Searched refs:react_to_damage (Results 1 – 2 of 2) sorted by relevance
211 void react_to_damage(const actor *oppressor, int damage, beam_type flavour);
4447 react_to_damage(agent, amount, flavour); in hurt()5911 void monster::react_to_damage(const actor *oppressor, int damage, in react_to_damage() function in monster