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Searched refs:rank_base (Results 1 – 15 of 15) sorted by relevance

/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/server/
H A Drank.c39 static rank_t rank_base[MAX_SCORES]; variable
201 rank_base[i].ind = i; in SortRankings()
203 rank_base[i].ratio = -1; in SortRankings()
222 rank_base[i].ratio=rank->max_survival_time; in SortRankings()
345 ranknode_t *rank = &ranknodes[rank_base[i].ind]; in Rank_write_webpage()
393 rank_base[i].ratio, in Rank_write_webpage()
456 ranknode_t *rank = &ranknodes[rank_base[i].ind]; in Rank_show_ranks()
478 ranknode_t *rank = &ranknodes[rank_base[i].ind]; in Rank_show_ranks()
488 num + 1, rank->name, rank_base[i].ratio); in Rank_show_ranks()
628 rank = &ranknodes[rank_base[i].ind]; in Rank_get_saved_score()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fs2netd/
H A Dfs2netd_client.h39 ubyte rank_base; member
H A Dfs2netd_client.cpp851 Multi_tracker_game_data.rank_base = (ubyte)Netgame.rank_base; in fs2netd_gameserver_start()
H A Dtcp_client.cpp557 tvar = (ubyte)Netgame.rank_base; in FS2NetD_SendServerStart()
/dports/graphics/vapoursynth-fmtconv/fmtconv-r28/src/fmtcl/
H A DVoidAndCluster.cpp69 const int rank_base = count_elt (_base._pat, 1); in create_matrix() local
72 int rank = rank_base; in create_matrix()
83 rank = rank_base; in create_matrix()
/dports/graphics/opendx/dx-4.4.4/src/exec/dxmods/
H A D_connectgrids.c452 int counts[8], rank_base, shape_base[8], shape_ino[8], rank_ino; in ConnectNearest() local
492 &rank_base, in ConnectNearest()
548 if (rank_base == 0) in ConnectNearest()
550 if (rank_base > 1) { in ConnectNearest()
1305 int rank_base, rank_ino, shape_base[30], shape_ino[30], i, j; in ConnectRadiusIrregular() local
1350 if ((rank_base > 1 ) || (shape_base[0] > 3)) { in ConnectRadiusIrregular()
1617 &rank_base, shape_base); in ConnectRadiusRegular()
1643 if ((rank_base > 1 ) || (shape_base[0] > 3)) { in ConnectRadiusRegular()
3000 &rank_base, shape_base); in ConnectScatter()
3045 if (rank_base == 0) in ConnectScatter()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/
H A Dmulti_fstracker.cpp295 Multi_tracker_game_data.difficulty = -(100 + Netgame.rank_base); in multi_fs_tracker_login_freespace()
297 Multi_tracker_game_data.difficulty = (100 + Netgame.rank_base); in multi_fs_tracker_login_freespace()
548 Multi_tracker_game_data.difficulty = -(100 + ng->rank_base); in multi_fs_tracker_update_game()
550 Multi_tracker_game_data.difficulty = (100 + ng->rank_base); in multi_fs_tracker_update_game()
H A Dmulti_options.cpp535 ADD_INT(ng->rank_base); in multi_options_update_start_game()
621 GET_INT(Netgame.rank_base); in multi_options_process_packet()
H A Dmulti.h496 int rank_base; // used to compare against connecting players (rank above/rank below) member
H A Dmultiui.cpp2422 Multi_sg_netgame->rank_base = Multi_sg_rank_select; in multi_start_game_init()
2733 Multi_sg_netgame->rank_base = RANK_ENSIGN; in multi_sg_init_gamenet()
2906 multi_sg_rank_build_name(Ranks[Multi_sg_netgame->rank_base].name,rank_name); in multi_sg_rank_display_stuff()
2934 Multi_sg_netgame->rank_base = Multi_sg_rank_select; in multi_sg_rank_process_select()
3027 Multi_sg_netgame->rank_base = Multi_sg_rank_select; in multi_sg_select_rank_default()
H A Dmultiutil.cpp2039 if((Netgame.mode == NG_MODE_RANK_ABOVE) && (jr->player_rank < Netgame.rank_base)){ in multi_eval_join_request()
2044 if((Netgame.mode == NG_MODE_RANK_BELOW) && (jr->player_rank > Netgame.rank_base)){ in multi_eval_join_request()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/
H A Dmulti_options.cpp530 ADD_INT(ng->rank_base); in multi_options_update_start_game()
611 GET_INT(Netgame.rank_base); in multi_options_process_packet()
H A Dmulti.h498 int rank_base; // used to compare against connecting players (rank above/rank below) member
H A Dmultiui.cpp2395 Multi_sg_netgame->rank_base = Multi_sg_rank_select; in multi_start_game_init()
2709 Multi_sg_netgame->rank_base = RANK_ENSIGN; in multi_sg_init_gamenet()
2880 multi_sg_rank_build_name(Ranks[Multi_sg_netgame->rank_base].name,rank_name); in multi_sg_rank_display_stuff()
2908 Multi_sg_netgame->rank_base = Multi_sg_rank_select; in multi_sg_rank_process_select()
3001 Multi_sg_netgame->rank_base = Multi_sg_rank_select; in multi_sg_select_rank_default()
H A Dmultiutil.cpp2083 if((Netgame.mode == NG_MODE_RANK_ABOVE) && (jr->player_rank < Netgame.rank_base)){ in multi_eval_join_request()
2088 if((Netgame.mode == NG_MODE_RANK_BELOW) && (jr->player_rank > Netgame.rank_base)){ in multi_eval_join_request()