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Searched refs:realY (Results 1 – 25 of 75) sorted by relevance

123

/dports/astro/siril/siril/src/compositing/
H A Dalign_rgb.c94 int realY = y - roundf_to_int(seq->regparam[REGLAYER][channel].shifty); in align_and_compose() local
97 else if (realY < 0 || realY >= gfit.ry) in align_and_compose()
100 pixel = fit->pdata[0][realX + gfit.rx * realY]; in align_and_compose()
106 int realY = y - roundf_to_int(seq->regparam[REGLAYER][channel].shifty); in align_and_compose() local
109 else if (realY < 0 || realY >= gfit.ry) in align_and_compose()
112 pixel = fit->fpdata[0][realX + gfit.rx * realY]; in align_and_compose()
/dports/emulators/mednafen/mednafen/src/gba/
H A DGfx.cpp297 int realY = currentY; in gfxDrawRotScreen() local
303 realY -= y*dmy; in gfxDrawRotScreen()
336 realY += dy; in gfxDrawRotScreen()
368 realY += dy; in gfxDrawRotScreen()
453 int realY = currentY; in gfxDrawRotScreen16Bit() local
459 realY -= y*dmy; in gfxDrawRotScreen16Bit()
475 realY += dy; in gfxDrawRotScreen16Bit()
478 yyy = (realY >> 8); in gfxDrawRotScreen16Bit()
552 int realY = currentY; in gfxDrawRotScreen256() local
576 realY += dy; in gfxDrawRotScreen256()
[all …]
/dports/games/scorched3d/scorched/src/client/land/
H A DVisibilityPatchGrid.cpp241 int realY = y / 32; in getLandVisibilityPatch() local
243 if (realX < 0 || realY < 0 || in getLandVisibilityPatch()
244 realX >= landWidth_ || realY >= landHeight_) in getLandVisibilityPatch()
257 int realY = y / 32; in getRoofVisibilityPatch() local
259 if (realX < 0 || realY < 0 || in getRoofVisibilityPatch()
273 int realY = y / 32; in getTargetVisibilityPatch() local
275 if (realX < 0 || realY < 0 || in getTargetVisibilityPatch()
279 int realY = (y - midY_) / 128; in getTargetVisibilityPatch() local
281 if (realX < 0 || realY < 0 || in getTargetVisibilityPatch()
298 int realY = (y - midY_) / 128; in getWaterVisibilityPatch() local
[all …]
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DBullet.cpp84 realY = newRealLocation->y; in Bullet()
120 realY = stream.readFixPoint(); in Bullet()
261 stream.writeFixPoint(realY); in save()
362 realY += ySpeed; in update()
364 location.y = floor(realY/TILESIZE); in update()
395 Coord realPos = Coord(lround(realX), lround(realY)); in update()
399 realY += ySpeed; in update()
401 realPos = Coord(lround(realX), lround(realY)); in update()
419 realY = destination.y; in update()
430 Coord position = Coord(lround(realX), lround(realY)); in destroy()
[all …]
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/
H A DGfx.h332 int realY = currentY; in gfxDrawRotScreen() local
338 realY -= y*dmy; in gfxDrawRotScreen()
371 realY += dy; in gfxDrawRotScreen()
403 realY += dy; in gfxDrawRotScreen()
488 int realY = currentY; in gfxDrawRotScreen16Bit() local
494 realY -= y*dmy; in gfxDrawRotScreen16Bit()
510 realY += dy; in gfxDrawRotScreen16Bit()
513 yyy = (realY >> 8); in gfxDrawRotScreen16Bit()
587 int realY = currentY; in gfxDrawRotScreen256() local
611 realY += dy; in gfxDrawRotScreen256()
[all …]
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/
H A DGBAGfx.h316 int realY = currentY; in gfxDrawRotScreen() local
322 realY -= y*dmy; in gfxDrawRotScreen()
340 realY += dy; in gfxDrawRotScreen()
363 realY += dy; in gfxDrawRotScreen()
436 int realY = currentY; in gfxDrawRotScreen16Bit() local
442 realY -= y*dmy; in gfxDrawRotScreen16Bit()
458 realY += dy; in gfxDrawRotScreen16Bit()
461 yyy = (realY >> 8); in gfxDrawRotScreen16Bit()
535 int realY = currentY; in gfxDrawRotScreen256() local
559 realY += dy; in gfxDrawRotScreen256()
[all …]
