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Searched refs:realx (Results 1 – 25 of 85) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Delan_eu3a14vid.cpp265 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile()
296 if (((realx + 1) >= cliprect.min_x) || (realx <= cliprect.max_x)) in draw_background_tile()
305 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile()
318 realx++; in draw_background_tile()
339 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile()
351 realx++; in draw_background_tile()
645 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_sprite_pix()
733 realx++; in draw_sprite_line()
748 realx++; in draw_sprite_line()
751 realx++; in draw_sprite_line()
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H A Ddrgnmst.cpp131 int realx, realy, realnumber; in draw_sprites() local
133 realx = xpos + incx * x; in draw_sprites()
137 gfx->transpen(bitmap,cliprect, realnumber, colr, flipx, flipy, realx, realy, 15); in draw_sprites()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Delan_eu3a14vid.cpp265 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile()
296 if (((realx + 1) >= cliprect.min_x) || (realx <= cliprect.max_x)) in draw_background_tile()
305 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile()
318 realx++; in draw_background_tile()
339 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile()
351 realx++; in draw_background_tile()
645 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_sprite_pix()
733 realx++; in draw_sprite_line()
748 realx++; in draw_sprite_line()
751 realx++; in draw_sprite_line()
[all …]
H A Ddrgnmst.cpp131 int realx, realy, realnumber; in draw_sprites() local
133 realx = xpos + incx * x; in draw_sprites()
137 gfx->transpen(bitmap,cliprect, realnumber, colr, flipx, flipy, realx, realy, 15); in draw_sprites()
/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/
H A Dbumprace.c168 float dist_x = user[p1].realx - user[p2].realx; in player_collision()
195 user[p1].realx += hit_x * (depth * contrib1); in player_collision()
197 user[p2].realx -= hit_x * (depth * contrib2); in player_collision()
254 (user[pl].realx+15<(x+1)*40)&&(user[pl].realx+15>x*40)&&(map[levelnum][y-1][x]!=1)) in kollision()
258 if ((user[pl].realx+15>(x+1)*40)&&(user[pl].realx+RR<(x+1)*40)&&(!already)&& in kollision()
264 (user[pl].realx+15<(x+1)*40)&&(user[pl].realx+15>x*40)&&(map[levelnum][y+1][x]!=1)) in kollision()
268 if ((user[pl].realx+15<x*40)&&(user[pl].realx+30-RR>x*40)&&(!already)&& in kollision()
414 user[pl].realx=user[pl].realx+user[pl].xspeed/accel_speed; in HandleRacer()
416 if (user[pl].realx<-6) {user[pl].realx=-6;user[pl].xspeed=-user[pl].xspeed;} in HandleRacer()
417 if (user[pl].realx>774) {user[pl].realx=774;user[pl].xspeed=-user[pl].xspeed;} in HandleRacer()
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/dports/net/tightvnc/vnc_unixsrc/Xvnc/lib/font/Speedo/
H A Diface.c562 real realx, realy; local
564 realx = (real)x / 65536.0;
569 realx, realy,
573 start_curve(realx, realy, outside);
607 real realx, realy; local
609 realx = (real)x / 65536.0;
614 realx, realy);
617 line_to(realx, realy);
/dports/devel/R-cran-bit/bit/src/
H A Dintegerutil.c125 double *realx, *realy; in R_copy_vector() local
132 realx = REAL(x_); in R_copy_vector()
136 realy[i] = -realx[j]; in R_copy_vector()
139 realy[i] = realx[i]; in R_copy_vector()
177 double *realx, *realy; in R_reverse_vector() local
184 realx = REAL(x_); in R_reverse_vector()
187 realy[i] = realx[j]; in R_reverse_vector()
219 double *realx; in R_firstNA() local
225 realx = REAL(x_); in R_firstNA()
227 if (ISNA(realx[i])){ in R_firstNA()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/
H A DrFont.cpp215 F(f),x(0),y(0),realx(0),cursor(0),cursorPos(0){ in rTextField()
302 REAL l=left+realx*cwidth; in FlushLine()
335 REAL l=left+realx*cwidth; in FlushLine()
343 F->Render(buffer[realx],l,t,l+cwidth,t-cheight); in FlushLine()
344 realx++; in FlushLine()
359 realx=x=0; in FlushLine()
370 FlushLine(buffer.Len()-realx,newline); in FlushLine()
/dports/games/openbubbles/openbubbles-1.2/src/
H A Dsprite.cpp406 void bubble::moveBack(bubble* other,double & realx,double & realy) in moveBack() argument
411 realx=_x; // realx is obvious. in moveBack()
439 realx=sol1x; in moveBack()
441 realx=sol2x; in moveBack()
444 realx=sol1x; in moveBack()
446 realx=sol2x; in moveBack()
464 realx=sol1x; in moveBack()
469 realx=sol2x; in moveBack()
475 realx=sol1x; in moveBack()
480 realx=sol2x; in moveBack()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_drgnmst.cpp802 INT32 realx, realy, realnumber; in draw_sprites() local
804 realx = (xpos+incx*x); in draw_sprites()
808 if (realy < -15 || realx < -15 || realy >= nScreenHeight || realx >= nScreenWidth) continue; in draw_sprites()
812 …Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites()
