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Searched refs:rayStart (Results 1 – 25 of 59) sorted by relevance

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/dports/math/vtk6/VTK-6.2.0/Rendering/Volume/
H A DvtkVolumeRayCastMapper.cxx1738 float *rayStart, *rayEnd; in ClipRayAgainstClippingPlanes() local
1772 rayStart[0] = point[0]; in ClipRayAgainstClippingPlanes()
1773 rayStart[1] = point[1]; in ClipRayAgainstClippingPlanes()
1774 rayStart[2] = point[2]; in ClipRayAgainstClippingPlanes()
1824 rayStart[0] < bounds[0] || in ClipRayAgainstVolume()
1825 rayStart[1] < bounds[2] || in ClipRayAgainstVolume()
1826 rayStart[2] < bounds[4] ) in ClipRayAgainstVolume()
1870 rayStart[2] < bounds[4] ) in ClipRayAgainstVolume()
1924 rayStart[0] += offset; in ClipRayAgainstVolume()
1928 rayStart[1] += offset; in ClipRayAgainstVolume()
[all …]
H A DvtkFixedPointVolumeRayCastMapper.cxx1747 float rayStart[4], rayEnd[4]; in ComputeRayInfo() local
1858 if ( rayStart[0] > 0.0 && rayStart[1] > 0.0 && rayStart[2] > 0.0 ) in ComputeRayInfo()
2573 rayStart[0] = point[0]; in ClipRayAgainstClippingPlanes()
2574 rayStart[1] = point[1]; in ClipRayAgainstClippingPlanes()
2575 rayStart[2] = point[2]; in ClipRayAgainstClippingPlanes()
2609 float side = planePtr[0]*rayStart[0] + planePtr[1]*rayStart[1] + in ClipRayAgainstClippingPlanes()
2637 rayStart[2] < bounds[4] ) in ClipRayAgainstVolume()
2681 rayStart[2] < bounds[4] ) in ClipRayAgainstVolume()
2735 rayStart[0] += offset; in ClipRayAgainstVolume()
2739 rayStart[1] += offset; in ClipRayAgainstVolume()
[all …]
/dports/devel/bullet/bullet3-3.21/Extras/ConvexDecomposition/
H A Draytri.cpp94 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa… in lineIntersectsTriangle() argument
98 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle()
99 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle()
100 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
111 bool ret = rayIntersectsTriangle(rayStart, dir, p1, p2, p3, t); in lineIntersectsTriangle()
117 sect[0] = rayStart[0] + dir[0] * t; in lineIntersectsTriangle()
118 sect[1] = rayStart[1] + dir[1] * t; in lineIntersectsTriangle()
119 sect[2] = rayStart[2] + dir[2] * t; in lineIntersectsTriangle()
H A Draytri.h40 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa…
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/ConvexDecomposition/
H A Draytri.cpp99 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *… in lineIntersectsTriangle() argument
103 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle()
104 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle()
105 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
117 bool ret = rayIntersectsTriangle(rayStart, dir, p1, p2, p3, t ); in lineIntersectsTriangle()
123 sect[0] = rayStart[0] + dir[0]*t; in lineIntersectsTriangle()
124 sect[1] = rayStart[1] + dir[1]*t; in lineIntersectsTriangle()
125 sect[2] = rayStart[2] + dir[2]*t; in lineIntersectsTriangle()
H A Draytri.h42 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *…
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/ConvexDecomposition/
H A Draytri.cpp99 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *… in lineIntersectsTriangle() argument
103 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle()
104 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle()
105 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
117 bool ret = rayIntersectsTriangle(rayStart, dir, p1, p2, p3, t ); in lineIntersectsTriangle()
123 sect[0] = rayStart[0] + dir[0]*t; in lineIntersectsTriangle()
124 sect[1] = rayStart[1] + dir[1]*t; in lineIntersectsTriangle()
125 sect[2] = rayStart[2] + dir[2]*t; in lineIntersectsTriangle()
H A Draytri.h42 bool lineIntersectsTriangle(const float *rayStart,const float *rayEnd,const float *p1,const float *…
/dports/devel/py-bullet3/bullet3-3.21/Extras/ConvexDecomposition/
H A Draytri.cpp94 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa… in lineIntersectsTriangle() argument
98 dir[0] = rayEnd[0] - rayStart[0]; in lineIntersectsTriangle()
99 dir[1] = rayEnd[1] - rayStart[1]; in lineIntersectsTriangle()
100 dir[2] = rayEnd[2] - rayStart[2]; in lineIntersectsTriangle()
