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Searched refs:r_transparent_sortsurfacesbynearest (Results 1 – 7 of 7) sorted by relevance

/dports/games/xonotic/Xonotic/source/darkplaces/
H A Drender.h601 extern cvar_t r_transparent_sortsurfacesbynearest;
H A Dgl_rsurf.c1524 if (r_transparent_sortsurfacesbynearest.integer) in R_Q1BSP_DrawLight()
H A Dgl_rmain.c92 cvar_t r_transparent_sortsurfacesbynearest = {0, "r_transparent_sortsurfacesbynearest", "1", "sort … variable
4308 Cvar_RegisterVariable(&r_transparent_sortsurfacesbynearest); in GL_Main_Init()
11392 if (r_transparent_sortsurfacesbynearest.integer) in R_ProcessTransparentTextureSurfaceList()
/dports/games/darkplaces/darkplaces/
H A Drender.h592 extern cvar_t r_transparent_sortsurfacesbynearest;
H A Dgl_rsurf.c1513 if (r_transparent_sortsurfacesbynearest.integer) in R_Q1BSP_DrawLight()
H A Dgl_rmain.c92 cvar_t r_transparent_sortsurfacesbynearest = {0, "r_transparent_sortsurfacesbynearest", "1", "sort … variable
4273 Cvar_RegisterVariable(&r_transparent_sortsurfacesbynearest); in GL_Main_Init()
11275 if (r_transparent_sortsurfacesbynearest.integer) in R_ProcessTransparentTextureSurfaceList()
H A DChangeLog7255 added r_transparent_sortsurfacesbynearest cvar (default 1), this