Searched refs:radius_spawn_range (Results 1 – 2 of 2) sorted by relevance
11926 static constexpr int radius_spawn_range = 90; in perhaps_add_random_npc() local11927 …std::vector<shared_ptr_fast<npc>> npcs = overmap_buffer.get_npcs_near_player( radius_spawn_range ); in perhaps_add_random_npc()11951 spawn_point = u_omt + point( rng( -radius_spawn_range, radius_spawn_range ), in perhaps_add_random_npc()11952 rng( -radius_spawn_range, radius_spawn_range ) ); in perhaps_add_random_npc()