Searched refs:radarIconHandle (Results 1 – 5 of 5) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_vehicles.h | 201 int radarIconHandle;//what icon to show on radar in MP member
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H A D | bg_vehicleLoad.c | 438 {"radarIcon", VFOFS(radarIconHandle), VF_SHADER_NOMIP}, //what icon to show on radar in MP
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_vehicles.h | 214 int radarIconHandle;//what icon to show on radar in MP member
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H A D | bg_vehicleLoad.cpp | 534 {"radarIcon", VFOFS(radarIconHandle), VF_SHADER_NOMIP}, //what icon to show on radar in MP
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_draw.c | 3456 if ( cent->m_pVehicle && cent->m_pVehicle->m_pVehicleInfo->radarIconHandle ) in CG_DrawRadar() 3511 …ffset, ly - 4, arrowBaseScale, arrowBaseScale, cent->m_pVehicle->m_pVehicleInfo->radarIconHandle ); in CG_DrawRadar()
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