Searched refs:readFirstLane (Results 1 – 3 of 3) sorted by relevance
168 Value* uniformTexture = builder.readFirstLane(V); in MakeUniformResourceOperand()
760 llvm::Value* readFirstLane(llvm::Value* src);
3726 auto *FirstValue = this->readFirstLane(src); in create_waveMatch()3768 auto *FirstValue = this->readFirstLane(Mask); in create_waveMultiPrefix()3804 auto *FirstValue = this->readFirstLane(Mask); in create_waveMultiPrefixBitCount()3864 inline llvm::Value* LLVM3DBuilder<preserveNames, T, Inserter>::readFirstLane(llvm::Value* src) in readFirstLane() function in LLVM3DBuilder