/dports/math/vtk6/VTK-6.2.0/Rendering/Volume/ |
H A D | vtkVolumeRayCastMapper.cxx | 1738 float *rayStart, *rayEnd; in ClipRayAgainstClippingPlanes() local 1778 rayEnd[0] = point[0]; in ClipRayAgainstClippingPlanes() 1779 rayEnd[1] = point[1]; in ClipRayAgainstClippingPlanes() 1780 rayEnd[2] = point[2]; in ClipRayAgainstClippingPlanes() 1880 rayEnd[0] < bounds[0] || in ClipRayAgainstVolume() 1881 rayEnd[1] < bounds[2] || in ClipRayAgainstVolume() 1882 rayEnd[2] < bounds[4] ) in ClipRayAgainstVolume() 1925 rayEnd[0] -= offset; in ClipRayAgainstVolume() 1929 rayEnd[1] -= offset; in ClipRayAgainstVolume() 1933 rayEnd[2] -= offset; in ClipRayAgainstVolume() [all …]
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H A D | vtkFixedPointVolumeRayCastMapper.cxx | 1747 float rayStart[4], rayEnd[4]; in ComputeRayInfo() local 2579 rayEnd[0] = point[0]; in ClipRayAgainstClippingPlanes() 2580 rayEnd[1] = point[1]; in ClipRayAgainstClippingPlanes() 2581 rayEnd[2] = point[2]; in ClipRayAgainstClippingPlanes() 2691 rayEnd[0] < bounds[0] || in ClipRayAgainstVolume() 2692 rayEnd[1] < bounds[2] || in ClipRayAgainstVolume() 2693 rayEnd[2] < bounds[4] ) in ClipRayAgainstVolume() 2736 rayEnd[0] -= offset; in ClipRayAgainstVolume() 2740 rayEnd[1] -= offset; in ClipRayAgainstVolume() 2744 rayEnd[2] -= offset; in ClipRayAgainstVolume() [all …]
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/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastMapper.cxx | 1617 double rayStart[4], rayEnd[4]; in ComputeRayInfo() local 2389 rayEnd[0] = point[0]; in ClipRayAgainstClippingPlanes() 2390 rayEnd[1] = point[1]; in ClipRayAgainstClippingPlanes() 2391 rayEnd[2] = point[2]; in ClipRayAgainstClippingPlanes() 2486 if (rayEnd[0] >= bounds[1] || rayEnd[1] >= bounds[3] || rayEnd[2] >= bounds[5] || in ClipRayAgainstVolume() 2487 rayEnd[0] < bounds[0] || rayEnd[1] < bounds[2] || rayEnd[2] < bounds[4]) in ClipRayAgainstVolume() 2530 rayEnd[0] -= offset; in ClipRayAgainstVolume() 2534 rayEnd[1] -= offset; in ClipRayAgainstVolume() 2538 rayEnd[2] -= offset; in ClipRayAgainstVolume() 2540 if (rayEnd[0] >= bounds[1] || rayEnd[1] >= bounds[3] || rayEnd[2] >= bounds[5] || in ClipRayAgainstVolume() [all …]
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/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/ |
H A D | vtkFixedPointVolumeRayCastMapper.cxx | 1716 float rayStart[4], rayEnd[4]; in ComputeRayInfo() local 2548 rayEnd[0] = point[0]; in ClipRayAgainstClippingPlanes() 2549 rayEnd[1] = point[1]; in ClipRayAgainstClippingPlanes() 2550 rayEnd[2] = point[2]; in ClipRayAgainstClippingPlanes() 2660 rayEnd[0] < bounds[0] || in ClipRayAgainstVolume() 2661 rayEnd[1] < bounds[2] || in ClipRayAgainstVolume() 2662 rayEnd[2] < bounds[4] ) in ClipRayAgainstVolume() 2705 rayEnd[0] -= offset; in ClipRayAgainstVolume() 2709 rayEnd[1] -= offset; in ClipRayAgainstVolume() 2713 rayEnd[2] -= offset; in ClipRayAgainstVolume() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/36-sky/ |
H A D | vs_sky.sc | 32 vec4 rayEnd = mul(u_invViewProj, vec4(vec3(a_position.xy, 1.0), 1.0)); 35 rayEnd = rayEnd / rayEnd.w; 37 v_viewDir = normalize(rayEnd.xyz - rayStart.xyz);
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/36-sky/ |
H A D | vs_sky.sc | 32 vec4 rayEnd = mul(u_invViewProj, vec4(vec3(a_position.xy, 1.0), 1.0)); 35 rayEnd = rayEnd / rayEnd.w; 37 v_viewDir = normalize(rayEnd.xyz - rayStart.xyz);
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/dports/devel/bullet/bullet3-3.21/Extras/ConvexDecomposition/ |
H A D | raytri.cpp | 94 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa… in lineIntersectsTriangle() argument 98 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle() 99 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle() 100 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
