Searched refs:rangedWeaponUseQuiverOnAttack (Results 1 – 5 of 5) sorted by relevance
594 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()734 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()835 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()870 else if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()1089 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) && !artifactBowSaveAmmo ) in actHudWeapon()1236 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()2638 if ( !rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()2708 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudWeapon()3275 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudShield()3286 if ( rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in actHudShield()[all …]
657 bool rangedWeaponUseQuiverOnAttack(const Stat* myStats);
4647 bool rangedWeaponUseQuiverOnAttack(const Stat* const myStats) in rangedWeaponUseQuiverOnAttack() function
14947 …dWeapon(itemToEquip) && isRangedWeapon(*(myStats->weapon)) && rangedWeaponUseQuiverOnAttack(myStat… in shouldMonsterEquipThisWeapon()16376 …if ( (myStats.shield && rangedWeaponUseQuiverOnAttack(&myStats)) || optionalOverrideForArrowType !… in setRangedProjectileAttack()
1852 if ( stats[clientnum]->shield && rangedWeaponUseQuiverOnAttack(stats[clientnum]) ) in displayAttackPower()