111 bool ret = rayIntersectsTriangle(rayStart, dir, p1, p2, p3, t); in lineIntersectsTriangle()
117 sect[0] = rayStart[0] + dir[0] * t; in lineIntersectsTriangle()
118 sect[1] = rayStart[1] + dir[1] * t; in lineIntersectsTriangle()
119 sect[2] = rayStart[2] + dir[2] * t; in lineIntersectsTriangle()
H A Draytri.h40 bool lineIntersectsTriangle(const float *rayStart, const float *rayEnd, const float *p1, const floa…
/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/
H A DvtkFixedPointVolumeRayCastMapper.cxx1617 double rayStart[4], rayEnd[4]; in ComputeRayInfo() local
1721 if (rayStart[0] > 0.0 && rayStart[1] > 0.0 && rayStart[2] > 0.0) in ComputeRayInfo()
2371 t = -(planePtr[0] * rayStart[0] + planePtr[1] * rayStart[1] + planePtr[2] * rayStart[2] + in ClipRayAgainstClippingPlanes()
2418 float side = planePtr[0] * rayStart[0] + planePtr[1] * rayStart[1] + in ClipRayAgainstClippingPlanes()
2438 if (rayStart[0] >= bounds[1] || rayStart[1] >= bounds[3] || rayStart[2] >= bounds[5] || in ClipRayAgainstVolume()
2439 rayStart[0] < bounds[0] || rayStart[1] < bounds[2] || rayStart[2] < bounds[4]) in ClipRayAgainstVolume()
2478 if (rayStart[0] >= bounds[1] || rayStart[1] >= bounds[3] || rayStart[2] >= bounds[5] || in ClipRayAgainstVolume()
2479 rayStart[0] < bounds[0] || rayStart[1] < bounds[2] || rayStart[2] < bounds[4]) in ClipRayAgainstVolume()
2529 rayStart[0] += offset; in ClipRayAgainstVolume()
2533 rayStart[1] += offset; in ClipRayAgainstVolume()
[all …]
/dports/math/vtk8/VTK-8.2.0/Rendering/Volume/
H A DvtkFixedPointVolumeRayCastMapper.cxx1716 float rayStart[4], rayEnd[4]; in ComputeRayInfo() local
1827 if ( rayStart[0] > 0.0 && rayStart[1] > 0.0 && rayStart[2] > 0.0 ) in ComputeRayInfo()
2542 rayStart[0] = point[0]; in ClipRayAgainstClippingPlanes()
2543 rayStart[1] = point[1]; in ClipRayAgainstClippingPlanes()
2544 rayStart[2] = point[2]; in ClipRayAgainstClippingPlanes()
2578 float side = planePtr[0]*rayStart[0] + planePtr[1]*rayStart[1] + in ClipRayAgainstClippingPlanes()
2606 rayStart[2] < bounds[4] ) in ClipRayAgainstVolume()
2650 rayStart[2] < bounds[4] ) in ClipRayAgainstVolume()
2704 rayStart[0] += offset; in ClipRayAgainstVolume()
2708 rayStart[1] += offset; in ClipRayAgainstVolume()
[all …]
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/shaders/
H A Dtexture3dlowdef.frag23 vec3 rayStart = pos;
42 highp vec3 t = (endBounds - rayStart) * invRayDir;
46 rayStop = rayStart + endT * rayDir;
49 rayStart = 0.5 * (rayStart + 1.0);
52 highp vec3 ray = rayStop - rayStart;
58 rayStart += (step * 0.001);
60 highp vec3 curPos = rayStart;
H A Dtexture3dslice.frag22 highp vec3 rayStart = pos;
33 highp vec3 t = (boxBounds - rayStart) * invRayDir;
44 highp float dx = dot(xPoint - rayStart, xPlaneNormal) / dot(normRayDir, xPlaneNormal);
49 highp float dy = dot(yPoint - rayStart, yPlaneNormal) / dot(normRayDir, yPlaneNormal);
60 highp float dz = dot(zPoint - rayStart, zPlaneNormal) / dot(normRayDir, zPlaneNormal);
84 highp vec3 texelVec = rayStart + normRayDir * firstD;
104 texelVec = rayStart + normRayDir * secondD;
123 texelVec = rayStart + normRayDir * thirdD;
H A Dtexture3d.frag22 vec3 rayStart = pos;
42 highp vec3 t = (endBounds - rayStart) * invRayDir;
44 rayStop = rayStart + endT * rayDir;
49 rayStart = 0.5 * (rayStart + 1.0);
52 highp vec3 ray = rayStop - rayStart;
57 highp vec3 curPos = rayStart;
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/RecastDemo/Source/
H A Dmain.cpp152 float rayStart[3]; in main() local
362 bool hit = geom->raycastMesh(rayStart, rayEnd, hitTime); in main()
370 markerPosition[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime; in main()
371 markerPosition[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime; in main()
372 markerPosition[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime; in main()
377 pos[0] = rayStart[0] + (rayEnd[0] - rayStart[0]) * hitTime; in main()
378 pos[1] = rayStart[1] + (rayEnd[1] - rayStart[1]) * hitTime; in main()
379 pos[2] = rayStart[2] + (rayEnd[2] - rayStart[2]) * hitTime; in main()
449 rayStart[0] = (float)x; in main()
450 rayStart[1] = (float)y; in main()
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/36-sky/
H A Dvs_sky.sc31 vec4 rayStart = mul(u_invViewProj, vec4(vec3(a_position.xy, -1.0), 1.0));