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H A D | raytri.h | 40 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa…
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/ConvexDecomposition/ |
H A D | raytri.cpp | 99 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *… in lineIntersectsTriangle() argument 103 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle() 104 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle() 105 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
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H A D | raytri.h | 42 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *…
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/ConvexDecomposition/ |
H A D | raytri.cpp | 99 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *… in lineIntersectsTriangle() argument 103 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle() 104 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle() 105 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
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/dports/devel/py-bullet3/bullet3-3.21/Extras/ConvexDecomposition/ |
H A D | raytri.cpp | 94 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa… in lineIntersectsTriangle() argument 98 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle() 99 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle() 100 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
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/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/RecastDemo/Source/ |
H A D | main.cpp | 153 float rayEnd[3]; in main() local 362 bool hit = geom->raycastMesh(rayStart, rayEnd, hitTime); in main() 370 markerPosition[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime; in main() 371 markerPosition[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime; in main() 372 markerPosition[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime; in main() 377 pos[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime; in main() 378 pos[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime; in main() 379 pos[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime; in main() 453 rayEnd[0] = (float)x; in main() 454 rayEnd[1] = (float)y; in main() [all …]
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/dports/science/py-avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | glrenderer.cpp | 175 const GroupNode* group, const Vector3f& rayOrigin, const Vector3f& rayEnd, in hits() argument 188 loopHits = hits(childGroup, rayOrigin, rayEnd, rayDirection); in hits() 194 loopHits = hits(childGeometry, rayOrigin, rayEnd, rayDirection); in hits() 204 const Vector3f& rayEnd, const Vector3f& rayDirection) const in hits() argument 208 return geometry->hits(rayOrigin, rayEnd, rayDirection); in hits()
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H A D | glrenderer.h | 121 const Vector3f& rayEnd, 129 const Vector3f& rayEnd,
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H A D | geometrynode.cpp | 101 const Vector3f& rayOrigin, const Vector3f& rayEnd, in hits() argument 109 drawableHits = (*it)->hits(rayOrigin, rayEnd, rayDirection); in hits()
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/dports/science/avogadrolibs/avogadrolibs-1.94.0/avogadro/rendering/ |
H A D | glrenderer.cpp | 175 const GroupNode* group, const Vector3f& rayOrigin, const Vector3f& rayEnd, in hits() argument 188 loopHits = hits(childGroup, rayOrigin, rayEnd, rayDirection); in hits() 194 loopHits = hits(childGeometry, rayOrigin, rayEnd, rayDirection); in hits() 204 const Vector3f& rayEnd, const Vector3f& rayDirection) const in hits() argument 208 return geometry->hits(rayOrigin, rayEnd, rayDirection); in hits()
