/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | elan_eu3a14vid.cpp | 265 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile() 296 if (((realx + 1) >= cliprect.min_x) || (realx <= cliprect.max_x)) in draw_background_tile() 305 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile() 318 realx++; in draw_background_tile() 339 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile() 351 realx++; in draw_background_tile() 645 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_sprite_pix() 733 realx++; in draw_sprite_line() 748 realx++; in draw_sprite_line() 751 realx++; in draw_sprite_line() [all …]
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H A D | drgnmst.cpp | 131 int realx, realy, realnumber; in draw_sprites() local 133 realx = xpos + incx * x; in draw_sprites() 137 gfx->transpen(bitmap,cliprect, realnumber, colr, flipx, flipy, realx, realy, 15); in draw_sprites()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | elan_eu3a14vid.cpp | 265 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile() 296 if (((realx + 1) >= cliprect.min_x) || (realx <= cliprect.max_x)) in draw_background_tile() 305 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile() 318 realx++; in draw_background_tile() 339 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_background_tile() 351 realx++; in draw_background_tile() 645 if (realx >= cliprect.min_x && realx <= cliprect.max_x) in draw_sprite_pix() 733 realx++; in draw_sprite_line() 748 realx++; in draw_sprite_line() 751 realx++; in draw_sprite_line() [all …]
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H A D | drgnmst.cpp | 131 int realx, realy, realnumber; in draw_sprites() local 133 realx = xpos + incx * x; in draw_sprites() 137 gfx->transpen(bitmap,cliprect, realnumber, colr, flipx, flipy, realx, realy, 15); in draw_sprites()
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/dports/games/bumprace/karlb-bumprace-e73baa9e7465/src/ |
H A D | bumprace.c | 168 float dist_x = user[p1].realx - user[p2].realx; in player_collision() 195 user[p1].realx += hit_x * (depth * contrib1); in player_collision() 197 user[p2].realx -= hit_x * (depth * contrib2); in player_collision() 254 (user[pl].realx+15<(x+1)*40)&&(user[pl].realx+15>x*40)&&(map[levelnum][y-1][x]!=1)) in kollision() 258 if ((user[pl].realx+15>(x+1)*40)&&(user[pl].realx+RR<(x+1)*40)&&(!already)&& in kollision() 264 (user[pl].realx+15<(x+1)*40)&&(user[pl].realx+15>x*40)&&(map[levelnum][y+1][x]!=1)) in kollision() 268 if ((user[pl].realx+15<x*40)&&(user[pl].realx+30-RR>x*40)&&(!already)&& in kollision() 414 user[pl].realx=user[pl].realx+user[pl].xspeed/accel_speed; in HandleRacer() 416 if (user[pl].realx<-6) {user[pl].realx=-6;user[pl].xspeed=-user[pl].xspeed;} in HandleRacer() 417 if (user[pl].realx>774) {user[pl].realx=774;user[pl].xspeed=-user[pl].xspeed;} in HandleRacer() [all …]
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/dports/net/tightvnc/vnc_unixsrc/Xvnc/lib/font/Speedo/ |
H A D | iface.c | 562 real realx, realy; local 564 realx = (real)x / 65536.0; 569 realx, realy, 573 start_curve(realx, realy, outside); 607 real realx, realy; local 609 realx = (real)x / 65536.0; 614 realx, realy); 617 line_to(realx, realy);
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/dports/devel/R-cran-bit/bit/src/ |