/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/gba/
H A DGfx.cpp547 int realY = currentY; in gfxDrawRotScreen() local
553 realY -= y*dmy; in gfxDrawRotScreen()
586 realY += dy; in gfxDrawRotScreen()
618 realY += dy; in gfxDrawRotScreen()
703 int realY = currentY; in gfxDrawRotScreen16Bit() local
709 realY -= y*dmy; in gfxDrawRotScreen16Bit()
725 realY += dy; in gfxDrawRotScreen16Bit()
728 yyy = (realY >> 8); in gfxDrawRotScreen16Bit()
802 int realY = currentY; in gfxDrawRotScreen256() local
826 realY += dy; in gfxDrawRotScreen256()
[all …]
/dports/games/dunelegacy/dunelegacy-0.96.4/src/units/
H A DInfantryBase.cpp115 screenborder->world2screenY(realY), in blitToScreen()
338 Coord(lround(realX), lround(realY)) ); in destroy()
351 Coord(lround(realX), lround(realY))); in destroy()
369 realY += ySpeed; in move()
382 …FixPoint abstractDistanceY = FixPoint::abs(location.y*TILESIZE + TILESIZE/2 - (realY-bumpyOffsetY)… in move()
385 …s(location.y*TILESIZE + TILESIZE/2 + tilePositionOffset[oldTilePosition].y - (realY-bumpyOffsetY)); in move()
387 …:abs(nextSpot.y*TILESIZE + TILESIZE/2 + tilePositionOffset[tilePosition].y - (realY-bumpyOffsetY)); in move()
403 …:abs(location.y*TILESIZE + TILESIZE/2 + tilePositionOffset[tilePosition].y - (realY-bumpyOffsetY)); in move()
410 … && (FixPoint::abs(wantedReal.y - (realY-bumpyOffsetY)) <= FixPoint::abs(ySpeed)/2 + epsilon) ) { in move()
412 realY = wantedReal.y; in move()
[all …]
H A DUnitBase.cpp263 int y = screenborder->world2screenY(realY); in blitToScreen()
396 …ctionBox, screenborder->world2screenX(realX), screenborder->world2screenY(realY), HAlign::Center, … in drawSelectionBox()
400 int y = screenborder->world2screenY(realY) - getHeight(selectionBox)/2; in drawSelectionBox()
547 realY += ySpeed; in move()
550 realY += ySpeed/2; in move()
562 fromDistanceY = FixPoint::abs(location.y*TILESIZE - (realY-bumpyOffsetY) + TILESIZE/2); in move()
564 toDistanceY = FixPoint::abs(nextSpot.y*TILESIZE - (realY-bumpyOffsetY) + TILESIZE/2); in move()
581 … fromDistanceY = FixPoint::abs(oldLocation.y*TILESIZE - (realY-bumpyOffsetY) + TILESIZE/2); in move()
583 toDistanceY = FixPoint::abs(location.y*TILESIZE - (realY-bumpyOffsetY) + TILESIZE/2); in move()
597 realY = location.y * TILESIZE + TILESIZE/2; in move()
[all …]
H A DSiegeTank.cpp61 int y1 = screenborder->world2screenY(realY); in blitToScreen()
83 … screenborder->world2screenY(realY + siegeTankTurretOffset[drawnTurretAngle].y), in blitToScreen()
95 Coord realPos(lround(realX), lround(realY)); in destroy()
H A DLauncher.cpp60 int y1 = screenborder->world2screenY(realY); in blitToScreen()
82 … screenborder->world2screenY(realY + launcherTurretOffset[drawnAngle].y), in blitToScreen()
94 Coord realPos(lround(realX), lround(realY)); in destroy()
H A DDeviator.cpp66 int y1 = screenborder->world2screenY(realY); in blitToScreen()
88 … screenborder->world2screenY(realY + deviatorTurretOffset[drawnAngle].y), in blitToScreen()
100 Coord realPos(lround(realX), lround(realY)); in destroy()
H A DSonicTank.cpp62 int y1 = screenborder->world2screenY(realY); in blitToScreen()
84 … screenborder->world2screenY(realY + sonicTankTurretOffset[drawnAngle].y), in blitToScreen()
96 Coord realPos(lround(realX), lround(realY)); in destroy()
H A DDevastator.cpp80 int y1 = screenborder->world2screenY(realY); in blitToScreen()
103 … screenborder->world2screenY(realY + devastatorTurretOffset[drawnAngle].y), in blitToScreen()
128 Coord realPos(lround(realX) + (i - 1)*TILESIZE, lround(realY) + (j - 1)*TILESIZE); in destroy()
H A DAirUnit.cpp63 Coord position(lround(realX), lround(realY)); in destroy()