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H A D | glrenderer.h | 121 const Vector3f& rayEnd, 129 const Vector3f& rayEnd,
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H A D | geometrynode.cpp | 101 const Vector3f& rayOrigin, const Vector3f& rayEnd, in hits() argument 109 drawableHits = (*it)->hits(rayOrigin, rayEnd, rayDirection); in hits()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | G2_misc.cpp | 212 vec3_t rayEnd; member in CTraceSurface 287 VectorCopy(initrayEnd, rayEnd); in CTraceSurface() 836 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 849 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 856 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 858 CrossProduct(TS.rayEnd,basis1,basis2); in G2_GorePolys() 891 float depth = DotProduct(delta,TS.rayEnd); in G2_GorePolys() 956 if (DotProduct(TS.rayEnd,n)>0.0f) in G2_GorePolys() 1086 VectorCopy(TS.rayEnd,fdata+8); in G2_GorePolys() 1270 VectorSubtract(TS.rayEnd, TS.rayStart, v3RayDir); in G2_RadiusTracePolys() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | G2_misc.cpp | 187 vec3_t rayEnd; member in CTraceSurface 260 VectorCopy(initrayEnd, rayEnd); in CTraceSurface() 799 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 806 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 809 CrossProduct(TS.rayEnd,basis1,basis2); in G2_GorePolys() 899 if (DotProduct(TS.rayEnd,n)>0.0f) in G2_GorePolys() 1032 VectorCopy(TS.rayEnd,fdata+8); in G2_GorePolys() 1087 …if (G2_SegmentTriangleTest(TS.rayStart, TS.rayEnd, point1, point2, point3, qtrue, qtrue, hitPoint,… in G2_TracePolys() 1215 VectorSubtract(TS.rayEnd, TS.rayStart, v3RayDir); in G2_RadiusTracePolys() 1375 VectorSubtract(TS.rayEnd, TS.rayStart, distVect); in G2_RadiusTracePolys() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | G2_misc.cpp | 187 vec3_t rayEnd; member in CTraceSurface 260 VectorCopy(initrayEnd, rayEnd); in CTraceSurface() 799 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 806 CrossProduct(TS.rayEnd,basis2,basis1); in G2_GorePolys() 809 CrossProduct(TS.rayEnd,basis1,basis2); in G2_GorePolys() 899 if (DotProduct(TS.rayEnd,n)>0.0f) in G2_GorePolys() 1031 VectorCopy(TS.rayEnd,fdata+8); in G2_GorePolys() 1086 …if (G2_SegmentTriangleTest(TS.rayStart, TS.rayEnd, point1, point2, point3, qtrue, qtrue, hitPoint,… in G2_TracePolys() 1214 VectorSubtract(TS.rayEnd, TS.rayStart, v3RayDir); in G2_RadiusTracePolys() 1374 VectorSubtract(TS.rayEnd, TS.rayStart, distVect); in G2_RadiusTracePolys() [all …]
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/dports/science/teem/teem-1.11.0-src/src/hoover/ |
H A D | methodsHoover.c | 47 ctx->rayEnd = hooverStubRayEnd; in hooverContextNew() 152 if (!ctx->rayEnd) { in hooverContextCheck()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/pathops/ |
H A D | SkOpAngle.cpp | 502 SkDLine rayEnd; 503 rayEnd[0].set(this->fEnd->pt()); 504 rayEnd[1] = rayEnd[0]; 507 rayEnd[1].fX += slopeAtEnd.fY; 508 rayEnd[1].fY -= slopeAtEnd.fX; 512 (*CurveIntersectRay[oppVerb])(oppSegment->pts(), oppSegment->weight(), rayEnd, &iEnd); 514 int closestEnd = iEnd.closestTo(rh->fStart->t(), rh->fEnd->t(), rayEnd[0], &endDist); 540 const SkDPoint* endPt = &rayEnd[0];
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/pathops/ |
H A D | SkOpAngle.cpp | 538 SkDLine rayEnd; in endToSide() local 539 rayEnd[0].set(this->fEnd->pt()); in endToSide() 540 rayEnd[1] = rayEnd[0]; in endToSide() 543 rayEnd[1].fX += slopeAtEnd.fY; in endToSide() 544 rayEnd[1].fY -= slopeAtEnd.fX; in endToSide() 548 (*CurveIntersectRay[oppVerb])(oppSegment->pts(), oppSegment->weight(), rayEnd, &iEnd); in endToSide() 550 int closestEnd = iEnd.closestTo(rh->fStart->t(), rh->fEnd->t(), rayEnd[0], &endDist); in endToSide() 576 const SkDPoint* endPt = &rayEnd[0]; in endToSide()
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