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Searched refs:random_sound_image_index (Results 1 – 3 of 3) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dmap.cpp336 const short random_sound_image_index) in get_random_sound_image_data() argument
338 …return GetMemberWithBounds(random_sound_images,random_sound_image_index,dynamic_world->random_soun… in get_random_sound_image_data()
2690 if (polygon->random_sound_image_index!=NONE) in handle_random_sound_image()
2692 …uct random_sound_image_data *image= get_random_sound_image_data(polygon->random_sound_image_index); in handle_random_sound_image()
2719 polygon->random_sound_image_index = NONE; in handle_random_sound_image()
H A Dmap.h721 int16 random_sound_image_index; member
1252 const short random_sound_image_index);
H A Dmap_constructors.cpp1454 StreamToValue(S,ObjPtr->random_sound_image_index); in unpack_polygon_data()
1517 ValueToStream(S,ObjPtr->random_sound_image_index); in pack_polygon_data()