Searched refs:raise_wages (Results 1 – 8 of 8) sorted by relevance
34 static void raise_wages(void) in raise_wages() function36 if (scenario.random_events.raise_wages) { in raise_wages()120 raise_wages(); in scenario_random_event_process()
98 return scenario.random_events.raise_wages; in scenario_editor_raise_wages_enabled()103 scenario.random_events.raise_wages = !scenario.random_events.raise_wages; in scenario_editor_raise_wages_toggle_enabled()
197 int raise_wages; member
124 buffer_write_i32(buf, scenario.random_events.raise_wages); in scenario_save_state()336 scenario.random_events.raise_wages = buffer_read_i32(buf); in scenario_load_state()
36 static void raise_wages(void) in raise_wages() function38 if (scenario.random_events.raise_wages) { in raise_wages()136 raise_wages(); in scenario_random_event_process()
127 buffer_write_i32(buf, scenario.random_events.raise_wages); in scenario_save_state()339 scenario.random_events.raise_wages = buffer_read_i32(buf); in scenario_load_state()