Searched refs:random_pitch_scale (Results 1 – 4 of 4) sorted by relevance
139 if (random_pitch_scale) { in play()140 float ps = Math::random(-random_pitch_scale, random_pitch_scale); in play()192 random_pitch_scale = p_scale; in set_random_pitch_scale()197 return random_pitch_scale; in get_random_pitch_scale()240 random_pitch_scale = 0; in SamplePlayer2D()
53 float random_pitch_scale; variable