Searched refs:randomChance (Results 1 – 11 of 11) sorted by relevance
/dports/audio/oaml/oaml-1.3.4/include/ |
H A D | oamlLayer.h | 30 int randomChance; variable 38 void SetRandomChance(int _randomChance) { randomChance = _randomChance; } in SetRandomChance() 43 int GetRandomChance() const { return randomChance; } in GetRandomChance()
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H A D | oamlAudioFile.h | 46 int randomChance; variable 73 void SetRandomChance(int _randomChance) { randomChance = _randomChance; } in SetRandomChance() 79 int GetRandomChance() { return randomChance; } in GetRandomChance()
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H A D | oamlAudio.h | 50 int randomChance; variable 83 void SetRandomChance(int audioRandomChance) { randomChance = audioRandomChance; } in SetRandomChance() 121 void AddAudioFile(std::string filename, std::string layer = "", int randomChance = -1); 128 int GetRandomChance() const { return randomChance; } in GetRandomChance()
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H A D | oaml.h | 123 int randomChance; member 134 int randomChance; member 396 void AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance); 426 …RandomChance(std::string trackName, std::string audioName, std::string filename, int randomChance);
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H A D | oamlBase.h | 169 void SetLayerRandomChance(const char *layer, int randomChance); 224 void AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance); 254 …RandomChance(std::string trackName, std::string audioName, std::string filename, int randomChance);
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/dports/audio/oaml/oaml-1.3.4/src/ |
H A D | oamlAudio.cpp | 54 randomChance = 0; in oamlAudio() 314 void oamlAudio::AddAudioFile(std::string filename, std::string layer, int randomChance) { in AddAudioFile() argument 317 file.SetRandomChance(randomChance); in AddAudioFile() 433 info->randomChance = GetRandomChance(); in ReadInfo() 449 afinfo.randomChance = file->GetRandomChance(); in ReadInfo()
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H A D | oamlLayer.cpp | 33 randomChance = 100; in oamlLayer()
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H A D | oamlStudioApi.cpp | 164 …mlStudioApi::AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance) { in AudioSetRandomChance() argument 165 oaml->AudioSetRandomChance(trackName, audioName, randomChance); in AudioSetRandomChance() 276 …andomChance(std::string trackName, std::string audioName, std::string filename, int randomChance) { in AudioFileSetRandomChance() argument 277 oaml->AudioFileSetRandomChance(trackName, audioName, filename, randomChance); in AudioFileSetRandomChance()
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H A D | oaml.cpp | 175 void oamlApi::SetLayerRandomChance(const char *layer, int randomChance) { in SetLayerRandomChance() argument 176 oaml->SetLayerRandomChance(layer, randomChance); in SetLayerRandomChance()
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H A D | oamlBase.cpp | 193 int randomChance = randomChanceAttr ? strtol(randomChanceAttr, NULL, 0) : -1; in ReadAudioDefs() local 199 audio->AddAudioFile(audioEl->GetText(), layer, randomChance); in ReadAudioDefs() 993 void oamlBase::SetLayerRandomChance(const char *layer, int randomChance) { in SetLayerRandomChance() argument 998 info->SetRandomChance(randomChance); in SetLayerRandomChance() 1537 void oamlBase::AudioSetRandomChance(std::string trackName, std::string audioName, int randomChance)… in AudioSetRandomChance() argument 1542 audio->SetRandomChance(randomChance); in AudioSetRandomChance() 1766 …andomChance(std::string trackName, std::string audioName, std::string filename, int randomChance) { in AudioFileSetRandomChance() argument 1771 file->SetRandomChance(randomChance); in AudioFileSetRandomChance()
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H A D | oamlAudioFile.cpp | 34 randomChance = -1;
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