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Searched refs:read_from_connection (Results 1 – 3 of 3) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dclinet.c336 static int read_from_connection(struct connection *pc, bool block) in read_from_connection() function
408 nb = read_from_connection(&client.conn, FALSE); in input_from_server()
448 int nb = read_from_connection(&client.conn, TRUE); in input_from_server_till_request_got_processed()
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dclinet.c336 static int read_from_connection(struct connection *pc, bool block) in read_from_connection() function
408 nb = read_from_connection(&client.conn, FALSE); in input_from_server()
448 int nb = read_from_connection(&client.conn, TRUE); in input_from_server_till_request_got_processed()
/dports/www/serf/serf-1.3.9/
H A Doutgoing.c1032 static apr_status_t read_from_connection(serf_connection_t *conn) in read_from_connection() function
1257 if ((status = read_from_connection(conn)) != APR_SUCCESS) in serf__process_connection()