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Searched refs:randomChance (Results 1 – 11 of 11) sorted by relevance

/dports/audio/oaml/oaml-1.3.4/include/
H A DoamlLayer.h30 int randomChance; variable
38 void SetRandomChance(int _randomChance) { randomChance = _randomChance; } in SetRandomChance()
43 int GetRandomChance() const { return randomChance; } in GetRandomChance()
H A DoamlAudioFile.h46 int randomChance; variable
73 void SetRandomChance(int _randomChance) { randomChance = _randomChance; } in SetRandomChance()
79 int GetRandomChance() { return randomChance; } in GetRandomChance()
H A DoamlAudio.h50 int randomChance; variable
83 void SetRandomChance(int audioRandomChance) { randomChance = audioRandomChance; } in SetRandomChance()
121 void AddAudioFile(std::string filename, std::string layer = "", int randomChance = -1);
128 int GetRandomChance() const { return randomChance; } in GetRandomChance()
H A Doaml.h123 int randomChance; member
134 int randomChance; member
396 void AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance);
426 …RandomChance(std::string trackName, std::string audioName, std::string filename, int randomChance);
H A DoamlBase.h169 void SetLayerRandomChance(const char *layer, int randomChance);
224 void AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance);
254 …RandomChance(std::string trackName, std::string audioName, std::string filename, int randomChance);
/dports/audio/oaml/oaml-1.3.4/src/
H A DoamlAudio.cpp54 randomChance = 0; in oamlAudio()
314 void oamlAudio::AddAudioFile(std::string filename, std::string layer, int randomChance) { in AddAudioFile() argument
317 file.SetRandomChance(randomChance); in AddAudioFile()
433 info->randomChance = GetRandomChance(); in ReadInfo()
449 afinfo.randomChance = file->GetRandomChance(); in ReadInfo()
H A DoamlLayer.cpp33 randomChance = 100; in oamlLayer()
H A DoamlStudioApi.cpp164 …mlStudioApi::AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance) { in AudioSetRandomChance() argument
165 oaml->AudioSetRandomChance(trackName, audioName, randomChance); in AudioSetRandomChance()
276 …andomChance(std::string trackName, std::string audioName, std::string filename, int randomChance) { in AudioFileSetRandomChance() argument
277 oaml->AudioFileSetRandomChance(trackName, audioName, filename, randomChance); in AudioFileSetRandomChance()
H A Doaml.cpp175 void oamlApi::SetLayerRandomChance(const char *layer, int randomChance) { in SetLayerRandomChance() argument
176 oaml->SetLayerRandomChance(layer, randomChance); in SetLayerRandomChance()
H A DoamlBase.cpp193 int randomChance = randomChanceAttr ? strtol(randomChanceAttr, NULL, 0) : -1; in ReadAudioDefs() local
199 audio->AddAudioFile(audioEl->GetText(), layer, randomChance); in ReadAudioDefs()
993 void oamlBase::SetLayerRandomChance(const char *layer, int randomChance) { in SetLayerRandomChance() argument
998 info->SetRandomChance(randomChance); in SetLayerRandomChance()
1537 void oamlBase::AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance)… in AudioSetRandomChance() argument
1542 audio->SetRandomChance(randomChance); in AudioSetRandomChance()
1766 …andomChance(std::string trackName, std::string audioName, std::string filename, int randomChance) { in AudioFileSetRandomChance() argument
1771 file->SetRandomChance(randomChance); in AudioFileSetRandomChance()
H A DoamlAudioFile.cpp34 randomChance = -1;