Searched refs:ready_bak (Results 1 – 2 of 2) sorted by relevance
1169 int i, ready_bak; in InitNewGame() local1177 ready_bak = Player[i].playerreadyflag; in InitNewGame()1180 Player[i].playerreadyflag = ready_bak; in InitNewGame()
1232 int i, ready_bak; in InitNewGame() local1240 ready_bak = Player[i].playerreadyflag; in InitNewGame()1243 Player[i].playerreadyflag = ready_bak; in InitNewGame()