814 … Render16x16Tile_Mask_FlipY_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites()
818 … Render16x16Tile_Mask_FlipX_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites()
820 Render16x16Tile_Mask_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites()
/dports/deskutils/teapot/teapot-2.3.0/
H A Ddisplay.c488 int realx; in redraw_sheet() local
490 realx=x; in redraw_sheet()
492 if (x==sheet->offx) while (shadowed(sheet,realx,y-header+sheet->offy,sheet->curz)) in redraw_sheet()
494 --realx; in redraw_sheet()
495 cutoff+=columnwidth(sheet,realx,sheet->curz); in redraw_sheet()
497 if ((size=cellwidth(sheet,realx,y-header+sheet->offy,sheet->curz))) in redraw_sheet()
502 …,getscientific(sheet,realx,y-header+sheet->offy,sheet->curz),getprecision(sheet,realx,y-header+she… in redraw_sheet()
503 adjust(getadjust(sheet,realx,y-header+sheet->offy,sheet->curz),buf,size); in redraw_sheet()
520 if (isbold(sheet,realx,y-header+sheet->offy,sheet->curz)) wattron(stdscr,A_BOLD); in redraw_sheet()
521 if (underlined(sheet,realx,y-header+sheet->offy,sheet->curz)) wattron(stdscr,A_UNDERLINE); in redraw_sheet()
/dports/cad/magic/magic-8.3.245/cif/
H A DCIFwrite.c488 int realx, realy; local
498 realx = use->cu_xlo;
517 fprintf (f, "(%d,%d)", realy, realx);
520 fprintf (f, "(%d)", realx);
555 realx++;
557 realx--;
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dgoori.cpp158 int realx = x; in screen_update() local
160 if (realx >= 0x3e0) in screen_update()
161 realx -= 0x400; in screen_update()
164 gfx->transpen(bitmap,cliprect,tile,colour,flipx,0,realx,y,0xff); in screen_update()
H A Dscyclone.cpp258 int realx = 0; in draw_bitmap_and_sprite() local
263 realx = 255 - ((x*8)+i); in draw_bitmap_and_sprite()
268 realx = (x*8)+i; in draw_bitmap_and_sprite()
273 uint8_t pal = get_bitmap_pixel(realx, realy); in draw_bitmap_and_sprite()
277 uint8_t pal2 = get_sprite_pixel(realx, realy); in draw_bitmap_and_sprite()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dgoori.cpp158 int realx = x; in screen_update() local
160 if (realx >= 0x3e0) in screen_update()
161 realx -= 0x400; in screen_update()
164 gfx->transpen(bitmap,cliprect,tile,colour,flipx,0,realx,y,0xff); in screen_update()
H A Dscyclone.cpp258 int realx = 0; in draw_bitmap_and_sprite() local
263 realx = 255 - ((x*8)+i); in draw_bitmap_and_sprite()
268 realx = (x*8)+i; in draw_bitmap_and_sprite()
273 uint8_t pal = get_bitmap_pixel(realx, realy); in draw_bitmap_and_sprite()
277 uint8_t pal2 = get_sprite_pixel(realx, realy); in draw_bitmap_and_sprite()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Ddrgnmst_vidhrdw.c104 int realx, realy, realnumber; in drgnmst_draw_sprites() local
106 realx = xpos+incx*x; in drgnmst_draw_sprites()
110 drawgfx(bitmap,gfx,realnumber,colr,flipx,flipy,realx,realy,cliprect,TRANSPARENCY_PEN,15); in drgnmst_draw_sprites()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Ddrgnmst_vidhrdw.c104 int realx, realy, realnumber; in drgnmst_draw_sprites() local
106 realx = xpos+incx*x; in drgnmst_draw_sprites()
110 drawgfx(bitmap,gfx,realnumber,colr,flipx,flipy,realx,realy,cliprect,TRANSPARENCY_PEN,15); in drgnmst_draw_sprites()
/dports/games/nbsdgames/nbsdgames-4.1.2/
H A Dbattleship.c205 byte realy,realx; in autoset() local
210 realx=rand()%10; in autoset()
214 x=realx; in autoset()
246 byte realy,realx; in set_the_board() local
276 realx=x=px; in set_the_board()
280 x=realx; in set_the_board()
/dports/math/octave-forge-signal/signal-1.4.1/inst/
H A Didct.m45 realx = isreal(x); variable
58 if ( realx && rem (n, 2) == 0 )
76 if (realx) y = real (y); endif
H A Ddct.m71 realx = isreal(x); variable
89 if ( realx && rem (n, 2) == 0 )
95 if (realx) y = real (y); endif
/dports/devel/sdl12/SDL-1.2.15/src/video/fbcon/
H A DSDL_fbelo.c421 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy) { in eloReadPosition() argument
432 if(!eloParsePacket(buffer, realx, realy, button_state)) { in eloReadPosition()
436 *x = *realx; in eloReadPosition()
H A DSDL_fbelo.h53 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);
/dports/editors/wordgrinder/wordgrinder-0.6/src/lua/
H A Dforms.lua533 dialogue.realx = int(ScreenWidth/2 - dialogue.realwidth/2)
539 widget.realx1 = resolvesize(widget.x1, dialogue.realwidth) + dialogue.realx
541 widget.realx2 = resolvesize(widget.x2, dialogue.realwidth) + dialogue.realx
554 DrawTitledBox(dialogue.realx - 1, dialogue.realy - 1,
559 CentreInField(dialogue.realx, dialogue.realy + dialogue.realheight,
/dports/games/manaplus/manaplus-2.1.3.17/src/gui/
H A Dsdlinput.cpp226 mouseInput.setReal(event.button.realx / scale, in pushInput()
258 mouseInput.setReal(event.button.realx / scale, in pushInput()
281 mouseInput.setReal(event.motion.realx / scale, in pushInput()

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