean mirrormodel = currententity->flags & RF_MIRRORMODEL || (r_lefthand->value == 1.0 && in R_DrawAliasModel()
916 if (r_lefthand->value == 2 || g_drawing_refl) /* MPO */ in R_DrawAliasModel()
1055 if ((currententity->flags & RF_WEAPONMODEL) && (r_lefthand->value == 1.0)) { in R_DrawAliasModel()
1164 if ((currententity->flags & RF_WEAPONMODEL) && (r_lefthand->value == 1.0)) { in R_DrawAliasModel()
H A Dgl_md3.c498 if ((e->flags & RF_WEAPONMODEL) && (r_lefthand->value == 1.0)) { in R_DrawAliasMD3Model()
511 if (r_lefthand->value == 2) in R_DrawAliasMD3Model()
553 if ((e->flags & RF_WEAPONMODEL) && (r_lefthand->value == 1.0)) { in R_DrawAliasMD3Model()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_mesh.c646 if ( r_lefthand->value == 2 || g_drawing_refl ) in R_DrawAliasModel()
776 if ( ( currententity->flags & (RF_WEAPONMODEL|RF_NOSHADOW) ) && ( r_lefthand->value == 1.0F ) ) { in R_DrawAliasModel()
849 (r_lefthand->value == 1.0F)) { in R_DrawAliasModel()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_mesh.c2013 if ( r_lefthand->value == 2 ) in R_DrawAliasShadow()
2015 else if (r_lefthand->value==1) in R_DrawAliasShadow()
2020 if (r_lefthand->value==1) in R_DrawAliasShadow()
2110 if ( r_lefthand->value == 2 ) in R_DrawAliasModel()
2112 else if (r_lefthand->value==1) in R_DrawAliasModel()
2117 if (r_lefthand->value==1) in R_DrawAliasModel()
H A Dgl_local.h199 extern cvar_t *r_lefthand;
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_main.c106 cvar_t *r_lefthand; variable
1203 r_lefthand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE | CVARDOC_INT); in R_Register()
1204 …Cvar_Describe (r_lefthand, "0 means show gun on the right, 1 means show gun on the left, 2 means h… in R_Register()
H A Dr_mesh.c1830 if ( r_lefthand->integer == 2 ) in R_DrawAliasModel()
1938 if ((currententity->flags & RF_WEAPONMODEL) && r_lefthand->integer != 2) in R_DrawAliasModel()
1944 if (r_lefthand->integer == 1) in R_DrawAliasModel()
2033 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->integer != 2 ) ) in R_DrawAliasModel()
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_main.c106 cvar_t *r_lefthand; variable
1203 r_lefthand = Cvar_Get( "hand", "0", CVAR_USERINFO | CVAR_ARCHIVE | CVARDOC_INT); in R_Register()
1204 …Cvar_Describe (r_lefthand, "0 means show gun on the right, 1 means show gun on the left, 2 means h… in R_Register()
H A Dr_mesh.c1830 if ( r_lefthand->integer == 2 ) in R_DrawAliasModel()
1938 if ((currententity->flags & RF_WEAPONMODEL) && r_lefthand->integer != 2) in R_DrawAliasModel()
1944 if (r_lefthand->integer == 1) in R_DrawAliasModel()
2033 if ( ( currententity->flags & RF_WEAPONMODEL ) && ( r_lefthand->integer != 2 ) ) in R_DrawAliasModel()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_mesh.c841 qboolean mirrormodel = currententity->flags&RF_MIRRORMODEL || ( r_lefthand->value == 1.0F && in R_DrawAliasModel()
852 if ( r_lefthand->value == 2 ) in R_DrawAliasModel()
H A Dgl_local.h198 extern cvar_t *r_lefthand;
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_mesh.c841 qboolean mirrormodel = currententity->flags&RF_MIRRORMODEL || ( r_lefthand->value == 1.0F && in R_DrawAliasModel()
852 if ( r_lefthand->value == 2 ) in R_DrawAliasModel()
H A Dgl_local.h198 extern cvar_t *r_lefthand;

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