34 rayStart = rayStart / rayStart.w;
37 v_viewDir = normalize(rayEnd.xyz - rayStart.xyz);
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/36-sky/
H A Dvs_sky.sc31 vec4 rayStart = mul(u_invViewProj, vec4(vec3(a_position.xy, -1.0), 1.0));
34 rayStart = rayStart / rayStart.w;
37 v_viewDir = normalize(rayEnd.xyz - rayStart.xyz);
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A DG2_misc.cpp211 vec3_t rayStart; member in CTraceSurface
286 VectorCopy(initrayStart, rayStart); in CTraceSurface()
886 delta[0]=verts[pos+0]-TS.rayStart[0]; in G2_GorePolys()
887 delta[1]=verts[pos+1]-TS.rayStart[1]; in G2_GorePolys()
888 delta[2]=verts[pos+2]-TS.rayStart[2]; in G2_GorePolys()
1270 VectorSubtract(TS.rayEnd, TS.rayStart, v3RayDir); in G2_RadiusTracePolys()
1313 delta[0]=verts[pos+0]-TS.rayStart[0]; in G2_RadiusTracePolys()
1314 delta[1]=verts[pos+1]-TS.rayStart[1]; in G2_RadiusTracePolys()
1315 delta[2]=verts[pos+2]-TS.rayStart[2]; in G2_RadiusTracePolys()
1430 side = normal[0]*TS.rayStart[0] + normal[1]*TS.rayStart[1] + normal[2]*TS.rayStart[2] + third; in G2_RadiusTracePolys()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A DG2_misc.cpp186 vec3_t rayStart; member in CTraceSurface
259 VectorCopy(initrayStart, rayStart); in CTraceSurface()
834 delta[0]=verts[pos+0]-TS.rayStart[0]; in G2_GorePolys()
835 delta[1]=verts[pos+1]-TS.rayStart[1]; in G2_GorePolys()
836 delta[2]=verts[pos+2]-TS.rayStart[2]; in G2_GorePolys()
1110 VectorSubtract(hitPoint, TS.rayStart, distVect); in G2_TracePolys()
1215 VectorSubtract(TS.rayEnd, TS.rayStart, v3RayDir); in G2_RadiusTracePolys()
1258 delta[0]=verts[pos+0]-TS.rayStart[0]; in G2_RadiusTracePolys()
1259 delta[1]=verts[pos+1]-TS.rayStart[1]; in G2_RadiusTracePolys()
1260 delta[2]=verts[pos+2]-TS.rayStart[2]; in G2_RadiusTracePolys()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A DG2_misc.cpp186 vec3_t rayStart; member in CTraceSurface
259 VectorCopy(initrayStart, rayStart); in CTraceSurface()
834 delta[0]=verts[pos+0]-TS.rayStart[0]; in G2_GorePolys()
835 delta[1]=verts[pos+1]-TS.rayStart[1]; in G2_GorePolys()
836 delta[2]=verts[pos+2]-TS.rayStart[2]; in G2_GorePolys()
1109 VectorSubtract(hitPoint, TS.rayStart, distVect); in G2_TracePolys()
1214 VectorSubtract(TS.rayEnd, TS.rayStart, v3RayDir); in G2_RadiusTracePolys()
1257 delta[0]=verts[pos+0]-TS.rayStart[0]; in G2_RadiusTracePolys()
1258 delta[1]=verts[pos+1]-TS.rayStart[1]; in G2_RadiusTracePolys()
1259 delta[2]=verts[pos+2]-TS.rayStart[2]; in G2_RadiusTracePolys()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/ui/
H A Dui_syscalls.c373 …ngles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec3_t ray… in trap_G2API_CollisionDetect() argument
374 …ISIONDETECT, collRecMap, ghoul2, angles, position, frameNumber, entNum, rayStart, rayEnd, scale, t… in trap_G2API_CollisionDetect()
376 …ngles, const vec3_t position, int frameNumber, int entNum, const vec3_t rayStart, const vec3_t ray… in trap_G2API_CollisionDetectCache() argument
377 …DETECTCACHE, collRecMap, ghoul2, angles, position, frameNumber, entNum, rayStart, rayEnd, scale, t… in trap_G2API_CollisionDetectCache()
458rayStart, vec3_t rayEnd, vec3_t scale, int traceFlags, int useLod, float fRadius ) { trap_G2API_Co… in UISyscall_G2API_CollisionDetect() argument
/dports/games/openjk/OpenJK-07675e2/codemp/ghoul2/
H A Dg2_local.h230 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *coll…
232 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CollisionRecord_t *coll…
311 …c3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, v…
312 …c3_t angles, const vec3_t position, int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, v…
/dports/games/openjk/OpenJK-07675e2/code/ghoul2/
H A DG2.h103 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CCollisionRecord *collR…
105 void G2_TraceModels(CGhoul2Info_v &ghoul2, vec3_t rayStart, vec3_t rayEnd, CCollisionRecord *collR…
182 … int frameNumber, int entNum, vec3_t rayStart, vec3_t rayEnd, vec3_t scale, CMiniHeap *G2VertSpace,
/dports/games/critterding/critterding-beta12/src/utils/bullet/
H A DBullet-C-Api.h159 …extern int plRayCast(plDynamicsWorldHandle world, const plVector3 rayStart, const plVector3 rayEn…

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