Searched refs:real_sound_sources (Results 1 – 1 of 1) sorted by relevance
82 static int real_sound_sources=0; variable90 real_sound_sources=0; in fill_audio()103 if (real_sound_sources>sound_sources+4) in fill_audio()105 if (real_sound_sources>sound_sources+1) in fill_audio()107 if (real_sound_sources<sound_sources-4) in fill_audio()109 if (real_sound_sources<sound_sources-1) in fill_audio()779 real_sound_sources++; in Mix()