H A D | integerutil.c | 125 double *realx, *realy; in R_copy_vector() local 132 realx = REAL(x_); in R_copy_vector() 136 realy[i] = -realx[j]; in R_copy_vector() 139 realy[i] = realx[i]; in R_copy_vector() 177 double *realx, *realy; in R_reverse_vector() local 184 realx = REAL(x_); in R_reverse_vector() 187 realy[i] = realx[j]; in R_reverse_vector() 219 double *realx; in R_firstNA() local 225 realx = REAL(x_); in R_firstNA() 227 if (ISNA(realx[i])){ in R_firstNA()
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/ |
H A D | rFont.cpp | 215 F(f),x(0),y(0),realx(0),cursor(0),cursorPos(0){ in rTextField() 302 REAL l=left+realx*cwidth; in FlushLine() 335 REAL l=left+realx*cwidth; in FlushLine() 343 F->Render(buffer[realx],l,t,l+cwidth,t-cheight); in FlushLine() 344 realx++; in FlushLine() 359 realx=x=0; in FlushLine() 370 FlushLine(buffer.Len()-realx,newline); in FlushLine()
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/dports/games/openbubbles/openbubbles-1.2/src/ |
H A D | sprite.cpp | 406 void bubble::moveBack(bubble* other,double & realx,double & realy) in moveBack() argument 411 realx=_x; // realx is obvious. in moveBack() 439 realx=sol1x; in moveBack() 441 realx=sol2x; in moveBack() 444 realx=sol1x; in moveBack() 446 realx=sol2x; in moveBack() 464 realx=sol1x; in moveBack() 469 realx=sol2x; in moveBack() 475 realx=sol1x; in moveBack() 480 realx=sol2x; in moveBack()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_drgnmst.cpp | 802 INT32 realx, realy, realnumber; in draw_sprites() local 804 realx = (xpos+incx*x); in draw_sprites() 808 if (realy < -15 || realx < -15 || realy >= nScreenHeight || realx >= nScreenWidth) continue; in draw_sprites() 812 …Render16x16Tile_Mask_FlipXY_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites() 814 … Render16x16Tile_Mask_FlipY_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites() 818 … Render16x16Tile_Mask_FlipX_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites() 820 Render16x16Tile_Mask_Clip(pTransDraw, realnumber, realx, realy, colr, 4, 15, 0, DrvGfxROM0); in draw_sprites()
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/dports/deskutils/teapot/teapot-2.3.0/ |
H A D | display.c | 488 int realx; in redraw_sheet() local 490 realx=x; in redraw_sheet() 492 if (x==sheet->offx) while (shadowed(sheet,realx,y-header+sheet->offy,sheet->curz)) in redraw_sheet() 494 --realx; in redraw_sheet() 495 cutoff+=columnwidth(sheet,realx,sheet->curz); in redraw_sheet() 497 if ((size=cellwidth(sheet,realx,y-header+sheet->offy,sheet->curz))) in redraw_sheet() 502 …,getscientific(sheet,realx,y-header+sheet->offy,sheet->curz),getprecision(sheet,realx,y-header+she… in redraw_sheet() 503 adjust(getadjust(sheet,realx,y-header+sheet->offy,sheet->curz),buf,size); in redraw_sheet() 520 if (isbold(sheet,realx,y-header+sheet->offy,sheet->curz)) wattron(stdscr,A_BOLD); in redraw_sheet() 521 if (underlined(sheet,realx,y-header+sheet->offy,sheet->curz)) wattron(stdscr,A_UNDERLINE); in redraw_sheet()
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/dports/cad/magic/magic-8.3.245/cif/ |
H A D | CIFwrite.c | 488 int realx, realy; local 498 realx = use->cu_xlo; 517 fprintf (f, "(%d,%d)", realy, realx); 520 fprintf (f, "(%d)", realx); 555 realx++; 557 realx--;
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | goori.cpp | 158 int realx = x; in screen_update() local 160 if (realx >= 0x3e0) in screen_update() 161 realx -= 0x400; in screen_update() 164 gfx->transpen(bitmap,cliprect,tile,colour,flipx,0,realx,y,0xff); in screen_update()
