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Searched refs:realtics (Results 1 – 25 of 36) sorted by relevance

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/dports/games/edge/Edge-1.35-source/src/
H A Dn_network.cc336 int realtics = nowtime - last_tryrun_tic; in N_TryRunTics() local
341 nowtime, nowtime - realtics, realtics); in N_TryRunTics()
347 while (realtics <= 0) in N_TryRunTics()
350 realtics = nowtime - last_tryrun_tic; in N_TryRunTics()
354 if (realtics > MP_SAVETICS) in N_TryRunTics()
355 realtics = MP_SAVETICS; in N_TryRunTics()
357 return realtics; in N_TryRunTics()
370 if (realtics + 1 < availabletics) in N_TryRunTics()
371 counts = realtics + 1; in N_TryRunTics()
373 counts = MIN(realtics, availabletics); in N_TryRunTics()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Dd_loop.c686 int realtics; in TryRunTics() local
697 realtics = entertic - oldentertics; in TryRunTics()
730 if (realtics < availabletics-1) in TryRunTics()
731 counts = realtics+1; in TryRunTics()
732 else if (realtics < availabletics) in TryRunTics()
733 counts = realtics; in TryRunTics()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Dd_loop.c690 int realtics; in TryRunTics() local
696 realtics = entertic - oldentertics; in TryRunTics()
724 if (realtics < availabletics-1) in TryRunTics()
725 counts = realtics+1; in TryRunTics()
726 else if (realtics < availabletics) in TryRunTics()
727 counts = realtics; in TryRunTics()
/dports/games/heretic/glheretic-1.2/
H A Dd_net.c659 int realtics, availabletics; in TryRunTics() local
667 realtics = entertic - oldentertics; in TryRunTics()
690 if (realtics < availabletics-1) in TryRunTics()
691 counts = realtics+1; in TryRunTics()
692 else if (realtics < availabletics) in TryRunTics()
693 counts = realtics; in TryRunTics()
702 fprintf (debugfile,"=======real: %i avail: %i game: %i\n",realtics, availabletics,counts); in TryRunTics()
/dports/games/uhexen/uhexen-0.601/src/
H A Dd_net.c792 int realtics, availabletics; in TryRunTics() local
800 realtics = entertic - oldentertics; in TryRunTics()
823 if (realtics < availabletics-1) in TryRunTics()
824 counts = realtics+1; in TryRunTics()
825 else if (realtics < availabletics) in TryRunTics()
826 counts = realtics; in TryRunTics()
835 fprintf (debugfile,"=======real: %i avail: %i game: %i\n",realtics, availabletics,counts); in TryRunTics()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_main.c632 tic_t oldentertics = 0, entertic = 0, realtics = 0, rendertimeout = INFTICS; in D_SRB2Loop() local
693 realtics = entertic - oldentertics; in D_SRB2Loop()
699 if (!realtics) in D_SRB2Loop()
704 if (!realtics && !singletics) in D_SRB2Loop()
716 if (realtics > 8) in D_SRB2Loop()
717 realtics = 1; in D_SRB2Loop()
720 TryRunTics(realtics); in D_SRB2Loop()
H A Dd_clisrv.c4788 void TryRunTics(tic_t realtics) in TryRunTics() argument
4794 realtics = 1; in TryRunTics()
4796 realtics = TICRATE/7; in TryRunTics()
4800 realtics = 1; in TryRunTics()
4802 if (realtics >= 1) in TryRunTics()
4815 maketic += realtics; in TryRunTics()
4955 INT32 realtics; in NetUpdate() local
4962 if (realtics > 5) in NetUpdate()
4965 realtics = 1; in NetUpdate()
4967 realtics = 5; in NetUpdate()
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H A Dg_game.h99 void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dd_clisrv.c5622 localgametic+=realtics; in Local_Maketic()
5709 realtics=1; in TryRunTics()
5711 realtics=TICRATE/7; in TryRunTics()
5715 realtics = 1; in TryRunTics()
5717 if( realtics > 0 ) in TryRunTics()
5726 maketic+=realtics; in TryRunTics()
5732 if(realtics==0) in TryRunTics()
5756 if( realtics <= 0 ) in TryRunTics()
5887 if( realtics <= 0 ) in NetUpdate()
5894 realtics = 1; in NetUpdate()
[all …]
H A Dg_game.h169 void G_BuildTiccmd (ticcmd_t* cmd, int realtics, byte pind);
H A Dd_main.c892 tic_t oldentertics, entertic, realtics, rendertimeout = -1; in D_DoomLoop() local
944 realtics = entertic - oldentertics; in D_DoomLoop()
948 if (realtics == 0) in D_DoomLoop()
967 TryRunTics(realtics); in D_DoomLoop()
/dports/games/vavoom/vavoom-1.33/source/
H A Dserver.h42 void ServerFrame(int realtics);
H A Dsv_main.cpp1466 void ServerFrame(int realtics) in ServerFrame() argument
1478 while (realtics--) in ServerFrame()
/dports/games/bstone/bstone-1.1.9/src/
H A Did_heads.h89 extern uint16_t realtics;
H A D3d_debug.cpp94 ::US_PrintUnsigned(realtics); in DebugMemory()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_net.cpp1806 int realtics; in TryRunTics() local
1826 realtics = entertic - oldentertics; in TryRunTics()
1857 if (realtics < availabletics-1) in TryRunTics()
1858 counts = realtics+1; in TryRunTics()
1859 else if (realtics < availabletics) in TryRunTics()
1860 counts = realtics; in TryRunTics()
1869 if (realtics >= 1) in TryRunTics()
1886 realtics, availabletics, counts); in TryRunTics()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dg_game.c1974 int endtime, realtics; in G_CheckDemoStatus() local
1980 realtics = endtime - starttime; in G_CheckDemoStatus()
1981 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
1983 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dg_game.c2189 int endtime, realtics; in G_CheckDemoStatus() local
2195 realtics = endtime - starttime; in G_CheckDemoStatus()
2196 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2198 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dg_game.c2430 int realtics; in G_CheckDemoStatus() local
2433 realtics = endtime - starttime; in G_CheckDemoStatus()
2434 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2441 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dg_game.c2157 int endtime, realtics; in G_CheckDemoStatus() local
2163 realtics = endtime - starttime; in G_CheckDemoStatus()
2164 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2166 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dg_game.c2255 int realtics; in G_CheckDemoStatus() local
2258 realtics = endtime - starttime; in G_CheckDemoStatus()
2259 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2266 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dg_game.c2421 int realtics; in G_CheckDemoStatus() local
2424 realtics = endtime - starttime; in G_CheckDemoStatus()
2425 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2432 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dg_game.c2293 int endtime, realtics; in G_CheckDemoStatus() local
2299 realtics = endtime - starttime; in G_CheckDemoStatus()
2300 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2302 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dg_game.c3101 int realtics; in G_CheckDemoStatus() local
3104 realtics = endtime - starttime; in G_CheckDemoStatus()
3105 fps = ((float) gametic * TICRATE) / realtics; in G_CheckDemoStatus()
3112 gametic, realtics, fps); in G_CheckDemoStatus()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dg_game.cpp2191 int realtics = endtime * TICRATE / 1000; in G_CheckDemoStatus() local
2192 float fps = float(gametic * TICRATE) / realtics; in G_CheckDemoStatus()
2195 gametic, realtics, fps); in G_CheckDemoStatus()

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