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Searched refs:random_pitch_scale (Results 1 – 4 of 4) sorted by relevance

/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dsample_player_2d.cpp139 if (random_pitch_scale) { in play()
140 float ps = Math::random(-random_pitch_scale, random_pitch_scale); in play()
192 random_pitch_scale = p_scale; in set_random_pitch_scale()
197 return random_pitch_scale; in get_random_pitch_scale()
240 random_pitch_scale = 0; in SamplePlayer2D()
H A Dsample_player_2d.h53 float random_pitch_scale; variable
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dsample_player_2d.cpp139 if (random_pitch_scale) { in play()
140 float ps = Math::random(-random_pitch_scale, random_pitch_scale); in play()
192 random_pitch_scale = p_scale; in set_random_pitch_scale()
197 return random_pitch_scale; in get_random_pitch_scale()
240 random_pitch_scale = 0; in SamplePlayer2D()
H A Dsample_player_2d.h53 float random_pitch_scale; variable