Searched refs:readFbWas (Results 1 – 7 of 7) sorted by relevance
982 const auto readFbWas = mBoundReadFramebuffer; in FrontBufferSnapshotInto() local990 DoBindFB(readFbWas, fbTarget); in FrontBufferSnapshotInto()
961 const auto readFbWas = state.mBoundReadFb; in BackBufferSnapshot() local975 if (drawFbWas == readFbWas) { in BackBufferSnapshot()979 BindFramebuffer(LOCAL_GL_READ_FRAMEBUFFER, readFbWas); in BackBufferSnapshot()
1067 const auto readFbWas = mBoundReadFramebuffer; in FrontBufferSnapshotInto() local1075 DoBindFB(readFbWas, fbTarget); in FrontBufferSnapshotInto()
1017 const auto readFbWas = state.mBoundReadFb; in BackBufferSnapshot() local1031 if (drawFbWas == readFbWas) { in BackBufferSnapshot()1035 BindFramebuffer(LOCAL_GL_READ_FRAMEBUFFER, readFbWas); in BackBufferSnapshot()
928 const auto readFbWas = state.mBoundReadFb; in GetSurfaceSnapshot() local942 if (drawFbWas == readFbWas) { in GetSurfaceSnapshot()946 BindFramebuffer(LOCAL_GL_READ_FRAMEBUFFER, readFbWas); in GetSurfaceSnapshot()