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H A D | scyclone.cpp | 258 int realx = 0; in draw_bitmap_and_sprite() local 263 realx = 255 - ((x*8)+i); in draw_bitmap_and_sprite() 268 realx = (x*8)+i; in draw_bitmap_and_sprite() 273 uint8_t pal = get_bitmap_pixel(realx, realy); in draw_bitmap_and_sprite() 277 uint8_t pal2 = get_sprite_pixel(realx, realy); in draw_bitmap_and_sprite()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | goori.cpp | 158 int realx = x; in screen_update() local 160 if (realx >= 0x3e0) in screen_update() 161 realx -= 0x400; in screen_update() 164 gfx->transpen(bitmap,cliprect,tile,colour,flipx,0,realx,y,0xff); in screen_update()
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H A D | scyclone.cpp | 258 int realx = 0; in draw_bitmap_and_sprite() local 263 realx = 255 - ((x*8)+i); in draw_bitmap_and_sprite() 268 realx = (x*8)+i; in draw_bitmap_and_sprite() 273 uint8_t pal = get_bitmap_pixel(realx, realy); in draw_bitmap_and_sprite() 277 uint8_t pal2 = get_sprite_pixel(realx, realy); in draw_bitmap_and_sprite()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | drgnmst_vidhrdw.c | 104 int realx, realy, realnumber; in drgnmst_draw_sprites() local 106 realx = xpos+incx*x; in drgnmst_draw_sprites() 110 drawgfx(bitmap,gfx,realnumber,colr,flipx,flipy,realx,realy,cliprect,TRANSPARENCY_PEN,15); in drgnmst_draw_sprites()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | drgnmst_vidhrdw.c | 104 int realx, realy, realnumber; in drgnmst_draw_sprites() local 106 realx = xpos+incx*x; in drgnmst_draw_sprites() 110 drawgfx(bitmap,gfx,realnumber,colr,flipx,flipy,realx,realy,cliprect,TRANSPARENCY_PEN,15); in drgnmst_draw_sprites()
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/dports/games/nbsdgames/nbsdgames-4.1.2/ |
H A D | battleship.c | 205 byte realy,realx; in autoset() local 210 realx=rand()%10; in autoset() 214 x=realx; in autoset() 246 byte realy,realx; in set_the_board() local 276 realx=x=px; in set_the_board() 280 x=realx; in set_the_board()
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/dports/math/octave-forge-signal/signal-1.4.1/inst/ |
H A D | idct.m | 45 realx = isreal(x); variable 58 if ( realx && rem (n, 2) == 0 ) 76 if (realx) y = real (y); endif
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H A D | dct.m | 71 realx = isreal(x); variable 89 if ( realx && rem (n, 2) == 0 ) 95 if (realx) y = real (y); endif
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/dports/devel/sdl12/SDL-1.2.15/src/video/fbcon/ |
H A D | SDL_fbelo.c | 421 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy) { in eloReadPosition() argument 432 if(!eloParsePacket(buffer, realx, realy, button_state)) { in eloReadPosition() 436 *x = *realx; in eloReadPosition()
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H A D | SDL_fbelo.h | 53 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);
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/dports/editors/wordgrinder/wordgrinder-0.6/src/lua/ |
H A D | forms.lua | 533 dialogue.realx = int(ScreenWidth/2 - dialogue.realwidth/2) 539 widget.realx1 = resolvesize(widget.x1, dialogue.realwidth) + dialogue.realx 541 widget.realx2 = resolvesize(widget.x2, dialogue.realwidth) + dialogue.realx 554 DrawTitledBox(dialogue.realx - 1, dialogue.realy - 1, 559 CentreInField(dialogue.realx, dialogue.realy + dialogue.realheight,
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/dports/games/manaplus/manaplus-2.1.3.17/src/gui/ |
H A D | sdlinput.cpp | 226 mouseInput.setReal(event.button.realx / scale, in pushInput() 258 mouseInput.setReal(event.button.realx / scale, in pushInput() 281 mouseInput.setReal(event.motion.realx / scale, in pushInput()
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