90 int y = screenborder->world2screenY(realY + 12); in blitToScreen()
H A DTank.cpp63 int y = screenborder->world2screenY(realY); in blitToScreen()
84 Coord realPos(lround(realX), lround(realY)); in destroy()
/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/
H A Dimagesplitter.h16 realX(x),realY(y),realW(w),realH(h),resample(w*h) in renderArea_t()
23 realY=Y=y; in set()
33 realY=y; in setReal()
44 int X,Y,W,H,realX,realY,realW,realH; member
/dports/games/opencity/opencity-0.0.6.5stable/src/
H A Dguibutton.cpp164 static int realX, realY; in MouseMotion() local
178 realY = winH - rcsMouseEvent.y - 1; in MouseMotion()
190 && (realY >= myY) && (realY <= (int)(myY + _uiHeight))) { in MouseMotion()
/dports/graphics/xpaint/xpaint-2.9.10.3/
H A DPaintEvent.c148 info->realY = event->xbutton.y; in opHandleEvent()
151 info->realY = event->xmotion.y; in opHandleEvent()
156 DelimitationAction(info->realX, info->realY); in opHandleEvent()
207 info->realY = info->y; in opHandleEvent()
210 info->realY = info->realY + paint->paint.zoomY; in opHandleEvent()
218 paint->paint.downY = info->realY; in opHandleEvent()
282 info->realY = 0; in OpAddEventHandler()
/dports/x11-wm/windowmaker/WindowMaker-0.95.9/src/
H A Dmoveres.c685 if (newY < data->realY) { in updateResistance()
692 } else if (newY > data->realY) { in updateResistance()
836 data->realY = wwin->frame_y; in initMoveData()
933 newY = data->realY; in updateWindowPosition()
965 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
978 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
993 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
1008 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
1196 data->realY = newY; in updateWindowPosition()
1828 moveData.realY - wwin->frame_y); in wMouseMoveWindow()
[all …]
/dports/x11-wm/libwraster/WindowMaker-0.95.9/src/
H A Dmoveres.c685 if (newY < data->realY) { in updateResistance()
692 } else if (newY > data->realY) { in updateResistance()
836 data->realY = wwin->frame_y; in initMoveData()
933 newY = data->realY; in updateWindowPosition()
965 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
978 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
993 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
1008 if (!(data->realY > WBOTTOM(looprw) in updateWindowPosition()
1196 data->realY = newY; in updateWindowPosition()
1828 moveData.realY - wwin->frame_y); in wMouseMoveWindow()
[all …]
/dports/x11-toolkits/kf5-kguiaddons/kguiaddons-5.89.0/src/text/
H A Dkwordwrap.cpp134 int realY = y; in formatText() local
136 while (realY > r.height()) { in formatText()
137 realY -= height; in formatText()
139 realY = qMax(realY, 0); in formatText()
141 kw.d->m_boundingRect.setRect(0, 0, textwidth, realY); in formatText()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/
H A DBullet.h50 inline FixPoint getRealY() const { return realY; } in getRealY()
71 …FixPoint realY; ///< the y-coordinate of the current position (in world coord… variable
/dports/games/scid/scid/tcl/utils/
H A Dpane.tcl105 set realY [expr {$y-[winfo rooty $win]}]
108 set realY [expr {$y-[winfo rootx $win]}]
111 set frac [expr {double($realY) / $Ymax}]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/
H A Dfont_manager.cpp135 int realY = y + char_.offY + _currentFont->maxHeight - 2; in displayChar() local
138 _currentSurface->fillRect(Common::Rect(realX, realY, realX + char_.w, realY + char_.h), 0xff); in displayChar()
142 _currentSurface->transBlitFrom(src, Common::Point(realX, realY), 0, false, _foreColor); in displayChar()

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