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Searched refs:r_noTexture (Results 1 – 10 of 10) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/
H A Dr_geoscape.cpp60 if (gl == r_noTexture) in R_DrawFlatGeoscape()
94 if (gl != r_noTexture) { in R_DrawFlatGeoscape()
128 if (gl == r_noTexture) in R_DrawFlatGeoscape()
141 if (gl == r_noTexture) in R_DrawFlatGeoscape()
481 if (starfield != r_noTexture) in R_Draw3DGlobe()
495 if (sun != r_noTexture && sunOverlay != r_noTexture && sunLoc[2] > 0 && !disableSolarRender) { in R_Draw3DGlobe()
519 if (r_globeEarth.texture == r_noTexture) in R_Draw3DGlobe()
532 if (r_globeEarth.normalMap == r_noTexture) in R_Draw3DGlobe()
621 if (halo != r_noTexture) { in R_Draw3DGlobe()
643 if (r_globeEarth.overlay == r_noTexture) in R_Draw3DGlobe()
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H A Dr_image.cpp594 if (image->normalmap == r_noTexture) in R_FindImage()
599 if (image->glowmap == r_noTexture) in R_FindImage()
604 if (image->normalmap == r_noTexture) in R_FindImage()
609 if (image->specularmap == r_noTexture) in R_FindImage()
614 if (image->roughnessmap == r_noTexture) in R_FindImage()
621 image = r_noTexture; in R_FindImage()
636 if (image == r_noTexture) in R_FindPics()
743 if (r_envmaptextures[i] == r_noTexture) in R_InitImages()
749 if (r_flaretextures[i] == r_noTexture) in R_InitImages()
778 if (image == r_noTexture || !image || !image->texnum) in R_ReloadImageData()
H A Dr_model.cpp314 if (modelSkin->skin != r_noTexture) in R_SwitchModelMemPoolTag()
363 if (defaultSkin == r_noTexture) in R_LoadActorSkinsFromModel()
374 if (modelSkin->skin == r_noTexture) in R_LoadActorSkinsFromModel()
H A Dr_material.cpp559 if (image == r_noTexture) { in R_LoadAnimImages()
595 if (s->image == r_noTexture) { in R_ParseStage()
613 if (s->image == r_noTexture) { in R_ParseStage()
873 if (s->image == r_noTexture) { in R_ParseStage()
992 if (image->normalmap == r_noTexture){ in R_LoadMaterials()
1002 if (image->glowmap == r_noTexture){ in R_LoadMaterials()
H A Dr_image.h118 extern image_t* r_noTexture;
H A Dr_draw.cpp86 if (shadow == r_noTexture) in R_DrawInitLocal()
90 if (draw_chars == r_noTexture) in R_DrawInitLocal()
283 if (img == r_noTexture) in R_UploadData()
H A Dr_misc.cpp60 r_noTexture = R_LoadImageData("***r_notexture***", (byte*) data, 8, 8, it_effect); in R_InitMiscTexture()
H A Dr_main.cpp50 image_t* r_noTexture; /* use for bad textures */ variable
/dports/games/ufoai/ufoai-2.5-source/src/tools/ufomodel/
H A Dufomodel.cpp47 image_t* r_noTexture; variable
162 image = r_noTexture; in R_FindImage()
485 if (R_AliasModelGetSkin(fileName, path) == r_noTexture) { in MD2SkinFix()
536 if (R_AliasModelGetSkin(fileName, md2Path + i * MD2_MAX_SKINNAME) == r_noTexture) in MD2Check()
621 r_noTexture = Mem_PoolAllocType(image_t, vid_imagePool); in main()
622 Q_strncpyz(r_noTexture->name, "noTexture", sizeof(r_noTexture->name)); in main()
/dports/games/ufoai/ufoai-2.5-source/src/client/ui/
H A Dui_render.cpp94 if (image == r_noTexture) in UI_LoadImage()
109 if (image == r_noTexture) in UI_LoadWrappedImage()