/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | r_alias.c | 28 extern cvar_t r_drawflat, gl_fullbrights, r_lerpmodels, r_lerpmove, r_showtris; //johnfitz 211 if (r_lerpmodels.value && !(e->model->flags & MOD_NOLERP && r_lerpmodels.value != 2)) in R_SetupAliasFrame()
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H A D | cl_main.c | 61 extern cvar_t r_lerpmodels, r_lerpmove; //johnfitz 686 if (r_lerpmodels.value != 2) in CL_RelinkEntities()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | r_lerpanim.c | 27 nolerp = (model->type == mod_sprite) ? !r_lerpsprites.integer : !r_lerpmodels.integer; in R_LerpAnimation()
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H A D | render.h | 58 extern cvar_t r_lerpmodels;
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | render.h | 113 extern cvar_t r_lerpmodels;
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H A D | r_alias.c | 67 cvar_t r_lerpmodels = { "r_lerpmodels", "0", true }; variable 321 if (r_lerpmodels.value) in R_AliasCheckBBox() 805 if (r_lerpmodels.value) { in R_AliasSetupFrame()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | video.h | 212 extern cvar_t *r_lerpmodels;
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H A D | gl_rmain.c | 71 cvar_t *r_lerpmodels; variable 940 r_lerpmodels = Cvar_Get("r_lerpmodels", "1", 0); in GL_Register()
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H A D | gl_mesh.c | 466 if(!r_lerpmodels->value) in GL_DrawAliasModel()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_local.h | 191 extern cvar_t *r_lerpmodels;
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_local.h | 191 extern cvar_t *r_lerpmodels;
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_local.h | 211 extern cvar_t *r_lerpmodels;
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 130 cvar_t *r_lerpmodels; variable 270 r_lerpmodels = ri.Cvar_Get( "r_lerpmodels", "1", 0 ); in R_Register()
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H A D | r_local.h | 571 extern cvar_t *r_lerpmodels;
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 130 cvar_t *r_lerpmodels; variable 270 r_lerpmodels = ri.Cvar_Get( "r_lerpmodels", "1", 0 ); in R_Register()
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H A D | r_local.h | 571 extern cvar_t *r_lerpmodels;
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_local.h | 206 extern cvar_t *r_lerpmodels;
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_local.h | 478 extern cvar_t *r_lerpmodels;
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H A D | sw_main.c | 144 cvar_t *r_lerpmodels; variable 271 r_lerpmodels = cvar.Get( "r_lerpmodels", "1", 0 ); in R_Register()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_local.h | 205 extern cvar_t *r_lerpmodels;
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_local.h | 205 extern cvar_t *r_lerpmodels;
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_init.c | 95 cVar_t *r_lerpmodels; variable 1210 r_lerpmodels = Cvar_Register ("r_lerpmodels", "1", 0); in R_Register()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | render.h | 61 extern cvar_t r_lerpmodels;
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/dports/games/darkplaces/darkplaces/ |
H A D | render.h | 64 extern cvar_t r_lerpmodels;
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_local.h | 203 extern cvar_t *r_lerpmodels;
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